TurnRuntime now publishes every turn's events (durable ones tagged with
their 1-based file offset, deltas without) to an injected TurnEventHub,
regardless of who started the turn. Main forwards durable events to all
windows on one turns:events channel; the renderer's new useTurn(turnId)
hook joins live turns gap/duplicate-free via the offset protocol. The
sub-agent card drops its 1s polling for push updates, and the nine
per-channel window fan-out loops collapse into one broadcastToWindows.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Adds a Caffeinate switch (Settings → Mobile channels) that uses
Electron's powerSaveBlocker ('prevent-app-suspension', equivalent to
caffeinate -i) to stop the machine from idle-sleeping so the
WhatsApp/Telegram bridge stays connected. While active, an amber
coffee icon in the titlebar shows the state and can be clicked to
turn it off; a power:caffeinateChanged push keeps the titlebar
indicator and the settings switch in sync.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- catalog is ranked by GitHub star count (per-repo lookup with a 10-min
cache; unauthenticated works, the publish token is used when present)
- star button on each catalog card stars/unstars the app's repo as the
signed-in user (public_repo scope covers it), optimistic with revert
and a sign-in hint when signed out
- the info panel now offers Delete for local apps (apps:delete already
existed and cleans up app-owned agents; only installed apps had a
removal button before)
- start the apps server before createWindow instead of after the full
service-init chain: the Apps view was reachable ~10s before port 3210
was listening, so every app iframe opened to connection-refused
- retry EADDRINUSE binds (quick relaunch races left the server disabled
for the whole session with no retry)
- app frame: auto-retry the iframe instead of a dead manual Retry, and
surface when the apps server itself is down (new apps:serverStatus)
- log render-process-gone/child-process-gone reasons; renderer helper
crashes were previously invisible in packaged builds
- env: GITHUB_OAUTH_CLIENT_ID (device flow enabled on the Rowboat OAuth app;
overridable via ROWBOAT_GITHUB_CLIENT_ID)
- packager (§4.4): allowlist-only .rowboat-app ZIP (yazl), sorted entries,
symlink skip, sha256
- github-auth (§10): device-code start/poll, identity fetch, token stored
0600 with safeStorage encryption injected from main (core stays
electron-free); githubAuth:* IPC + external open of the verification page
- registry client (§9.2): unauthenticated tarball index with 5-min cache and
stale fallback, raw-record resolve, substring search, quota-free
latestManifest via release-asset redirect with name-mismatch guard
- registry repo contents (docs/apps-registry): record JSON schema +
validate-and-merge Action implementing §9.3 checks 1-7 with rejected:<code>
comments and per-name concurrency
- fix: host-api copilot-run adapted to dev's ModelSelection {provider,model}
(this is the same fix dev needs for Ramnique's packaging break)
- pnpm 11: blockExoticSubdeps=false (electron-forge has a git subdep)
The runs->turns migration broke codex live streaming in copilot chat: the
turns bridge's publish shim forwarded only tool-output-stream and silently
dropped code-run-event / code-run-permission-request (the latter would
deadlock a turn under policy 'ask'). An interim fix persisted every stream
event as durable tool_progress, but that wrote each text chunk to the turn
file — unsustainable.
Final architecture — live and durable paths split:
- Live (ephemeral, bypasses the turn runtime): code_agent_run broadcasts
each ACP event on a new CodeRunFeed (core DI singleton), forwarded by
main over a dedicated codeRun:events channel, buffered per toolCallId in
a module-level renderer store and rendered by CodingRunBlock. The buffer
survives session switches; nothing is persisted.
- Durable (one line per run): when the run settles (success, error, or
cancel), code_agent_run publishes a single code-run-events-batch with
the whole ordered timeline, consecutive same-role message chunks
coalesced (display-lossless — the timeline concatenates them anyway).
The turns bridge maps it to tool_progress {kind:'code-run-events'};
turn-view derives the replay timeline from it, so reloads keep history.
- Permissions stay durable per-ask (request + resolved marker): the
renderer overlay resets on session switch, so an ephemeral-only ask
would strand a blocked turn with no card to answer. Pending = requests
minus resolutions (handles concurrent asks), cleared on tool result.
The legacy code-section path (runs bus per-event) is untouched; its
per-event ctx.publish remains and is a no-op under the turns shim.
Also: repaired the two code_agent_run tests broken by the earlier cwd
existence check (they used a nonexistent /repo), and added coverage for
feed broadcast, batch coalescing, partial-batch-on-failure, bridge
durability routing, and pending-permission derivation.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Review feedback: drop the model-layer scheduler (per-call-site
interactive/classifier/background priorities, local-provider hostname
heuristic) in favor of app-level orchestration:
- deferBackgroundTasks flag in models.json, surfaced as a settings
toggle; auto-enabled once (UI logic) when the user connects Ollama
- ChatActivity counter marked by both chat runtimes (sessions layer and
legacy AgentRuntime.trigger)
- startWhenPossible/runWhenPossible wrappers around the headless agent
runner; all background invocations (knowledge pipeline, live notes,
background tasks, scheduled + prebuilt agents) go through them and
wait for chat-idle when the flag is set
createLanguageModel keeps only the Ollama context-window middleware;
the LM Studio capability probe now keys off the provider flavor instead
of hostname sniffing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A mute button on both call surfaces (full-screen call and floating
popout) that pauses everything going to the assistant while keeping the
call alive — for stepping away to talk to someone in the room without
ending and restarting the call.
- Mic audio stops reaching Deepgram (user mute OR'd into the existing
thinking/speaking setPaused; KeepAlives keep the socket warm so
unmute is instant)
- Camera/screen frames stop being sampled (new setCapturePaused in
useVideoMode); collectFrames() returns nothing while muted, so typed
messages during a mute carry no frames either
- Devices stay acquired for instant resume; mute resets at call
start/end; assistant output is unaffected (Stop handles that)
- Honest UI: "Muted" status chip replaces the green "Listening" pulse,
muted badge on the user tile, pill's share badge flips to "Sharing
paused"; new toggle-mic popout action + micMuted in popout state
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- watch ~/.rowboat/apps: data.json changes push into open apps (shim
re-fetches, onData fires); installs/updates re-list the gallery live and
reload an open app once the write settles
- atomic installs (temp->rename) so an app opened mid-install never reads a
partial file
- serve app assets by direct disk read instead of net.fetch(file://) —
Chromium's network service could stall and blank every open app at once
- Remove the "Mark as read" toggle for Everything else end-to-end (UI, IPC,
config, sync auto-read, markSectionRead) — it could bulk-mark backlog and
archived mail read on the server during cache-recovery syncs
- Sending an edited draft now reuses the draft's stored In-Reply-To/References
instead of self-referencing its own Message-ID (external clients thread
correctly); standalone drafts send as fresh messages
- Keep draft autosaves out of the sync pipeline: skip DRAFT history messages
(no more md/knowledge-event leaks, phantom "New email" notifications, or
per-autosave LLM reclassification) and mirror the draft body onto the cached
snapshot surgically instead of waking the sync loop
- Only recreate a Gmail draft when update fails with 404/410 — transient
errors no longer pile up duplicates
- Emptying a draft and closing now deletes it from Gmail (matches Gmail)
- Forward keydown out of message iframes so j/k/e/r etc. keep working after
clicking into an email body; restore expanded quotes across theme reloads
- Composer footer wraps on narrow panes: formatting toolbar + Discard move as
one unit instead of overflowing into each other
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Background-task and live-note history views called the legacy runs:fetch
for ids that are now turn ids (ENOENT after stage 6). New shared loader
src/lib/agent-transcript.ts fetches sessions:getTurn first and falls
back to runs:fetch so pre-migration histories stay readable (fallback
dies with the runs runtime in stage 7); turn transcripts render through
the same buildTurnConversation used by the chat views. Unit-tested
(turnToTranscript mapping + failure surfacing).
The chat-log download used runs:downloadLog with what is now a session
id. Added sessions:downloadLog (concatenates the session's turn logs
into one JSONL via the save dialog); the sidebar tries it first and
falls back to runs:downloadLog for legacy background tabs.
Remaining renderer runs:* callers are code-mode only (use-code-chat,
runs:events feed) — the deliberate stage-7 carve-out.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The wire and state layer for the UI cutover; App.tsx integration follows
separately.
- shared/ipc.ts: eleven sessions:* invoke channels + the sessions:events
push feed (SessionBusEvent via z.custom, like runs:events). The generic
preload bridge needs no changes.
- main: sessions:* handlers as thin pass-throughs to the DI'd sessions
service; startSessionsWatcher forwards the session bus to all windows;
startup awaits the session-index scan before the renderer can list.
- renderer architecture per review guidance — all logic in framework-
agnostic, dependency-injected modules; hooks are thin
useSyncExternalStore subscriptions; components will consume pre-digested
view models:
- client.ts: narrow SessionsClient over window.ipc (fakeable).
- feed.ts: one shared sessions:events consumer with fan-out (factory
for tests).
- turn-view.ts: pure derivations — live overlay (deltas accumulate,
canonical events clear), TurnState -> ConversationItem[], and the
session chat state (permission/ask-human maps re-manufactured in the
runs-era shapes so existing components render unchanged;
isProcessing/isThinking contract preserved).
- store.ts: SessionChatStore (seed via getSession/getTurn, shared
reduceTurn over live events, prior-turn freezing, unknown-turn
reconciliation, stale-load guard, action routing) + SessionListStore.
- hooks/useSessionChat + useSessions: thin wrappers, deps injectable.
- renderer test infra added from scratch (vitest + jsdom +
testing-library); 29 tests across stores, pure views, feed, and hooks.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
From two rounds of copilot build feedback:
- runtime: null-check hallucinated tool names (was crashing the whole run)
- add window.rowboat.fetch + builtin fetch-url: CORS-safe HTTP for UI and
bg-task agents (no shell needed for plain HTTP)
- mini-app-set-data/install: reject stringified JSON; require object
- manifest dataContract (requiredKeys/nonEmptyArrayKeys) enforced on writes so
a stray/legacy task can't corrupt an app's data or wipe series
- self-contained data: data.json is a served sibling (dist/), apps fetch it via
relative URL; removed host-side data injection
- build-mini-app skill: CORS/fetch-url/no-shell/capable-model/dataContract gotchas
* feat(meetings): inline meeting prep under next meeting
Resolve a meeting's attendees against the knowledge base and render each
attendee's existing person.md inline beneath the next upcoming meeting in
the Meetings view. Deterministic (email-exact match, then unambiguous
name/alias), no LLM in the hot path.
- core: resolveMeetingPrep() + meeting-prep:resolve IPC
- renderer: notes-first rows with expandable person.md; unmatched attendees
collapse into a 'no notes yet' row with a Create note action that hands
off to the Copilot
- prep re-resolves when a People note changes
* feat(meetings): per-meeting prep toggle
Add a Prep toggle to every eligible meeting row, not just the next one.
The next meeting still auto-expands; other meetings resolve their attendee
notes lazily when their toggle is opened. All-day and solo events get no
toggle.
* feat(meetings): org matching, cached index, and field-bleed fix
#2 Matching: resolve the meeting's external companies from attendee email
domains (and matched people's Organization field), excluding the user's own
domain, and surface those org notes in a Companies section. Normalize display
names (strip '(via ...)' suffixes) before name/alias matching.
#3 Perf: meeting prep reads a cached knowledge index instead of rescanning the
whole knowledge dir on every resolve; invalidated whenever a file under
knowledge/ changes (wired to the workspace watcher).
Fix: extractField in the knowledge index consumed newlines after the label, so
an empty field (e.g. **Role:**) bled the next line's value. Restrict it to
spaces/tabs so empty fields resolve to undefined. Also strip the folder prefix
from link targets for display (Organizations/Rowboat Labs -> Rowboat Labs).
* feat(meetings): proactive prep notes generated 6h ahead
Generate a meeting prep note ~6h before each meeting and surface its brief
in the prep card.
- Generator (meeting_prep_brief.ts): assembles roster + 'last time' recap
(extracts the prior instance's Action items) + agenda, ordered by meeting
type (recurring -> recap first, one-off -> agenda first), then one model
call for a 'what matters' brief. Writes knowledge/Meetings/prep/<slug>-<date>.md
with eventId/recurringEventId frontmatter. Reuses the summarizeMeeting LLM
path (configured model, useCase: meeting_prep).
- Scheduler (meeting_prep_scheduler.ts): calendar-aware tick (5m), generates
prep within the 6h lead window, state file dedupes, self-heals on changes.
- Card: shows the brief (bulleted, compact) above a People list whose rows
link out to each person's note instead of rendering it inline. Generated
prep notes are kept out of the past-notes table.
* chore(meetings): poll prep scheduler every 15m instead of 5m
- Download search-result attachments on demand before opening (fixes Linux
where xdg-open reports success on a missing file so the old open-then-
download fallback never fired)
- Add a clear button to the search box that dismisses search and returns to
the inbox
- Remove the read toggle from the Important section
- Replace the Everything else "Read" toggle with a "Mark as read" preference:
turning it on marks all current and future "Everything else" mail read;
turning it off only stops auto-reading future mail, leaving current threads
untouched
Gmail client enhancements in apps/x, bundling four independent features:
- Drafts: save/autosave, update, delete, and list Gmail drafts. The
composer autosaves to a real Gmail draft (debounced ~1.5s) while
typing, reuses the thread's existing draft so edits update in place,
flushes a final save on close, and deletes the draft on discard. Adds
isDraft/draftId to the shared thread types. New core helpers:
saveThreadDraft, deleteThreadDraft, listDraftThreads,
buildDraftSnapshot, buildRawMimeMessage.
- Search: searchThreads(query, {limit}) backed by an on-disk snapshot
cache (read/writeSearchSnapshot). Extracts parseThreadSnapshot as the
shared parse core reused by both the cache-building sync and search.
- Read state: markThreadRead now takes a `read` flag so it toggles
read/unread; new markSectionRead marks a whole section
(important/other) read/unread and returns the affected count.
- Backfill: the onboarding/recovery sync is now bounded by a
configurable thread COUNT instead of a fixed 7-day window. New
gmail_sync_config.ts (getMaxEmails/setMaxEmails) backed by
~/.rowboat/config/gmail_sync.json, default 500, clamped to 1-5000;
seeded on first run.
New IPC channels: gmail:saveDraft, gmail:deleteDraft, gmail:getDrafts,
gmail:search, gmail:markSectionRead (plus a `read` field on
gmail:markThreadRead).
Apps are now user data on disk, not bundled in the repo.
- MiniAppManifest schema + mini-apps:list/get-data/seed IPC channels
- main: mini-apps-handler (list/get-data + seed install primitive) and an
app://miniapp/<id>/ protocol host serving ~/.rowboat/apps/<id>/dist
- renderer lists installed apps from disk and loads each via app://miniapp
(real origin: remote images/fetch work); data sourced from data.json
- removed the bundled sample apps from source (they live in ~/.rowboat/apps)
Phase 2 makes the Mini App bridge real instead of stubbed.
- New composio:execute-tool and composio:search-tools IPC channels
(shared schema + main handlers reusing the agent's execute path)
- Bridge refactored to a scoped RPC: callAction/searchTools/isConnected/
connect, enforced against each app's declared scope at the host
- Auth prompt: acting on a disconnected toolkit triggers Composio OAuth
- GitHub Dashboard sample: track repos, view their 20 most-recent open PRs
with descriptions, plus the authenticated user's profile + contribution
graph — all live via the bridge
- Twitter sample reverted to a local UI demo (X has no managed OAuth2)
* add drive sync up and down
* add drive button
* google doc icon
* icon changes
* show error state with retry in google doc picker
* feat(google-docs): import and sync down as Markdown, record remote revision
* feat(google-docs): structure-preserving sync up with remote-conflict guard
* feat(google-docs): overwrite-confirm on sync conflict and last-synced indicator
* feat(google-docs): store linked docs as .docx, edit in docx editor, sync via Drive
* feat(google-docs): offer BYOK connect in picker so signed-in users can grant Drive/Docs scopes
* fix(google-docs): request full drive scope so .docx sync-up can write back
* fix(google-docs): search all drives in doc picker, log result count
* feat(google-docs): import native Docs AND uploaded .docx files from Drive
* chore(google-docs): drop dev-only test file
* feat(google-docs): use Google Picker + drive.file scope instead of full-drive listing
* fix(google-oauth): request offline access so BYOK tokens refresh
BYOK never requested access_type=offline/prompt=consent so no refresh token was issued and tokens died after ~1h; also stop handing back expired tokens and extend the connect timeout to 10m.
* feat(google-docs): pick docs via system-browser Google Picker
Runs the Picker in the user's real browser (it 403s inside Electron), sets appId so the drive.file grant attaches to the picked file, and downloads + opens the selected doc.
* feat(google-docs): managed OAuth-redirect Picker (no API key, no BYOK) (#620)
* feat(google-docs): managed OAuth-redirect Picker (no API key, no BYOK)
Adds the managed (rowboat-mode) Google Docs picker via Google's trigger_onepick
flow. The Rowboat backend runs a standalone drive.file OAuth with the company
client, renders the Picker inside the browser consent screen, and deep-links the
selection back; the desktop downloads the picked doc with the fresh drive.file
token the backend returns. No Picker API key, appId, or BYOK credentials on the
desktop.
- core: importGoogleDocWithToken downloads a picked doc with an explicit token;
fetch/metadata helpers take an optional Drive client and share writeDocxAndLink.
claimPickedFilesViaBackend claims the parked file ids + token from the api.
- main: google-picker-managed.ts opens the backend start URL and resolves on the
rowboat://oauth/google/picker/done deep link; deeplink.ts routes that completion.
- ipc: google-docs:pickViaManaged.
- renderer: the picker dialog gates on Rowboat sign-in (the picker grants
drive.file per-file, so no pre-existing connection or scope is required).
Backend contract: rowboatlabs/rowboatx-backend#7
(GET /oauth/google/picker/{start,callback}, POST /v1/google-oauth/claim-picked).
* chore(google-docs): remove the dead API-key/system-browser Picker
The managed picker replaced the only consumer (the picker dialog), so the
experimental API-key Picker is now unused. Removes:
- main: google-docs:openPicker handler (system-browser loopback Picker)
- shared: google-docs:openPicker + google-docs:getAccessToken IPC schemas
- core: getGoogleAccessToken (token plumbing for the client-side Picker)
- renderer: lib/google-picker.ts (Picker JS SDK loader)
Kept GoogleClientIdModal / google-credentials-store — still used by the
general BYOK Google connect in onboarding, connectors, and settings.
---------
Co-authored-by: Gagancreates <gaganp000999@gmail.com>
Two improvements to the Code section:
- Fix: leaving the Code section and returning no longer drops the open
session's output. The selected session id is persisted to localStorage
(mirroring the terminal-height pattern) and restored on remount, so the
right-hand chat pane re-binds instead of falling back to the empty state.
- Feature: choose the coding agent's model and reasoning effort per session.
Choices are discovered live from the engine (the same list `/model` shows)
via a new `codeMode:listModelOptions` IPC, cached per agent — never
hardcoded, so they track whatever the provider currently offers. Claude
exposes model + effort as separate axes (with explicit Opus/Sonnet/Haiku
alias rows surfaced for clarity); Codex folds effort into the model id and
reports no separate effort. Selections persist on the CodeSession and are
re-applied to the ACP session each turn (best-effort), editable from both
the new-session dialog and the session header.
* feat(bg-tasks): coding-from-meetings — auto-implement coding action items
A background-task flavor that watches for meeting notes, scans them for
actionable coding items, and autonomously implements them in isolated git
worktrees, summarizing results in the task's index.md.
- Emit `meeting.notes_ready` when Fireflies/Granola first write a meeting note
- Add optional `projectId` to BackgroundTask (pins a coding task to a repo)
- New `launch-code-task` builtin tool: per group of items, create a
worktree-isolated, yolo, direct code session, wrap the prompt in an
autonomous scaffold, run async, and finalize a per-session row in index.md
- Group code sessions under their meeting heading in index.md
- Summary from the code agent's `## Summary` section; file counts from
`git diff` vs the worktree fork point (counts committed work, not just dirty)
- Guardrails: self-heal projectId across runs, cap launches per run, and bar
the bg-task agent from managing/spawning tasks
- UI: "View available templates" -> Coding-from-meetings preset (repo picker,
prefilled trigger + instructions)
See plan.md for the full design.
* let the copilot able to configure a coding background agent
* Delete plan.md
---------
Co-authored-by: Arjun <6592213+arkml@users.noreply.github.com>
* feat: compose new email with contact autocomplete and AI drafting
- Add a compose-new-email box to the email view with a recipient field
that autocompletes from Gmail contacts (keyboard navigation, match
highlighting, avatar chips)
- Build contact indices in core: gmail_sent_contacts syncs the SENT
label via the Gmail API for full coverage of people you've emailed,
with gmail_contacts as an instant local-snapshot fallback; both are
pre-warmed at startup so the first keystroke is instant
- Add generateOneShot() one-shot text generation for the composer's
"write with AI", resolving to the active default model/provider
- Add getAccountName() (parsed from a recent SENT message's From
header, no extra OAuth scope) so AI drafts sign off with the real name
- New IPC channels: gmail:searchContacts, gmail:getAccountName,
llm:generate, llm:getDefaultModel
* feat: attachments, undo/redo, and unified compose for new emails
- Merge ComposeNewBox into ComposeBox via a new 'new' mode, memoizing the
component so inbox sync ticks no longer jank the open composer.
- Add file attachments: stage files in the renderer (25MB cap), pass raw
base64 over IPC, and build a multipart/mixed MIME on send.
- Add undo/redo buttons to the compose toolbar.
- Single Write/Edit AI bar that generates a draft, then iteratively rewrites
it; drop the hardcoded Gemini Flash model and use the default Copilot model.
- Suppress inbox reloads while the compose-new modal is open.
- Log llm:generate provider/model/output for debugging.
* fix: remove redundant Subject placeholder in composer
The subject row already has a 'Subject' gutter label, so the input's
placeholder repeated the word — an empty field read 'Subject' twice.
Drop the placeholder to match the To/Cc/Bcc fields.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* index slack and add to home page
* filter only useful slack messages in homr
* feat: bundle agent-slack CLI and route all calls through shared executor
Pins agent-slack@0.9.3, bundles it next to main.cjs (replaces the startup npm install -g), adds a structured-result executor with bundled/global/PATH resolution, a slack:cliStatus IPC probe, and a PATH shim so the Copilot skill keeps working.
* feat: surface Slack failures and add cross-OS auth fallbacks
Classify agent-slack errors (not_authed/rate_limited/network/bad_channel), persist per-source sync status with rate-limit backoff, and expose it via slack:knowledgeStatus. Fix the Settings Enable bounce-back with actionable copy, a browser-paste (parse-curl) fallback, and a Windows quit-Slack-and-import button; add home-feed empty/error states.
* feat: rank Slack home feed deterministically by recency
Drop the per-load LLM ranker (cost/latency/model dependency) in favor of a stronger deterministic filter + recency ordering. The filter now removes system messages, emoji/reaction-only posts, bare greetings/acks, and empty bodies, with a durable-signal escape hatch. Expand tests to one describe per noise class plus ordering/cap/volume coverage.
* fix: hide Slack knowledge Save button once saved
Only show the Save button when the channel list or enabled toggle differs from the last-persisted config, so it disappears after a successful save and reappears when a new channel is entered.
---------
Co-authored-by: Gagancreates <gaganp000999@gmail.com>
* fix(code-mode): make packaged code mode work via on-demand engine provisioning
Packaged builds could never run code mode: the Claude/Codex ACP adapters are
spawned as separate `node <entry>` processes resolved at runtime, but esbuild
can't inline a dynamic spawn target and Forge strips the workspace node_modules,
so every release threw `Cannot find module '@agentclientprotocol/...'`. Dev
worked only because of the pnpm symlink.
Rather than bundle the ~400 MB of native engines (one claude + one codex binary
per OS), provision them on demand:
- forge.config.cjs: stage the two ACP adapters + their JS dependency closure into
.package/acp/node_modules (npm-style nested layout, native engines skipped),
exempt .package from the node_modules ignore rule, and only sign/notarize when
APPLE_ID is set so unsigned local/CI builds can package.
- agents.ts: resolve the adapter from the staged location first (node_modules
fallback in dev); provision the pinned engine and point the adapter at it via
CLAUDE_CODE_EXECUTABLE / CODEX_PATH. No dependence on a user's global install.
- engine-provisioner.ts: ensureEngine() downloads the per-platform engine package
from npm AT THE EXACT VERSION THE ADAPTER WAS BUILT AGAINST, verifies its sha512
integrity, extracts atomically into ~/.rowboat/engines/<agent>/<version>/, and
caches it. Version-pinning keeps the ACP handshake compatible.
- engine-manifest.ts + scripts/gen-engine-manifest.mjs: committed manifest of
tarball URLs + integrity for all platforms, regenerated from the adapters'
pinned versions on a bump.
Verified on macOS arm64: both engines provision and run, and both adapters
complete the ACP initialize handshake from the packaged .app against the
provisioned engines. Installer drops from ~790 MB to 390 MB.
* feat(code-mode): explicit per-agent Enable in Settings; no silent chat download
Code mode now requires the user to explicitly enable an agent before use, instead
of silently downloading a ~200 MB engine on the first chat message.
- Settings → Code Mode: each agent shows "Not enabled" + an Enable button that
downloads its engine with a live progress indicator (download % → verify →
install), then flips to "Engine ready". Driven by a new codeMode:provisionEngine
IPC call + a codeMode:engineProgress push channel. The section now states the
prerequisite explicitly: the agent must be installed (Enable) and logged in
(claude login / codex login — code mode reuses that saved credential).
- Chat path no longer auto-downloads: getProvisionedEnginePath() returns the
enabled engine or throws a clear "enable it in Settings → Code Mode" error, so
there's never a surprise mid-conversation download. getAgentLaunchSpec is sync
again.
- Agent status: `installed` now means "engine provisioned" (downloaded), driving
the Enable/Ready state; the new-session dialog shows "Enable in Settings" and
disables un-enabled agents. Dropped the dead PATH-probing for a global CLI.
Verified: empty cache -> status installed=false and the chat path throws the
enable-in-Settings error (no download); core, renderer, and main typecheck/build;
no new lint errors.
* fix(code-mode): show only percentage during engine download in Settings
* feat(code-mode): prune superseded engine versions after install
After a successful provision, remove any other version dirs (and their .meta) for
that agent so old ~200 MB engines don't accumulate across version bumps. Best-effort;
never fails a good install. Verified: a planted stale version dir + meta are both
removed after provisioning the current version.
* fix(code-mode): keep showing engine download % after reopening Settings
Provisioning state lived in the row component, which unmounts when the Settings
dialog closes — so reopening mid-download showed the Enable button again even though
the download was still running in the main process. Move provisioning state to a
module-level store with one persistent listener on codeMode:engineProgress, so a row
remounting (dialog reopened) reflects the live % and resolves to Ready on completion.
* fix(code-mode): flip Enable row straight to Ready after install (no Enable flash)
On successful provision the in-flight flag was cleared before the async status
refresh completed, so the row briefly (or until reopen) showed the Enable button
again. Await the status refresh before clearing the flag so it transitions directly
to Ready.
* fix(code-mode): optimistically show Ready right after Enable completes
Awaiting the status refresh wasn't enough — setStatus re-renders the parent
separately from the row, leaving a window where the in-flight flag was cleared but
the status prop was stale, so the row flashed/stuck on the Enable button until
reopen. Track just-enabled agents in a module-level set and treat them as installed
immediately; loadStatus still syncs the real status in the background.
* fix(code-mode): graft login-shell PATH + add startup deadline
#1 (the gh/git "command not found" in packaged builds): GUI/Finder launches inherit
launchd's stripped PATH (/usr/bin:/bin:...), so tools the engine spawns — gh, git,
rg, bash — fail even though they work from a terminal (e.g. Homebrew's
/opt/homebrew/bin/gh). Probe the user's login-shell PATH and graft it onto the
engine's env before spawn (shell-env.ts; no-op on Windows / probe failure).
#2: add a 60s startup deadline (initialize / session create+load) so a wedged engine
fails with a clear, stderr-enriched error instead of an infinite "(pending...)".
Overridable via ROWBOAT_ACP_STARTUP_TIMEOUT_MS. Manager now disposes the client on
startup failure so the spawned adapter doesn't leak.
Verified: getAgentLaunchSpec's env.PATH now includes /opt/homebrew/bin (where gh
lives); core builds; no new lint errors.
* chore(code-mode): comment out signing/notarization for local builds
Revert to the explicit comment-out approach for osxSign/osxNotarize: uncomment them
(with APPLE_ID/APPLE_PASSWORD/APPLE_TEAM_ID) for a signed release build.
* chore(code-mode): keep signing/notarization active in committed config
The repo's forge.config ships with osxSign/osxNotarize enabled (release-ready).
Developers comment them out locally for unsigned test builds and don't commit that.
* chore: approve workspace build scripts so packaging runs non-interactively
The allowBuilds entries were left as "set this to true or false" placeholders, so
`pnpm install` / the pre-build deps check aborted with ERR_PNPM_IGNORED_BUILDS and
`npm run package` failed. Set them to true (and add node-pty, used by the code-mode
embedded terminal) so build scripts are approved and packaging works without a manual
`pnpm approve-builds`.