vestige/apps
Sam Valladares bc81da46eb feat(cinema): explode -> pixelate -> reform storm (kill the swirls)
Per direction: keep the mind-blowing explosion + pixelation moments, ditch the
thin ribbon swirls. Complete physics rewrite:
- removed orbital/stream/Rössler modes (the swirls + the off-center drift source)
- each particle has a deterministic HOME on a volumetric shell around ORIGIN
  (centroid anchored — can never drift off-frame again)
- uBurst detonation cycle: every beat blows particles radially out (explosion),
  then a home-spring crystallizes them back (reform); contradictions detonate hardest
- PIXELATION: positions snap to a 3D grid that's fine when reformed, dissolved
  during the burst — the crystalline voxel look
- hard velocity + radius clamps so it can never fly off or blow up
937 tests + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 01:37:10 -05:00
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dashboard feat(cinema): explode -> pixelate -> reform storm (kill the swirls) 2026-06-22 01:37:10 -05:00