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Per direction: keep the mind-blowing explosion + pixelation moments, ditch the thin ribbon swirls. Complete physics rewrite: - removed orbital/stream/Rössler modes (the swirls + the off-center drift source) - each particle has a deterministic HOME on a volumetric shell around ORIGIN (centroid anchored — can never drift off-frame again) - uBurst detonation cycle: every beat blows particles radially out (explosion), then a home-spring crystallizes them back (reform); contradictions detonate hardest - PIXELATION: positions snap to a 3D grid that's fine when reformed, dissolved during the burst — the crystalline voxel look - hard velocity + radius clamps so it can never fly off or blow up 937 tests + build green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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