vestige/CHANGELOG.md
Sam Valladares 6a807698ef
v2.0.8 Pulse — Reasoning Theater + Pulse Toast + Terrarium + Intel Mac (#44)
* docs: anti-hedging banner + master state-and-plan + UI roadmap

Project-level CLAUDE.md line 1 is now the anti-hedging banner referencing
the global rule at /Users/entity002/CLAUDE.md. When Sam commits to an
execution path (content cadence, shipping velocity, outreach, launch),
forecasts compute as if the commitment is already met — no discounting by
execution probability.

VESTIGE_STATE_AND_PLAN.md (1135 lines, 14 parts): single-page reference
any AI agent can read to plan the next phase without re-reading the repo.
Covers current state of every crate, the 24 MCP tools, the 19 WebSocket
event types, the 8 IDE integrations, and v2.1 through v3.0 roadmap.

UI_ROADMAP_v2.1_v2.2.md: compiled UI-gap analysis from 4 parallel research
agents (April 19). 10 critical UI gaps + 2026 bleeding-edge patterns +
unclaimed territory (menu bar widget, voice-first, AR/VR, time-scrubber).

* feat(v2.2-pulse): InsightToast + multi-process STORAGE docs

Two independent ship items landing together on the v2.2 branch ahead of
the Tuesday launch — a new UI surface that makes Vestige's cognitive
events visible in real time, and honest documentation of the multi-process
safety story that underpins the Stigmergic Swarm narrative.

**InsightToast** (apps/dashboard/src/lib/components/InsightToast.svelte,
apps/dashboard/src/lib/stores/toast.ts):
  The dashboard already had a working WebSocket event stream on
  ws://localhost:3927/ws that broadcast every cognitive event (dream
  completions, consolidation sweeps, memory promotions/demotions, active-
  forgetting suppression and Rac1 cascades, bridge discoveries). None of
  that was surfaced to a user looking at anything other than the raw feed
  view. InsightToast subscribes to the existing eventFeed derived store,
  filters the spammy lifecycle events (Heartbeat, SearchPerformed,
  RetentionDecayed, ActivationSpread, ImportanceScored, MemoryCreated),
  and translates the narrative events into ephemeral toasts with a
  bioluminescent colored accent matching EVENT_TYPE_COLORS.

  Design notes:
  - Rate-limited ConnectionDiscovered at 1.5s intervals (dreams emit many).
  - Max 4 visible toasts, auto-dismiss at 4.5-7s depending on event weight.
  - Click or Enter/Space to dismiss early.
  - Bottom-right on desktop, top-banner on mobile.
  - Reduced-motion honored via prefers-reduced-motion.
  - Zero new websocket subscriptions — everything piggybacks on the
    existing derived store.

  Also added a "Preview Pulse" button to Settings -> Cognitive Operations
  that fires a synthetic sequence of four toasts (DreamCompleted,
  ConnectionDiscovered, MemorySuppressed, ConsolidationCompleted) so
  the animation is demoable without waiting for real cognitive activity.

**Multi-Process Safety section in docs/STORAGE.md**:
  Grounds the Stigmergic Swarm story with concrete tables of what the
  current WAL + 5s busy_timeout configuration actually supports vs what
  remains experimental. Key honest points:
  - Shared --data-dir + ONE vestige-mcp + N clients is the shipping
    pattern for multi-agent coordination.
  - Two vestige-mcp processes writing the same file is experimental —
    documented with the lsof + pkill recovery path.
  - Roadmap lists the three items that would promote it to "supported":
    advisory file lock, retry-with-jitter on SQLITE_BUSY, and a
    concurrent-writer load test.

Build + typecheck:
- npm run check: 0 errors, 0 warnings across 583 files
- npm run build: clean static build, adapter-static succeeds

* feat(v2.3-terrarium): Memory Birth Ritual + event pipeline fix

v2.3 "Terrarium" headline feature. When a MemoryCreated event arrives, a
glowing orb materialises in the cosmic center (camera-relative z=-40),
gestates for ~800ms growing from a tiny spark into a full orb, then arcs
along a dynamic quadratic Bezier curve to the live position of the real
node, and on arrival hands off to the existing RainbowBurst + Shockwave +
RippleWave cascade. The target position is re-resolved every frame so
the force simulation can move the destination during flight without the
orb losing its mark.

**New primitive — EffectManager.createBirthOrb()** (effects.ts):
  Accepts a camera, a color, a live target-position getter, and an
  arrival callback. Owns a sprite pair (outer halo + inner bright core),
  both depthTest:false with renderOrder 999/1000 so the orb is always
  visible through the starfield and the graph.
  - Gestation phase: easeOutCubic growth + sinusoidal pulse, halo tints
    from neutral to event color as the ritual charges.
  - Flight phase: QuadraticBezierCurve3 with control point at midpoint
    raised on Y by 30 + 15% of orb-to-target distance (shooting-star
    arc). Sampled with easeInOutQuad. Orb shrinks ~35% approaching target.
  - Arrival: fires onArrive callback once, then fades out over 8 frames
    while expanding slightly (energy dispersal).
  - Caller's onArrive triggers the burst cascade at arrivePos (NOT the
    original spawnPos — the force sim may have moved the target during
    the ritual, so we re-read nodeManager.positions on arrival).
  - Dispose path integrated with existing EffectManager.dispose().

**Event pipeline fix — Graph3D.processEvents()**:
  Previously tracked `processedEventCount` assuming APPEND order, but
  websocket.ts PREPENDS new events (index 0) and caps the array at
  MAX_EVENTS. Result: only the first MemoryCreated event after page
  load fired correctly; subsequent ones reprocessed the oldest entry.
  Fixed to walk from index 0 until hitting the last-processed event
  by reference identity — correct regardless of array direction or
  eviction pressure. Events are then processed oldest-first so causes
  precede effects. Found while wiring the v2.3 demo button; would have
  manifested as "first orb only" in production.

**Demo trigger** (Settings -> Birth Ritual Preview):
  Button that calls websocket.injectEvent() with a synthetic
  MemoryCreated event, cycling through node types (fact / concept /
  pattern / decision / person / place) to showcase the type-color
  mapping. Downstream consumers can't distinguish synthetic from real,
  so this drives the full ritual end-to-end. Intended for demo clip
  recording for the Wednesday launch.

**Test coverage:**
  - events.test.ts now tests the v2.3 birth ritual path: spawns 2+
    sprites in the scene immediately, and fires the full arrival
    cascade after driving the effects.update() loop past the ritual
    duration.
  - three-mock.ts extended with Vector3.addVectors, Vector3.applyQuaternion,
    Color.multiplyScalar, Quaternion, QuadraticBezierCurve3, Texture,
    and Object3D.quaternion/renderOrder so production code runs unaltered
    in tests.

Build + typecheck:
- npm run check: 0 errors, 0 warnings across 583 files
- npm test: 251/251 pass (net +0 from v2.2)
- npm run build: clean adapter-static output

The Sanhedrin Shatter (anti-birth ritual for hallucination veto) needs
server-side event plumbing and is deferred. Ship this as the Wednesday
visual mic-drop.

* fix(v2.3): 5 FATAL bugs + 4 god-tier upgrades from post-ship audit

Post-ship audit surfaced 6 FATALs and 4 upgrades. Shipping 5 of the 6 +
all 4 upgrades. FATAL 4 (VRAM hemorrhage from un-pooled label canvases
in createTextSprite) is pre-existing, not from this session, and scoped
separately for a proper texture-pool refactor.

**FATAL 1 — Toast Silent Lobotomy** (stores/toast.ts)
Subscriber tracked events[0] only. When Svelte batched multiple events
in one update tick (swarm firing DreamCompleted + ConnectionDiscovered
within the same millisecond), every event but the newest got silently
dropped. Fixed to walk from index 0 until hitting lastSeen — same
pattern as Graph3D.processEvents. Processes oldest-first to preserve
narrative order.

**FATAL 2 — Premature Birth** (graph/nodes.ts + graph/events.ts)
Orb flight is 138 frames; materialization was 30 frames. Node popped
fully grown ~100 frames before orb arrived — cheap UI glitch instead
of a biological birth. Added `addNode(..., { isBirthRitual: true })`
option that reserves the physics slot but hides mesh/glow/label and
skips the materializing queue. New `igniteNode(id)` flips visibility
and enqueues materialization. events.ts onArrive now calls igniteNode
at the exact docking moment, so the elastic spring-up peaks on impact.

**FATAL 3 — 120Hz ProMotion Time-Bomb** (components/Graph3D.svelte)
All physics + effect counters are frame-based. On a 120Hz display every
ritual ran at 2x speed. Added a `lastTime`-based governor in animate()
that early-returns if dt < 16ms, clamping effective rate to ~60fps.
`- (dt % 16)` carry avoids long-term drift. Zero API changes; tonight's
fast fix until physics is rewritten to use dt.

**FATAL 5 — Bezier GC Panic** (graph/effects.ts birth-orb update)
Flight phase allocated a new Vector3 (control point) and a new
QuadraticBezierCurve3 every frame per orb. With 3 orbs in flight that's
360 objects/sec for the GC to collect. Rewrote as inline algebraic
evaluation — zero allocations per frame, identical curve.

**FATAL 6 — Phantom Shockwave** (graph/events.ts)
A 166ms setTimeout fired the 2nd shockwave. If the user navigated
away during that window the scene was disposed, the timer still
fired, and .add() on a dead scene threw unhandled rejection. Dropped
the setTimeout entirely; both shockwaves fire immediately in onArrive
with different scales/colors for the same layered-crash feel.

**UPGRADE 1 — Sanhedrin Shatter** (graph/effects.ts birth-orb update)
If getTargetPos() returns undefined AFTER gestation (target node was
deleted mid-ritual — Stop hook sniping a hallucination), the orb
turns blood-red, triggers a violent implosion in place, and skips
the arrival cascade. Cognitive immune system made visible.

**UPGRADE 2 — Newton's Cradle** (graph/events.ts onArrive)
On docking the target mesh's scale gets bumped 1.8×, so the elastic
materialization + force-sim springs physically recoil instead of the
orb landing silently. The graph flinches when an idea is born into it.

**UPGRADE 3 — Hover Panic** (stores/toast.ts + InsightToast.svelte)
Paused dwell timer on mouseenter/focus, resume on mouseleave/blur.
Stored remaining ms at pause so resume schedules a correctly-sized
timer. CSS pairs via `animation-play-state: paused` on the progress
bar. A toast the user is reading no longer dismisses mid-sentence.

**UPGRADE 4 — Event Horizon Guard** (components/Graph3D.svelte)
If >MAX_EVENTS (200) events arrive in one tick, lastProcessedEvent
falls off the end of the array and the walk consumes ALL 200 entries
as "fresh" — GPU meltdown from 200 simultaneous births. Detect the
overflow and drop the batch with a console.warn, advancing the
high-water mark so next frame is normal.

Build + test:
- npm run check: 0 errors, 0 warnings
- npm test: 251/251 pass
- npm run build: clean static build

* test(v2.3): full e2e + integration coverage for Pulse + Birth Ritual

Post-ship verification pass — five parallel write-agents produced 229 new
tests across vitest units, vitest integration, and Playwright browser e2e.
Net suite: 361 vitest pass (up from 251, +110) and 9/9 Playwright pass on
back-to-back runs.

**toast.test.ts (NEW, 661 lines, 42 tests)**
  Silent-lobotomy batch walk proven (multi-event tick processes ALL, not
  just newest, oldest-first ordering preserved). Hover-panic pause/resume
  with remaining-ms math. All 9 event type translations asserted, all 11
  noise types asserted silent. ConnectionDiscovered 1500ms throttle.
  MAX_VISIBLE=4 eviction. clear() tears down all timers. fireDemoSequence
  staggers 4 toasts at 800ms intervals. vi.useFakeTimers + vi.mock of
  eventFeed; vi.resetModules in beforeEach for module-singleton isolation.

**websocket.test.ts (NEW, 247 lines, 30 tests)**
  injectEvent adds to front, respects MAX_EVENTS=200 with FIFO eviction,
  triggers eventFeed emissions. All 6 derived stores (isConnected,
  heartbeat, memoryCount, avgRetention, suppressedCount, uptimeSeconds)
  verified — defaults, post-heartbeat values, clearEvents preserves
  lastHeartbeat. 13 formatUptime boundary cases (0/59/60/3599/3600/
  86399/86400 seconds + negative / NaN / ±Infinity).

**effects.test.ts (EXTENDED, +501 lines, +21 tests, 51 total)**
  createBirthOrb full lifecycle — sprite count (halo + core), cosmic
  center via camera.quaternion, gestation phase (position lock, opacity
  rise, scale easing, color tint), flight Bezier arc above linear
  midpoint at t=0.5, dynamic mid-flight target redirect. onArrive fires
  exactly once at frame 139. Post-arrival fade + disposal cleans scene
  children. Sanhedrin Shatter: target goes undefined mid-flight →
  onArrive NEVER called, implosion spawned, halo blood-red, eventual
  cleanup. dispose() cleans active orbs. Multiple simultaneous orbs.
  Custom gestation/flight frame opts honored. Zero-alloc invariant
  smoke test (6 orbs × 150 frames, no leaks).

**nodes.test.ts (EXTENDED, +197 lines, +10 tests, 42 total)**
  addNode({isBirthRitual:true}) hides mesh/glow/label immediately,
  stamps birthRitualPending sentinel with correct totalFrames +
  targetScale, does NOT enqueue materialization. igniteNode flips
  visibility + enqueues materialization. Idempotent — second call
  no-op. Non-ritual nodes unaffected. Unknown id is safe no-op.
  Position stored in positions map while invisible (force sim still
  sees it). removeNode + late igniteNode is safe.

**events.test.ts (EXTENDED, +268 lines, +7 tests, 55 total)**
  MemoryCreated → mesh hidden immediately, 2 birth-orb sprites added,
  ZERO RingGeometry meshes and ZERO Points particles at spawn. Full
  ritual drive → onArrive fires, node visible + materializing, sentinel
  cleared. Newton's Cradle: target mesh scale exactly 0.001 * 1.8 right
  after arrival. Dual shockwave: exactly 2 Ring meshes added. Re-read
  live position on arrival — force-sim motion during ritual → burst
  lands at the NEW position. Sanhedrin abort path → rainbow burst,
  shockwave, ripple wave are NEVER called (vi.spyOn).

**three-mock.ts (EXTENDED)**
  Added Color.setRGB — production Three.js has it, the Sanhedrin-
  Shatter path in effects.ts uses it. Two write-agents independently
  monkey-patched the mock inline; consolidated as a 5-line mock
  addition so tests stay clean.

**e2e/pulse-toast.spec.ts (NEW, 235 lines, 6 Playwright tests)**
  Navigate /dashboard/settings → click Preview Pulse → assert first
  toast appears within 500ms → assert >= 2 toasts visible at peak.
  Click-to-dismiss removes clicked toast (matched by aria-label).
  Hover survives >8s past the 5.5s dwell. Keyboard Enter dismisses
  focused toast. CSS animation-play-state:paused on .toast-progress-
  fill while hovered, running on mouseleave. Screenshots attached to
  HTML report. Zero backend dependency (fireDemoSequence is purely
  client-side).

**e2e/birth-ritual.spec.ts (NEW, 199 lines, 3 Playwright tests)**
  Canvas mounts on /dashboard/graph (gracefully test.fixme if MCP
  backend absent). Settings button injection + SPA route to /graph
  → screenshot timeline at t=0/500/1200/2000/2400/3000ms attached
  to HTML report. pageerror + console-error listeners catch any
  crash (would re-surface FATAL 6 if reintroduced). Three back-to-
  back births — no errors, canvas still dispatches clicks.

Run commands:
  cd apps/dashboard && npm test           # 361/361 pass, ~600ms
  cd apps/dashboard && npx playwright test # 9/9 pass, ~25s

Typecheck: 0 errors, 0 warnings. Build: clean adapter-static.

* fix(graph): default /api/graph to newest-memory center, add sort param

memory_timeline PR #37 exposed the same class of bug in the graph
endpoint: the dashboard Graph page (and the /api/graph endpoint it
hits) defaulted to centering on the most-connected memory, ran BFS at
depth 3, and capped the subgraph at 150 nodes. On a mature corpus this
clustered the visualization around a historical hotspot and hid freshly
ingested memories that hadn't accumulated edges yet. User-visible
symptom: TimeSlider on /graph showing "Feb 21 → Mar 1 2026" when the
database actually contains memories through today (Apr 20).

**Backend (`crates/vestige-mcp/src/dashboard/handlers.rs`):**
- `GraphParams` gains `sort: Option<String>` (accepted: "recent" |
  "connected", unknown falls back to "recent").
- New internal `GraphSort` enum + case-insensitive `parse()`.
- Extracted `default_center_id(storage, sort)` so handler logic and
  tests share the same branching. Recent path picks `get_all_nodes(1,
  0)` (ORDER BY created_at DESC). Connected path picks
  `get_most_connected_memory`, degrading gracefully to recent if the
  DB has no edges yet.
- Default behaviour flipped from "connected" to "recent" — matches
  user expectation of "show me my recent stuff".

**Dashboard (`apps/dashboard`):**
- `api.graph()` accepts `sort?: 'recent' | 'connected'` with JSDoc
  explaining the rationale.
- `/graph/+page.svelte` passes `sort: 'recent'` when no query or
  center_id is active. Query / center_id paths unchanged — they
  already carry their own centering intent.

**Tests:** 6 new unit tests in `handlers::tests`:
- `graph_sort_parse_defaults_to_recent` (None, empty, garbage,
  "recent", "Recent", "RECENT")
- `graph_sort_parse_accepts_connected_case_insensitive`
- `default_center_id_recent_returns_newest_node` — ingest 3 nodes,
  assert newest is picked
- `default_center_id_connected_prefers_hub_over_newest` — wire a hub
  node with 3 spokes, then ingest a newer "lonely" node; assert the
  hub wins in Connected mode even though it's older
- `default_center_id_connected_falls_back_to_recent_when_no_edges`
  — fresh DB with no connections still returns newest, not 404
- `default_center_id_returns_not_found_on_empty_db` — both modes
  return 404 cleanly on empty storage

Build + test:
- cargo test -p vestige-mcp --lib handlers:: → 6/6 pass
- cargo test --workspace --lib → 830/830 pass, 0 failed
- cargo clippy -p vestige-core -p vestige-mcp --lib -- -D warnings →
  clean
- npm run check → 0 errors, 0 warnings
- npm test → 361/361 pass

Binary already installed at ~/.local/bin/vestige-mcp (copied from
cargo build --release -p vestige-mcp). New Claude Desktop / Code
sessions will pick it up automatically when they respawn their MCP
subprocess. The dashboard HTTP server on port 3927 needs a manual
relaunch from a terminal with the usual pattern:

    nohup bash -c 'tail -f /dev/null | \
        VESTIGE_DASHBOARD_ENABLED=true ~/.local/bin/vestige-mcp' \
        > /tmp/vestige-mcp.log 2>&1 & disown

* feat(v2.4): UI expansion — 8 new surfaces exposing the cognitive engine

Sam asked: "Build EVERY SINGLE MISSING UI PIECE." 10 parallel agents shipped
10 new viewports over the existing Rust backend, then 11 audit agents
line-by-line reviewed each one, extracted pure-logic helpers, fixed ~30
bugs, and shipped 549 new unit tests. Everything wired through the layout
with single-key shortcuts and a live theme toggle.

**Eight new routes**
- `/reasoning`  — Reasoning Theater: Cmd+K ask palette → animated 8-stage
  deep_reference pipeline + FSRS-trust-scored evidence cards +
  contradiction arcs rendered as live SVG between evidence nodes
- `/duplicates` — threshold-driven cluster detector with winner selection,
  Merge/Review/Dismiss actions, debounced slider
- `/dreams`     — Dream Cinema: trigger dream + scrubbable 5-stage replay
  (Replay → Cross-reference → Strengthen → Prune → Transfer) + insight
  cards with novelty glow
- `/schedule`   — FSRS Review Calendar: 6×7 grid with urgency color
  bands (overdue/today/week/future), retention sparkline, expand-day list
- `/importance` — 4-channel radar (Novelty/Arousal/Reward/Attention) with
  composite score + top-important list
- `/activation` — live spreading-activation view: search → SVG concentric
  rings with decay animation + live-mode event feed
- `/contradictions` — 2D cosmic constellation of conflicting memories,
  arcs colored by severity, tooltips with previews
- `/patterns`   — cross-project pattern transfer heatmap with category
  filters, top-transferred sidebar

**Three layout additions**
- `AmbientAwarenessStrip` — slim top band with retention vitals, at-risk
  count, active intentions, recent dream, activity sparkline, dreaming
  indicator, Sanhedrin-watch flash. Pure `$derived` over existing stores.
- `ThemeToggle` — dark/light/auto cycle with matchMedia listener,
  localStorage persistence, SSR-safe, reduced-motion-aware. Rendered in
  sidebar footer next to the connection dot.
- `MemoryAuditTrail` — per-memory Sources panel integrated as a
  Content/Audit tab into the existing /memories expansion.

**Pure-logic helper modules extracted (for testability + reuse)**
  reasoning-helpers, duplicates-helpers, dream-helpers, schedule-helpers,
  audit-trail-helpers, awareness-helpers, contradiction-helpers,
  activation-helpers, patterns-helpers, importance-helpers.

**Bugs fixed during audit (not exhaustive)**
- Trust-color inconsistency between EvidenceCard and the page confidence
  ring (0.75 boundary split emerald vs amber)
- `new Date('garbage').toLocaleDateString()` returned literal "Invalid Date"
  in 3 components — all now return em-dash or raw string
- NaN propagation in `Math.max(0, Math.min(1, NaN))` across clamps
- Off-by-one PRNG in audit-trail seeded mock (seed === UINT32_MAX yielded
  rand() === 1.0 → index out of bounds)
- Duplicates dismissals keyed by array index broke on re-fetch; now keyed
  by sorted cluster member IDs with stale-dismissal pruning
- Empty-cluster crash in DuplicateCluster.pickWinner
- Undefined tags crash in DuplicateCluster.safeTags
- Debounce timer leak in threshold slider (missing onDestroy cleanup)
- Schedule day-vs-hour granularity mismatch between calendar cell and
  sidebar list ("today" in one, "in 1d" in the other)
- Schedule 500-memory hard cap silently truncated; bumped to 2000 + banner
- Schedule DST boundary bug in daysBetween (wall-clock math vs
  startOfDay-normalized)
- Dream stage clamp now handles NaN/Infinity/floats
- Dream double-click debounce via `if (dreaming) return`
- Theme setTheme runtime validation; initTheme idempotence (listener +
  style-element dedup on repeat calls)
- ContradictionArcs node radius unclamped (trust < 0 or > 1 rendered
  invalid sizes); tooltip position clamp (could push off-canvas)
- ContradictionArcs $state closure capture (width/height weren't reactive
  in the derived layout block)
- Activation route was MISSING from the repo — audit agent created it
  with identity-based event filtering and proper RAF cleanup
- Layout: ThemeToggle was imported but never rendered — now in sidebar
  footer; sidebar overflow-y-auto added for the 16-entry nav

**Tests — 549 new, 910 total passing (0 failures)**
  ReasoningChain     42 | EvidenceCard       50
  DuplicateCluster   64 | DreamStageReplay   19
  DreamInsightCard   43 | FSRSCalendar       32
  MemoryAuditTrail   45 | AmbientAwareness   60
  theme (store)      31 | ContradictionArcs  43
  ActivationNetwork  54 | PatternTransfer    31
  ImportanceRadar    35 | + existing 361 tests still green

**Gates passed**
- `npm run check`:  0 errors, 0 warnings across 623 files
- `npm test`:       910/910 passing, 22 test files
- `npm run build`:  clean adapter-static output

**Layout wiring**
- Nav array expanded 8 → 16 entries (existing 8 + 8 new routes)
- Single-key shortcuts added: R/A/D/C/P/U/X/N (no conflicts with
  existing G/M/T/F/E/I/S/,)
- Cmd+K palette search works across all 16
- Mobile nav = top 5 (Graph, Reasoning, Memories, Timeline, Feed)
- AmbientAwarenessStrip mounted as first child of <main>
- ThemeToggle rendered in sidebar footer (was imported-but-unmounted)
- Theme initTheme() + teardown wired into onMount cleanup chain

Net branch delta: 47 files changed, +13,756 insertions, -6 deletions

* chore(release): v2.0.8 "Pulse"

Bundled release: Reasoning Theater wired to the 8-stage deep_reference
cognitive pipeline, Pulse InsightToast, Memory Birth Ritual (v2.3
Terrarium), 7 new dashboard surfaces (/duplicates, /dreams, /schedule,
/importance, /activation, /contradictions, /patterns), 3D graph
brightness system with auto distance-compensation + user slider, and
contradiction-detection + primary-selection hardening in the
cross_reference tool. Intel Mac (x86_64-apple-darwin) also flows through
to the release matrix from PR #43.

Added:
- POST /api/deep_reference — HTTP surface for the 8-stage pipeline
- DeepReferenceCompleted WebSocket event (primary + supporting +
  contradicting memory IDs for downstream graph animation)
- /reasoning route, full UI + Cmd+K Ask palette
- 7 new dashboard surfaces exposing the cognitive engine
- Graph brightness slider + localStorage persistence + distance-based
  emissive compensation so nodes don't disappear into fog at zoom-out

Fixed:
- Contradiction-detection false positives: adjacent-domain memories no
  longer flagged as conflicts (NEGATION_PAIRS wildcards removed,
  shared-words floor 2 → 4, topic-sim floor 0.15 → 0.55, STAGE 5
  overlap floor 0.15 → 0.4)
- Primary-memory selection: unified composite 0.5 × relevance + 0.2 ×
  trust + 0.3 × term_presence with hard topic-term filter, closing the
  class of bug where off-topic high-trust memories won queries about
  specific subjects
- Graph default-load fallback from sort=recent to sort=connected when
  the newest memory is isolated, both backend and client

Changed:
- Reasoning page information hierarchy: chain renders first as hero,
  confidence meter + Primary Source citation footer below
- Cargo feature split: embeddings code-only + ort-download | ort-dynamic
  backends; defaults preserve identical behavior for existing consumers
- CI release-build now gates PRs too so multi-platform regressions
  surface pre-merge
2026-04-23 02:21:11 -05:00

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Changelog

All notable changes to Vestige will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[2.0.8] - 2026-04-23 — "Pulse"

The Pulse release wires the dashboard through to the cognitive engine. Eight new dashboard surfaces expose deep_reference, find_duplicates, dream, FSRS scheduling, 4-channel importance, spreading activation, contradiction arcs, and cross-project pattern transfer — every one of them was MCP-only before. Intel Mac is back on the supported list (Microsoft deprecated x86_64 macOS ONNX Runtime prebuilts; we link dynamically against a Homebrew onnxruntime instead). Reasoning Theater, Pulse InsightToast, and the Memory Birth Ritual all ship. No schema migrations.

Added

  • Reasoning Theater (/reasoning) — Cmd+K Ask palette over the 8-stage deep_reference cognitive pipeline: hybrid retrieval → cross-encoder rerank → spreading activation → FSRS-6 trust scoring → temporal supersession → trust-weighted contradiction analysis → relation assessment → template reasoning chain. Every query returns a pre-built reasoning block with evidence cards, confidence meter, contradiction geodesic arcs, superseded-memory lineage, and an evolution timeline. Zero LLM calls, 100% local. New HTTP surface POST /api/deep_reference wraps crate::tools::cross_reference::execute; new WebSocket event DeepReferenceCompleted carries primary / supporting / contradicting memory IDs for downstream graph animation.
  • Pulse InsightToast (v2.2 Pulse) — real-time toast stack that surfaces DreamCompleted, ConsolidationCompleted, ConnectionDiscovered, MemoryPromoted/Demoted/Suppressed, MemoryUnsuppressed, Rac1CascadeSwept events the moment they fire. Rate-limited to 1 per 1500ms on connection-discovery cascades. Auto-dismiss after 5-6s, click-to-dismiss, progress bar. Bottom-right on desktop, top-center on mobile.
  • Memory Birth Ritual (v2.3 Terrarium) — new memories materialize in the 3D graph on every MemoryCreated event: elastic scale-in from a camera-relative cosmic center, quadratic Bezier flight path, glow sprite fades in frames 5-10, label fades in at frame 40, Newton's Cradle docking recoil. 60-frame sequence, zero-alloc math, camera-relative so the birth point stays visible at every zoom level.
  • 7 additional dashboard surfaces exposing the cognitive engine (v2.4 UI expansion): /duplicates (find_duplicates cluster view), /dreams (5-stage replay + insight cards), /schedule (FSRS calendar + retention forecast), /importance (4-channel novelty/arousal/reward/attention radar), /activation (spreading-activation network viz), /contradictions (trust-weighted conflict arcs), /patterns (cross-project pattern-transfer heatmap). Left nav expanded from 8 → 16 entries with single-key shortcuts (R/A/D/C/P/U/X/N).
  • 3D Graph brightness system — auto distance-compensated node brightness (1.0× at camera <60u, up to 2.4× at far zoom) so nodes don't disappear into exponential fog at zoom-out. User-facing brightness slider in the graph toolbar (☀ icon, range 0.5×-2.5×, localStorage-persisted under vestige:graph:brightness). Composes with the auto boost; opacity + glow halo + edge weight track the combined multiplier so nodes stay coherent.
  • Intel Mac (x86_64-apple-darwin) support restored via the ort-dynamic Cargo feature + Homebrew-installed ONNX Runtime. Microsoft is discontinuing x86_64 macOS prebuilts after ONNX Runtime v1.23.0 so ort-sys will never ship one for Intel; the dynamic-link path sidesteps that entirely. Install: brew install onnxruntime then ORT_DYLIB_PATH=$(brew --prefix onnxruntime)/lib/libonnxruntime.dylib. Full guide bundled in the Intel Mac tarball as INSTALL-INTEL-MAC.md. Closes #41.
  • Graph default-load fallback — when the newest memory has zero edges (freshly saved, hasn't accumulated connections yet), GET /api/graph silently retries with sort=connected so the landing view shows real context instead of a lonely orb. Applies only to default loads; explicit query / center_id requests are honored as-is. Fires on both backend and client.

Fixed

  • Contradiction-detection false positives — adjacent-domain memories are no longer flagged as conflicts just because both contain the word "trust" or "fixed." Four thresholds tightened: NEGATION_PAIRS drops the ("not ", "") + ("no longer", "") wildcard sentinels; appears_contradictory shared-words floor 2 → 4 and correction-signal gating now requires ≥6 shared words + asymmetric presence (one memory carries the signal, the other doesn't); assess_relation topic-similarity floor raised 0.15 → 0.55; Stage 5 pairwise contradiction overlap floor 0.15 → 0.4. On an FSRS-6 query this collapses false contradictions from 12 → 0 without regressing the two legitimate contradiction test cases.
  • Primary-memory selection on deep_reference — previously the reasoning chain picked via max_by(trust) and the recommended-answer card picked via max_by(composite), so the chain and citation disagreed on the same query. Unified behind a shared composite (50% hybrid-search relevance + 20% FSRS-6 trust + 30% query-topic-term match fraction) with a hard topic-term filter: a memory cannot be primary unless its content contains at least one substantive query term. Three-tier fallback (on-topic + relevant → on-topic any → all non-superseded) so sparse corpora never starve. Closes the class of bug where high-trust off-topic memories won queries against the actual subject.
  • Reasoning page information hierarchy — reasoning chain renders first as the hero (confidence-tinted border glow, inline metadata), then confidence meter + Primary Source citation card, then Cognitive Pipeline visualization, then evidence grid. "Template Reasoning" relabelled "Reasoning"; "Recommended Answer" relabelled "Primary Source" (it's a cited memory, not the conclusion — the chain is the conclusion).

Changed

  • CI + release workflowsrelease-build now runs on pull requests too so Intel Mac / aarch64-darwin / Linux / Windows regressions surface before merge. x86_64-apple-darwin back in both ci.yml and release.yml matrices with cargo_flags: "--no-default-features --features ort-dynamic,vector-search". Intel Mac tarball bundles docs/INSTALL-INTEL-MAC.md alongside the binaries.
  • Cargo feature splitembeddings is now code-only (fastembed dep + hf-hub + image-models). New ort-download feature carries the prebuilt backend (the historical default); ort-dynamic transitively enables embeddings so the 27 #[cfg(feature = "embeddings")] gates stay active when users swap backends. Default set ["embeddings", "ort-download", "vector-search", "bundled-sqlite"] — identical behavior for every existing consumer.
  • Platform availability in README — macOS Apple Silicon + Intel + Linux x86_64 + Windows x86_64 all shipped as prebuilts. Intel Mac needs brew install onnxruntime as a one-time prereq.

Docs

  • New docs/INSTALL-INTEL-MAC.md with the Homebrew prereq, binary install, source build, troubleshooting, and the v2.1 ort-candle migration plan.
  • README Intel Mac section rewritten with the working install recipe + platform table updated.

Migration

None. Additive features and bug fixes only. No schema changes, no breaking API changes, no config changes required.

Contributors

  • danslapman (#41, #42) — reported the Intel Mac build regression and investigated ort-tract as an alternative backend; closure documented that ort-tract returns Unimplemented when fastembed calls into it, confirming ort-dynamic as the correct path forward.

[2.0.7] - 2026-04-19 — "Visible"

Hygiene release plus two UI gap closures. No breaking changes, no new major features, no schema migrations affecting user data beyond V11 dropping two verified-unused tables.

Added

  • POST /api/memories/{id}/suppress — Dashboard users can now trigger top-down inhibitory control (Anderson 2025 SIF + Davis Rac1 cascade) without dropping to raw MCP. Optional JSON body {"reason": "..."} logged for audit. Each call compounds; response includes suppressionCount, priorCount, retrievalPenalty, reversibleUntil, estimatedCascadeNeighbors, and labileWindowHours. Emits the existing MemorySuppressed WebSocket event so the 3D graph plays the violet implosion + compounding pulse shipped in v2.0.6.
  • POST /api/memories/{id}/unsuppress — Reverses a suppression inside the 24h labile window. Returns stillSuppressed: bool so the UI can tell a full reversal from a compounded-down state. Emits MemoryUnsuppressed for the rainbow-burst reversal animation.
  • Suppress button on the Memories page — Third action alongside Promote / Demote / Delete, hover-tooltip explaining the neuroscience ("Top-down inhibition (Anderson 2025). Compounds. Reversible for 24h.").
  • Uptime in the sidebar footer — The Heartbeat WebSocket event has carried uptime_secs since v2.0.5 but was never rendered. Now displays as up 3d 4h / up 18m / up 47s (compact two-most-significant-units format) next to memory count + retention.

Fixed

  • execute_export no longer panics on unknown format. The write-out match arm at maintenance.rs was _ => unreachable!() — defensive Err(...) now returns a clean "unsupported export format" message instead of unwinding through the MCP dispatcher.
  • Dashboard graph page distinguishes empty-database from API failure (landed in the first half of this branch). Before v2.0.7 any error from /api/graph rendered as "No memories yet," which masked real failures. Now the regex + node-count gate splits the two; real errors surface as "Failed to load graph: [sanitized message]" with filesystem paths stripped for info-disclosure hardening.
  • predict MCP tool surfaces a predict_degraded flag instead of silently returning empty vecs on lock poisoning. tracing::warn! logs the per-channel error for observability.
  • memory_changelog honors start / end ISO-8601 bounds. Previously advertised in the schema since v1.7 but runtime-ignored. Malformed timestamps now return a helpful error instead of silently dropping the filter. Response includes a filter field echoing the applied window.
  • intention check honors include_snoozed. Previously silent no-op; snoozed intentions were invisible to check regardless of the arg. Dedup via HashSet guards against storage overlap.
  • intention check response exposes status and snoozedUntil so callers can distinguish active-triggered from snoozed-overdue intentions.
  • Server tool-count comment at server.rs:212 updated (23 → 24) to match the runtime assertion.

Removed

  • Migration V11: drops dead knowledge_edges + compressed_memories tables. Both were added speculatively in V4 and marked deprecated in the same migration that created them. Zero INSERT or SELECT anywhere in crates/. Frees schema space for future migrations.
  • execute_health_check (71 LOC) + execute_stats (179 LOC) in maintenance.rs. Both #[allow(dead_code)] since v1.7 with in-file comments routing users to execute_system_status instead. Zero callers workspace-wide. Net -273 LOC in the touched file.
  • x86_64-apple-darwin job from .github/workflows/release.yml. The Intel Mac build failed the v2.0.5 AND v2.0.6 release workflows because ort-sys 2.0.0-rc.11 (pinned by fastembed 5.13.2) does not ship Intel Mac prebuilts. ci.yml had already dropped the target; release.yml is now in sync. README documents the build-from-source path. Future releases should publish clean on all three supported platforms (macOS ARM64, Linux x86_64, Windows MSVC).

Docs

  • Reconciled tool / module / test counts across README.md, CONTRIBUTING.md, docs/integrations/windsurf.md, docs/integrations/xcode.md. Ground truth: 24 MCP tools · 29 cognitive modules · 1,292 Rust tests + 171 dashboard tests.
  • Historical CHANGELOG entries and docs/launch/*.md launch materials left unchanged because they are time-stamped artifacts of their respective releases.

Tests

  • +7 assertions covering the v2.0.7 behavioral changes: V11 migration drops dead tables + is idempotent on replay, predict_degraded false on happy path, include_snoozed both paths + status field exposure, malformed start returns helpful error + filter field echo.
  • Full suite: 1,292 Rust passing / 0 failed across cargo test --workspace --release. 171 dashboard tests passing. Zero clippy warnings on vestige-core or vestige-mcp under -D warnings.

Audit

Pre-merge audited by 4 parallel reviewers (security, code quality, end-to-end flow trace, external verification). Zero CRITICAL or HIGH findings. Two MEDIUM fixes landed in the branch: graph error-message path sanitization (strip /path/to/*.{sqlite,rs,db,toml,lock}, cap 200 chars) and intention response status field exposure.


[2.0.6] - 2026-04-18 — "Composer"

Polish release aimed at new-user happiness. v2.0.5's cognitive stack was already shipping; v2.0.6 makes it feel alive in the dashboard and stays out of your way on the prompt side.

Added

Dashboard visual feedback for six live events

  • MemorySuppressed → violet implosion + compounding pulse whose intensity scales with suppression_count (Anderson 2025 SIF visualised).
  • MemoryUnsuppressed → rainbow burst + green pulse when a memory is brought back within the 24h labile window.
  • Rac1CascadeSwept → violet wave across a random neighbour sample while the background Rac1 worker fades co-activated memories.
  • Connected → gentle cyan ripple on WebSocket handshake.
  • ConsolidationStarted → subtle amber pulses across a 20-node sample during the FSRS-6 decay cycle (matches feed-entry colour).
  • ImportanceScored → magenta pulse on the scored node with intensity proportional to composite score.

Before v2.0.6 all six events fired against a silent graph. Users perceived the dashboard as broken or unresponsive during real cognitive work.

VESTIGE_SYSTEM_PROMPT_MODE environment variable

  • minimal (default) — 3-sentence MCP instructions string telling the client how to use Vestige and how to react to explicit feedback. Safe for every audience, every client, every use case.
  • full — opt in to the composition mandate (Composing / Never-composed / Recommendation response shape + FSRS-trust blocking phrase). Useful for high-stakes decision workflows; misfires on trivial retrievals, which is why it is not the default.

Advertised in vestige-mcp --help alongside VESTIGE_DASHBOARD_ENABLED.

Fixed

Dashboard intentions page

  • IntentionItem.priority was typed as string but the API returns the numeric FSRS-style scale (1=low, 2=normal, 3=high, 4=critical). Every intention rendered as "normal priority" regardless of its real value. Now uses a PRIORITY_LABELS map keyed by the numeric scale.
  • trigger_value was typed as a plain string but the API returns trigger_data as a JSON-encoded payload (e.g. {"type":"time","at":"..."}). The UI surfaced raw JSON for every non-manual trigger. A new summarizeTrigger() helper parses trigger_data and picks the most human-readable field — condition / topic / formatted at / in_minutes / codebase/filePattern — before truncating for display. Closes the loop on PR #26's snake_case TriggerSpec fix at the UI layer.

Docs

  • README.md — new "What's New in v2.0.6" header up top; v2.0.5 block strengthened with explicit contrast against Ebbinghaus 1885 passive decay and Anderson 1994 retrieval-induced forgetting; new "Forgetting" row in the RAG-vs-Vestige comparison table.
  • Intel-Mac and Windows install steps replaced with a working cargo build --release -p vestige-mcp snippet. The pre-built binaries for those targets are blocked on upstream toolchain gaps (ort-sys lacks Intel-Mac prebuilts in the 2.0.0-rc.11 release pinned by fastembed 5.13.2; usearch 2.24.0 hit a Windows MSVC compile break tracked as usearch#746).

Safety

No regressions of merged contributor PRs — v2.0.6 only touches regions that are non-overlapping with #20 (resource URI strip), #24 (codex integration docs), #26 (snake_case TriggerSpec), #28 (deep_reference query relevance), #29 (older glibc feature flags), #30 (VESTIGE_DASHBOARD_ENABLED), #32 (dream eviction), and #33 (keyword-first search).


[2.0.5] - 2026-04-14 — "Intentional Amnesia"

Every AI memory system stores too much. Vestige now treats forgetting as a first-class, neuroscientifically-grounded primitive. This release adds active forgetting — top-down inhibitory control over memory retrieval, based on two 2025 papers that no other AI memory system has implemented.

Scientific grounding

  • Anderson, M. C., Hanslmayr, S., & Quaegebeur, L. (2025). "Brain mechanisms underlying the inhibitory control of thought." Nature Reviews Neuroscience. DOI: 10.1038/s41583-025-00929-y. Establishes the right lateral PFC as the domain-general inhibitory controller, and Suppression-Induced Forgetting (SIF) as compounding with each stopping attempt.
  • Cervantes-Sandoval, I., Chakraborty, M., MacMullen, C., & Davis, R. L. (2020). "Rac1 Impairs Forgetting-Induced Cellular Plasticity in Mushroom Body Output Neurons." Front Cell Neurosci. PMC7477079. Establishes Rac1 GTPase as the active synaptic destabilization mechanism — forgetting is a biological PROCESS, not passive decay.

Added

suppress MCP Tool (NEW — Tool #24)

  • Top-down memory suppression. Distinct from memory.delete (which removes) and memory.demote (which is a one-shot hit). Each suppress call compounds: suppression_count increments, and a k × suppression_count penalty (saturating at 80%) is subtracted from retrieval scores during hybrid search.
  • Rac1 cascade. Background worker piggybacks the existing consolidation loop, walks memory_connections edges from recently-suppressed seeds, and applies attenuated FSRS decay to co-activated neighbors. You don't just forget "Jake" — you fade the café, the roommate, the birthday.
  • Reversible 24h labile window — matches Nader reconsolidation semantics on a 24-hour axis. Pass reverse: true within 24h to undo. After that, it locks in.
  • Never deletes — the memory persists and is still accessible via memory.get(id). It's INHIBITED, not erased.

active_forgetting Cognitive Module (NEW — #30)

  • crates/vestige-core/src/neuroscience/active_forgetting.rs — stateless helper for SIF penalty computation, labile window tracking, and Rac1 cascade factors.
  • 7 unit tests + 9 integration tests = 16 new tests.

Migration V10

  • ALTER TABLE knowledge_nodes ADD COLUMN suppression_count INTEGER DEFAULT 0
  • ALTER TABLE knowledge_nodes ADD COLUMN suppressed_at TEXT
  • Partial indices on both columns for efficient sweep queries.
  • Additive-only — backward compatible with all existing v2.0.x databases.

Dashboard

  • ForgettingIndicator.svelte — new status pill that pulses when suppressed memories exist.
  • 3D graph nodes dim to 20% opacity and lose emissive glow when suppressed.
  • New WebSocket events: MemorySuppressed, MemoryUnsuppressed, Rac1CascadeSwept.
  • Heartbeat event now carries suppressed_count for live dashboard display.

Changed

  • search scoring pipeline now includes an SIF penalty applied after the accessibility filter.
  • Consolidation worker (VESTIGE_CONSOLIDATION_INTERVAL_HOURS, default 6h) now runs run_rac1_cascade_sweep after each run_consolidation call.
  • Tool count assertion bumped from 23 → 24.
  • Workspace version bumped 2.0.4 → 2.0.5.

Tests

  • Rust: 1,284 passing (up from 1,237). Net +47 new tests for active forgetting, Rac1 cascade, migration V10.
  • Dashboard (Vitest): 171 passing (up from 150). +21 regression tests locking in the issue #31 UI fix.
  • Zero warnings, clippy clean across all targets.

Fixed

  • Dashboard graph view rendered glowing squares instead of round halos (#31). Root cause: the node glow THREE.SpriteMaterial had no map set, so Sprite rendered as a solid-coloured 1×1 plane; additive blending plus UnrealBloomPass(strength=0.8, radius=0.4, threshold=0.85) then amplified the square edges into hard-edged glowing cubes. The aggressive FogExp2(..., 0.008) swallowed edges at depth and dark-navy 0x4a4a7a lines were invisible against the fog. Fix bundled:
    • Generated a shared 128×128 radial-gradient CanvasTexture (module-level singleton) and assigned it as SpriteMaterial.map. Gradient stops: rgba(255,255,255,1.0) → rgba(255,255,255,0.7) → rgba(255,255,255,0.2) → rgba(255,255,255,0.0). Sprite now reads as a soft round halo; bloom diffuses cleanly.
    • Retuned UnrealBloomPass to (strength=0.55, radius=0.6, threshold=0.2) — gentler, allows mid-tones to bloom instead of only blown-out highlights.
    • Halved fog density FogExp2(0x050510, 0.008) → FogExp2(0x0a0a1a, 0.0035) so distant memories stay visible.
    • Bumped edge color 0x4a4a7a → 0x8b5cf6 (brand violet). Opacity 0.1 + weight*0.5 → 0.25 + weight*0.5, cap 0.6 → 0.8. Added depthWrite: false so edges blend cleanly through fog.
    • Added explicit scene.background = 0x05050f and a 2000-point starfield distributed on a spherical shell at radius 6001000, additive-blended with subtle cool-white/violet vertex colors.
    • Glow sprite scale bumped size × 4 → size × 6 so the gradient has visible screen footprint.
    • All node glow sprites share a single CanvasTexture instance (singleton cache — memory leak guard for large graphs).
    • 21 regression tests added in apps/dashboard/src/lib/graph/__tests__/ui-fixes.test.ts. Hybrid strategy: runtime unit tests via the existing three-mock.ts (extended to propagate map/color/depthWrite/blending params and added createRadialGradient to the canvas context mock), plus source-level regex assertions on scene.ts and nodes.ts magic numbers so any accidental revert of fog/bloom/color/helper fails the suite immediately.
  • apps/dashboard/package.json version stale at 2.0.3 — bumped to 2.0.5 to match the workspace.
  • packages/vestige-mcp-npm/.gitignore missing bin/vestige-restore and bin/vestige-restore.exe entries — the other three binaries were already ignored as postinstall downloads.

[2.0.4] - 2026-04-09 — "Deep Reference"

Context windows hit 1M tokens. Memory matters more than ever. This release removes artificial limits, adds contradiction detection, and hardens security.

Added

cross_reference Tool (NEW — Tool #22)

  • Connect the dots across memories. Given a query or claim, searches broadly, detects agreements and contradictions between memories, identifies superseded/outdated information, and returns a confidence-scored synthesis.
  • Pairwise contradiction detection using negation pairs + correction signals, gated on shared topic words to prevent false positives.
  • Timeline analysis (newest-first), confidence scoring (agreements boost, contradictions penalize, recency bonus).

retrieval_mode Parameter (search tool)

  • precise — top results only, no spreading activation or competition. Fast, token-efficient.
  • balanced — full 7-stage cognitive pipeline (default, no behavior change).
  • exhaustive — 5x overfetch, deep graph traversal, no competition suppression. Maximum recall.

get_batch Action (memory tool)

  • memory({ action: "get_batch", ids: ["id1", "id2", ...] }) — retrieve up to 20 full memory nodes in one call.

Changed

  • Token budget raised: 10K → 100K on search and session_context tools.
  • HTTP transport CORS: permissive() → localhost-only origin restriction.
  • Auth token display: Guarded against panic on short tokens.
  • Dormant state threshold: Aligned search (0.3 → 0.4) with memory tool for consistent state classification.
  • cross_reference false positive prevention: Requires 2+ shared words before checking negation signals.

Stats

  • 23 MCP tools, 758 tests passing, 0 failures
  • Full codebase audit: 3 parallel agents, all issues resolved

[2.0.0] - 2026-02-22 — "Cognitive Leap"

The biggest release in Vestige history. A complete visual and cognitive overhaul.

Added

3D Memory Dashboard

  • SvelteKit 2 + Three.js dashboard — full 3D neural visualization at localhost:3927/dashboard
  • 7 interactive pages: Graph (3D force-directed), Memories (browser), Timeline, Feed (real-time events), Explore (connections), Intentions, Stats
  • WebSocket event bustokio::broadcast channel with 16 event types (MemoryCreated, SearchPerformed, DreamStarted/Completed, ConsolidationStarted/Completed, RetentionDecayed, ConnectionDiscovered, ActivationSpread, ImportanceScored, Heartbeat, etc.)
  • Real-time 3D animations — memories pulse on access, burst particles on creation, shockwave rings on dreams, golden flash lines on connection discovery, fade on decay
  • Bloom post-processing — cinematic neural network aesthetic with UnrealBloomPass
  • GPU instanced rendering — 1000+ nodes at 60fps via Three.js InstancedMesh
  • Text label sprites — distance-based visibility (fade in <40 units, out >80 units), canvas-based rendering
  • Dream visualization mode — purple ambient, slow-motion orbit, sequential memory replay
  • FSRS retention curves — SVG R(t) = e^(-t/S) with prediction pills at 1d/7d/30d
  • Command paletteCmd+K navigation with filtered search
  • Keyboard shortcutsG Graph, M Memories, T Timeline, F Feed, E Explore, I Intentions, S Stats, / Search
  • Responsive layout — desktop sidebar + mobile bottom nav with safe-area-inset
  • PWA support — installable via manifest.json
  • Single binary deployment — SvelteKit build embedded via include_dir! macro

Engine Upgrades

  • HyDE query expansion — template-based Hypothetical Document Embeddings: classify_intent (6 types) → expand_query (3-5 variants) → centroid_embedding. Wired into semantic_search_raw
  • fastembed 5.11 — upgraded from 5.9, adds Nomic v2 MoE + Qwen3 reranker support
  • Nomic Embed Text v2 MoE — opt-in via --features nomic-v2 (475M params, 305M active, 8 experts, Candle backend)
  • Qwen3 Reranker — opt-in via --features qwen3-reranker (Candle backend, high-precision cross-encoder)
  • Metal GPU acceleration — opt-in via --features metal (Apple Silicon, significantly faster embedding inference)

Backend

  • Axum WebSocket/ws endpoint with 5-second heartbeat, live stats (memory count, avg retention, uptime)
  • 7 new REST endpointsPOST /api/dream, /api/explore, /api/predict, /api/importance, /api/consolidate, GET /api/search, /api/retention-distribution, /api/intentions
  • Event emission from MCP toolsemit_tool_event() broadcasts events for smart_ingest, search, dream, consolidate, memory, importance_score
  • Shared broadcast channel — single tokio::broadcast::channel(1024) shared between dashboard and MCP server
  • CORS for SvelteKit devlocalhost:5173 allowed in dev mode

Benchmarks

  • Criterion benchmark suitecosine_similarity 296ns, centroid 1.3µs, HyDE expand 1.4µs, RRF fusion 17µs

Changed

  • Version: 1.8.0 → 2.0.0 (both crates)
  • Rust edition: 2024 (MSRV 1.85)
  • Tests: 651 → 734 (352 core + 378 mcp + 4 doctests)
  • Binary size: ~22MB (includes embedded SvelteKit dashboard)
  • CognitiveEngine moved from main.rs binary crate to lib.rs for dashboard access
  • Dashboard served at /dashboard prefix (legacy HTML kept at / and /graph)
  • McpServer now accepts optional broadcast::Sender<VestigeEvent> for event emission

Technical

  • apps/dashboard/ — new SvelteKit app (Svelte 5, Tailwind CSS 4, Three.js 0.172, @sveltejs/adapter-static)
  • dashboard/events.rs — 16-variant VestigeEvent enum with #[serde(tag = "type", content = "data")]
  • dashboard/websocket.rs — WebSocket upgrade handler with heartbeat + event forwarding
  • dashboard/static_files.rsinclude_dir! macro for embedded SvelteKit build
  • search/hyde.rs — HyDE module with intent classification and query expansion
  • benches/search_bench.rs — Criterion benchmarks for search pipeline components

[1.8.0] - 2026-02-21

Added

  • session_context tool — one-call session initialization replacing 5 separate calls (search × 2, intention check, system_status, predict). Token-budgeted responses (~15K tokens → ~500-1000 tokens). Returns assembled markdown context, automationTriggers (needsDream/needsBackup/needsGc), and expandable memory IDs for on-demand retrieval.
  • token_budget parameter on search — limits response size (100-10000 tokens). Results exceeding budget moved to expandable array with tokensUsed/tokenBudget tracking.
  • Reader/writer connection splitStorage struct uses Mutex<Connection> for separate reader/writer SQLite handles with WAL mode. All methods take &self (interior mutability). Arc<Mutex<Storage>>Arc<Storage> across ~30 files.
  • int8 vector quantizationScalarKind::F16I8 (2x memory savings, <1% recall loss)
  • Migration v7 — FTS5 porter tokenizer (15-30% keyword recall) + page_size 8192 (10-30% faster large-row reads)
  • 22 new tests for session_context and token_budget (335 → 357 mcp tests, 651 total)

Changed

  • Tool count: 18 → 19
  • EmbeddingService::init() changed from &mut self to &self (dead model_loaded field removed)
  • CLAUDE.md updated: session start uses session_context, 19 tools documented, development section reflects storage architecture

Performance

  • Session init: ~15K tokens → ~500-1000 tokens (single tool call)
  • Vector storage: 2x reduction (F16 → I8)
  • Keyword search: 15-30% better recall (FTS5 porter stemming)
  • Large-row reads: 10-30% faster (page_size 8192)
  • Concurrent reads: non-blocking (reader/writer WAL split)

[1.7.0] - 2026-02-20

Changed

  • Tool consolidation: 23 → 18 tools — merged redundant tools while maintaining 100% backward compatibility via deprecated redirects
  • ingestsmart_ingestingest was a duplicate of smart_ingest; now redirects automatically
  • session_checkpointsmart_ingest batch mode — new items parameter on smart_ingest accepts up to 20 items, each running the full cognitive pipeline (importance scoring, intent detection, synaptic tagging, hippocampal indexing). Old session_checkpoint skipped the cognitive pipeline.
  • promote_memory + demote_memorymemory unified — new promote and demote actions on the memory tool with optional reason parameter and full cognitive feedback pipeline (reward signal, reconsolidation, competition)
  • health_check + statssystem_status — single tool returns combined health status, full statistics, FSRS preview, cognitive module health, state distribution, warnings, and recommendations
  • CLAUDE.md automation overhaul — all 18 tools now have explicit auto-trigger rules; session start expanded to 5 steps (added system_status + predict); full proactive behaviors table

Added

  • smart_ingest batch mode with items parameter (max 20 items, full cognitive pipeline per item)
  • memory actions: promote and demote with optional reason parameter
  • system_status tool combining health check + statistics + cognitive health
  • 30 new tests (305 → 335)

Deprecated (still work via redirects)

  • ingest → use smart_ingest
  • session_checkpoint → use smart_ingest with items
  • promote_memory → use memory(action="promote")
  • demote_memory → use memory(action="demote")
  • health_check → use system_status
  • stats → use system_status

[1.6.0] - 2026-02-19

Changed

  • F16 vector quantization — USearch vectors stored as F16 instead of F32 (2x storage savings)
  • Matryoshka 256-dim truncation — embedding dimensions reduced from 768 to 256 (3x embedding storage savings)
  • Convex Combination fusion — replaced RRF with 0.3 keyword / 0.7 semantic weighted fusion for better score preservation
  • Cross-encoder reranker — added Jina Reranker v1 Turbo (fastembed TextRerank) for neural reranking (~20% retrieval quality improvement)
  • Combined: 6x vector storage reduction with better retrieval quality
  • Cross-encoder loads in background — server starts instantly
  • Old 768-dim embeddings auto-migrated on load

[1.5.0] - 2026-02-18

Added

  • CognitiveEngine — 28-module stateful engine with full neuroscience pipeline on every tool call
  • dream tool — memory consolidation via replay, discovers hidden connections and synthesizes insights
  • explore_connections tool — graph traversal with chain, associations, and bridges actions
  • predict tool — proactive retrieval based on context and activity patterns
  • restore tool — restore memories from JSON backup files
  • Automatic consolidation — FSRS-6 decay runs on a 6-hour timer + inline every 100 tool calls
  • ACT-R base-level activation with full access history
  • Episodic-to-semantic auto-merge during consolidation
  • Cross-memory reinforcement on access
  • Park et al. triple retrieval scoring
  • Personalized w20 optimization

Changed

  • All existing tools upgraded with cognitive pre/post processing pipelines
  • Tool count: 19 → 23

[1.3.0] - 2026-02-12

Added

  • importance_score tool — 4-channel neuroscience scoring (novelty, arousal, reward, attention)
  • session_checkpoint tool — batch smart_ingest up to 20 items with Prediction Error Gating
  • find_duplicates tool — cosine similarity clustering with union-find for dedup
  • vestige ingest CLI command for memory ingestion via command line

Changed

  • Tool count: 16 → 19
  • Made get_node_embedding public in core API
  • Added get_all_embeddings for duplicate scanning

[1.2.0] - 2026-02-12

Added

  • Web dashboard — Axum-based on port 3927 with memory browser, search, and system stats
  • memory_timeline tool — browse memories chronologically, grouped by day
  • memory_changelog tool — audit trail of memory state transitions
  • health_check tool — system health status with recommendations
  • consolidate tool — run FSRS-6 maintenance cycle
  • stats tool — full memory system statistics
  • backup tool — create SQLite database backups
  • export tool — export memories as JSON/JSONL with filters
  • gc tool — garbage collect low-retention memories
  • backup_to() and get_recent_state_transitions() storage APIs

Changed

  • Search now supports detail_level (brief/summary/full) to control token usage
  • Tool count: 8 → 16

[1.1.3] - 2026-02-12

Changed

  • Upgraded to Rust edition 2024
  • Security hardening and dependency updates

Fixed

  • Dedup on ingest edge cases
  • Intel Mac CI builds
  • NPM package version alignment
  • Removed dead TypeScript package

[1.1.2] - 2025-01-27

Fixed

  • Embedding model cache now uses platform-appropriate directories instead of polluting project folders
    • macOS: ~/Library/Caches/com.vestige.core/fastembed
    • Linux: ~/.cache/vestige/fastembed
    • Windows: %LOCALAPPDATA%\vestige\cache\fastembed
  • Can still override with FASTEMBED_CACHE_PATH environment variable

[1.1.1] - 2025-01-27

Fixed

  • UTF-8 string slicing issues in keyword search and prospective memory
  • Silent error handling in MCP stdio protocol
  • Feature flag forwarding between crates
  • All GitHub issues resolved (#1, #3, #4)

Added

  • Pre-built binaries for Linux, Windows, and macOS (Intel & ARM)
  • GitHub Actions CI/CD for automated releases

[1.1.0] - 2025-01-26

Changed

  • Tool Consolidation: 29 tools → 8 cognitive primitives
    • recall, semantic_search, hybrid_searchsearch
    • get_knowledge, delete_knowledge, get_memory_statememory
    • remember_pattern, remember_decision, get_codebase_contextcodebase
    • 5 intention tools → intention
  • Stats and maintenance moved from MCP to CLI (vestige stats, vestige health, etc.)

Added

  • CLI admin commands: vestige stats, vestige health, vestige consolidate, vestige restore
  • Feedback tools: promote_memory, demote_memory
  • 30+ FAQ entries with verified neuroscience claims
  • Storage modes documentation: Global, per-project, multi-Claude household
  • CLAUDE.md templates for proactive memory use
  • Version pinning via git tags

Deprecated

  • Old tool names (still work with warnings, removed in v2.0)

[1.0.0] - 2025-01-25

Added

  • FSRS-6 spaced repetition algorithm with 21 parameters
  • Bjork & Bjork dual-strength memory model (storage + retrieval strength)
  • Local semantic embeddings with fastembed v5 (BGE-base-en-v1.5, 768 dimensions)
  • HNSW vector search with USearch (20x faster than FAISS)
  • Hybrid search combining BM25 keyword + semantic + RRF fusion
  • Two-stage retrieval with reranking (+15-20% precision)
  • MCP server for Claude Desktop integration
  • Tauri desktop application
  • Codebase memory module for AI code understanding
  • Neuroscience-inspired memory mechanisms:
    • Synaptic Tagging and Capture (retroactive importance)
    • Context-Dependent Memory (Tulving encoding specificity)
    • Spreading Activation Networks
    • Memory States (Active/Dormant/Silent/Unavailable)
    • Multi-channel Importance Signals (Novelty/Arousal/Reward/Attention)
    • Hippocampal Indexing (Teyler & Rudy 2007)
  • Prospective memory (intentions and reminders)
  • Sleep consolidation with 5-stage processing
  • Memory compression for long-term storage
  • Cross-project learning for universal patterns

Changed

  • Upgraded embedding model from all-MiniLM-L6-v2 (384d) to BGE-base-en-v1.5 (768d)
  • Upgraded fastembed from v4 to v5

Fixed

  • SQL injection protection in FTS5 queries
  • Infinite loop prevention in file watcher
  • SIGSEGV crash in vector index (reserve before add)
  • Memory safety with Mutex wrapper for embedding model

[0.1.0] - 2025-01-24

Added

  • Initial release
  • Core memory storage with SQLite + FTS5
  • Basic FSRS scheduling
  • MCP protocol support
  • Desktop app skeleton