Merge remote-tracking branch 'origin/main' into main-debugger

This commit is contained in:
shenchucheng 2024-02-08 15:36:35 +08:00
commit 924e48e510
333 changed files with 14173 additions and 1813 deletions

BIN
tests/data/audio/hello.mp3 Normal file

Binary file not shown.

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View file

@ -0,0 +1,5 @@
{"world_name": "the ville",
"maze_width": 140,
"maze_height": 100,
"sq_tile_size": 32,
"special_constraint": ""}

View file

@ -0,0 +1,63 @@
32138, the Ville, artist's co-living space, Latoya Williams's room
32148, the Ville, artist's co-living space, Latoya Williams's bathroom
32158, the Ville, artist's co-living space, Rajiv Patel's room
32168, the Ville, artist's co-living space, Rajiv Patel's bathroom
32178, the Ville, artist's co-living space, Abigail Chen's room
32188, the Ville, artist's co-living space, Abigail Chen's bathroom
32198, the Ville, artist's co-living space, Francisco Lopez's room
32139, the Ville, artist's co-living space, Francisco Lopez's bathroom
32149, the Ville, artist's co-living space, Hailey Johnson's room
32159, the Ville, artist's co-living space, Hailey Johnson's bathroom
32179, the Ville, artist's co-living space, common room
32189, the Ville, artist's co-living space, kitchen
32199, the Ville, Arthur Burton's apartment, main room
32140, the Ville, Arthur Burton's apartment, bathroom
32150, the Ville, Ryan Park's apartment, main room
32160, the Ville, Ryan Park's apartment, bathroom
32170, the Ville, Isabella Rodriguez's apartment, main room
32180, the Ville, Isabella Rodriguez's apartment, bathroom
32190, the Ville, Giorgio Rossi's apartment, main room
32200, the Ville, Giorgio Rossi's apartment, bathroom
32141, the Ville, Carlos Gomez's apartment, main room
32151, the Ville, Carlos Gomez's apartment, bathroom
32161, the Ville, The Rose and Crown Pub, pub
32171, the Ville, Hobbs Cafe, cafe
32181, the Ville, Oak Hill College, classroom
32191, the Ville, Oak Hill College, library
32201, the Ville, Oak Hill College, hallway
32142, the Ville, Johnson Park, park
32152, the Ville, Harvey Oak Supply Store, supply store
32162, the Ville, The Willows Market and Pharmacy, store
32193, the Ville, Adam Smith's house, main room
32203, the Ville, Adam Smith's house, bathroom
32174, the Ville, Yuriko Yamamoto's house, main room
32184, the Ville, Yuriko Yamamoto's house, bathroom
32194, the Ville, Moore family's house, main room
32204, the Ville, Moore family's house, bathroom
32172, the Ville, Dorm for Oak Hill College, Klaus Mueller's room
32182, the Ville, Dorm for Oak Hill College, Maria Lopez's room
32192, the Ville, Dorm for Oak Hill College, Ayesha Khan's room
32202, the Ville, Dorm for Oak Hill College, Wolfgang Schulz's room
32143, the Ville, Dorm for Oak Hill College, man's bathroom
32153, the Ville, Dorm for Oak Hill College, woman's bathroom
32163, the Ville, Dorm for Oak Hill College, common room
32173, the Ville, Dorm for Oak Hill College, kitchen
32183, the Ville, Dorm for Oak Hill College, garden
32205, the Ville, Tamara Taylor and Carmen Ortiz's house, Tamara Taylor's room
32215, the Ville, Tamara Taylor and Carmen Ortiz's house, Carmen Ortiz's room
32225, the Ville, Tamara Taylor and Carmen Ortiz's house, common room
32235, the Ville, Tamara Taylor and Carmen Ortiz's house, kitchen
32245, the Ville, Tamara Taylor and Carmen Ortiz's house, bathroom
32255, the Ville, Tamara Taylor and Carmen Ortiz's house, garden
32265, the Ville, Moreno family's house, Tom and Jane Moreno's bedroom
32275, the Ville, Moreno family's house, empty bedroom
32206, the Ville, Moreno family's house, common room
32216, the Ville, Moreno family's house, kitchen
32226, the Ville, Moreno family's house, bathroom
32236, the Ville, Moreno family's house, garden
32246, the Ville, Lin family's house, Mei and John Lin's bedroom
32256, the Ville, Lin family's house, Eddy Lin's bedroom
32266, the Ville, Lin family's house, common room
32276, the Ville, Lin family's house, kitchen
32207, the Ville, Lin family's house, bathroom
32217, the Ville, Lin family's house, garden
1 32138 the Ville artist's co-living space Latoya Williams's room
2 32148 the Ville artist's co-living space Latoya Williams's bathroom
3 32158 the Ville artist's co-living space Rajiv Patel's room
4 32168 the Ville artist's co-living space Rajiv Patel's bathroom
5 32178 the Ville artist's co-living space Abigail Chen's room
6 32188 the Ville artist's co-living space Abigail Chen's bathroom
7 32198 the Ville artist's co-living space Francisco Lopez's room
8 32139 the Ville artist's co-living space Francisco Lopez's bathroom
9 32149 the Ville artist's co-living space Hailey Johnson's room
10 32159 the Ville artist's co-living space Hailey Johnson's bathroom
11 32179 the Ville artist's co-living space common room
12 32189 the Ville artist's co-living space kitchen
13 32199 the Ville Arthur Burton's apartment main room
14 32140 the Ville Arthur Burton's apartment bathroom
15 32150 the Ville Ryan Park's apartment main room
16 32160 the Ville Ryan Park's apartment bathroom
17 32170 the Ville Isabella Rodriguez's apartment main room
18 32180 the Ville Isabella Rodriguez's apartment bathroom
19 32190 the Ville Giorgio Rossi's apartment main room
20 32200 the Ville Giorgio Rossi's apartment bathroom
21 32141 the Ville Carlos Gomez's apartment main room
22 32151 the Ville Carlos Gomez's apartment bathroom
23 32161 the Ville The Rose and Crown Pub pub
24 32171 the Ville Hobbs Cafe cafe
25 32181 the Ville Oak Hill College classroom
26 32191 the Ville Oak Hill College library
27 32201 the Ville Oak Hill College hallway
28 32142 the Ville Johnson Park park
29 32152 the Ville Harvey Oak Supply Store supply store
30 32162 the Ville The Willows Market and Pharmacy store
31 32193 the Ville Adam Smith's house main room
32 32203 the Ville Adam Smith's house bathroom
33 32174 the Ville Yuriko Yamamoto's house main room
34 32184 the Ville Yuriko Yamamoto's house bathroom
35 32194 the Ville Moore family's house main room
36 32204 the Ville Moore family's house bathroom
37 32172 the Ville Dorm for Oak Hill College Klaus Mueller's room
38 32182 the Ville Dorm for Oak Hill College Maria Lopez's room
39 32192 the Ville Dorm for Oak Hill College Ayesha Khan's room
40 32202 the Ville Dorm for Oak Hill College Wolfgang Schulz's room
41 32143 the Ville Dorm for Oak Hill College man's bathroom
42 32153 the Ville Dorm for Oak Hill College woman's bathroom
43 32163 the Ville Dorm for Oak Hill College common room
44 32173 the Ville Dorm for Oak Hill College kitchen
45 32183 the Ville Dorm for Oak Hill College garden
46 32205 the Ville Tamara Taylor and Carmen Ortiz's house Tamara Taylor's room
47 32215 the Ville Tamara Taylor and Carmen Ortiz's house Carmen Ortiz's room
48 32225 the Ville Tamara Taylor and Carmen Ortiz's house common room
49 32235 the Ville Tamara Taylor and Carmen Ortiz's house kitchen
50 32245 the Ville Tamara Taylor and Carmen Ortiz's house bathroom
51 32255 the Ville Tamara Taylor and Carmen Ortiz's house garden
52 32265 the Ville Moreno family's house Tom and Jane Moreno's bedroom
53 32275 the Ville Moreno family's house empty bedroom
54 32206 the Ville Moreno family's house common room
55 32216 the Ville Moreno family's house kitchen
56 32226 the Ville Moreno family's house bathroom
57 32236 the Ville Moreno family's house garden
58 32246 the Ville Lin family's house Mei and John Lin's bedroom
59 32256 the Ville Lin family's house Eddy Lin's bedroom
60 32266 the Ville Lin family's house common room
61 32276 the Ville Lin family's house kitchen
62 32207 the Ville Lin family's house bathroom
63 32217 the Ville Lin family's house garden

View file

@ -0,0 +1,46 @@
32227, the Ville, <all>, bed
32237, the Ville, <all>, desk
32247, the Ville, <all>, closet
32257, the Ville, <all>, shelf
32267, the Ville, <all>, easel
32277, the Ville, <all>, bathroom sink
32208, the Ville, <all>, shower
32218, the Ville, <all>, toilet
32228, the Ville, <all>, kitchen sink
32238, the Ville, <all>, refrigerator
32248, the Ville, <all>, toaster
32258, the Ville, <all>, cooking area
32268, the Ville, <all>, common room table
32278, the Ville, <all>, common room sofa
32209, the Ville, <all>, guitar
32219, the Ville, <all>, microphone
32229, the Ville, <all>, bar customer seating
32239, the Ville, <all>, behind the bar counter
32249, the Ville, <all>, behind the cafe counter
32259, the Ville, <all>, cafe customer seating
32269, the Ville, <all>, piano
32279, the Ville, <all>, blackboard
32210, the Ville, <all>, game console
32220, the Ville, <all>, computer desk
32230, the Ville, <all>, computer
32240, the Ville, <all>, library sofa
32250, the Ville, <all>, bookshelf
32260, the Ville, <all>, library table
32270, the Ville, <all>, classroom student seating
32280, the Ville, <all>, classroom podium
32211, the Ville, <all>, behind the pharmacy counter
32221, the Ville, <all>, behind the grocery counter
32231, the Ville, <all>, pharmacy store shelf
32241, the Ville, <all>, grocery store shelf
32251, the Ville, <all>, pharmacy store counter
32261, the Ville, <all>, grocery store counter
32271, the Ville, <all>, supply store product shelf
32281, the Ville, <all>, behind the supply store counter
32212, the Ville, <all>, supply store counter
32222, the Ville, <all>, dorm garden
32232, the Ville, <all>, house garden
32242, the Ville, <all>, garden chair
32252, the Ville, <all>, park garden
32262, the Ville, <all>, harp
32272, the Ville, <all>, lifting weight
32282, the Ville, <all>, pool table
1 32227 the Ville <all> bed
2 32237 the Ville <all> desk
3 32247 the Ville <all> closet
4 32257 the Ville <all> shelf
5 32267 the Ville <all> easel
6 32277 the Ville <all> bathroom sink
7 32208 the Ville <all> shower
8 32218 the Ville <all> toilet
9 32228 the Ville <all> kitchen sink
10 32238 the Ville <all> refrigerator
11 32248 the Ville <all> toaster
12 32258 the Ville <all> cooking area
13 32268 the Ville <all> common room table
14 32278 the Ville <all> common room sofa
15 32209 the Ville <all> guitar
16 32219 the Ville <all> microphone
17 32229 the Ville <all> bar customer seating
18 32239 the Ville <all> behind the bar counter
19 32249 the Ville <all> behind the cafe counter
20 32259 the Ville <all> cafe customer seating
21 32269 the Ville <all> piano
22 32279 the Ville <all> blackboard
23 32210 the Ville <all> game console
24 32220 the Ville <all> computer desk
25 32230 the Ville <all> computer
26 32240 the Ville <all> library sofa
27 32250 the Ville <all> bookshelf
28 32260 the Ville <all> library table
29 32270 the Ville <all> classroom student seating
30 32280 the Ville <all> classroom podium
31 32211 the Ville <all> behind the pharmacy counter
32 32221 the Ville <all> behind the grocery counter
33 32231 the Ville <all> pharmacy store shelf
34 32241 the Ville <all> grocery store shelf
35 32251 the Ville <all> pharmacy store counter
36 32261 the Ville <all> grocery store counter
37 32271 the Ville <all> supply store product shelf
38 32281 the Ville <all> behind the supply store counter
39 32212 the Ville <all> supply store counter
40 32222 the Ville <all> dorm garden
41 32232 the Ville <all> house garden
42 32242 the Ville <all> garden chair
43 32252 the Ville <all> park garden
44 32262 the Ville <all> harp
45 32272 the Ville <all> lifting weight
46 32282 the Ville <all> pool table

View file

@ -0,0 +1,19 @@
32135, the Ville, artist's co-living space
32145, the Ville, Arthur Burton's apartment
32155, the Ville, Ryan Park's apartment
32165, the Ville, Isabella Rodriguez's apartment
32175, the Ville, Giorgio Rossi's apartment
32185, the Ville, Carlos Gomez's apartment
32195, the Ville, The Rose and Crown Pub
32136, the Ville, Hobbs Cafe
32146, the Ville, Oak Hill College
32156, the Ville, Johnson Park
32166, the Ville, Harvey Oak Supply Store
32176, the Ville, The Willows Market and Pharmacy
32186, the Ville, Adam Smith's house
32196, the Ville, Yuriko Yamamoto's house
32137, the Ville, Moore family's house
32147, the Ville, Tamara Taylor and Carmen Ortiz's house
32157, the Ville, Moreno family's house
32167, the Ville, Lin family's house
32177, the Ville, Dorm for Oak Hill College
1 32135 the Ville artist's co-living space
2 32145 the Ville Arthur Burton's apartment
3 32155 the Ville Ryan Park's apartment
4 32165 the Ville Isabella Rodriguez's apartment
5 32175 the Ville Giorgio Rossi's apartment
6 32185 the Ville Carlos Gomez's apartment
7 32195 the Ville The Rose and Crown Pub
8 32136 the Ville Hobbs Cafe
9 32146 the Ville Oak Hill College
10 32156 the Ville Johnson Park
11 32166 the Ville Harvey Oak Supply Store
12 32176 the Ville The Willows Market and Pharmacy
13 32186 the Ville Adam Smith's house
14 32196 the Ville Yuriko Yamamoto's house
15 32137 the Ville Moore family's house
16 32147 the Ville Tamara Taylor and Carmen Ortiz's house
17 32157 the Ville Moreno family's house
18 32167 the Ville Lin family's house
19 32177 the Ville Dorm for Oak Hill College

View file

@ -0,0 +1,40 @@
32285, the Ville, artist's co-living space, Latoya Williams's room, sp-A
32295, the Ville, artist's co-living space, Rajiv Patel's room, sp-A
32305, the Ville, artist's co-living space, Rajiv Patel's room, sp-B
32315, the Ville, artist's co-living space, Abigail Chen's room, sp-A
32286, the Ville, artist's co-living space, Francisco Lopez's room, sp-A
32296, the Ville, artist's co-living space, Hailey Johnson's room, sp-A
32306, the Ville, Arthur Burton's apartment, main room, sp-A
32316, the Ville, Arthur Burton's apartment, main room, sp-B
32287, the Ville, Ryan Park's apartment, main room, sp-A
32297, the Ville, Ryan Park's apartment, main room, sp-B
32307, the Ville, Isabella Rodriguez's apartment, main room, sp-A
32317, the Ville, Isabella Rodriguez's apartment, main room, sp-B
32288, the Ville, Giorgio Rossi's apartment, main room, sp-A
32298, the Ville, Giorgio Rossi's apartment, main room, sp-B
32308, the Ville, Carlos Gomez's apartment, main room, sp-A
32318, the Ville, Carlos Gomez's apartment, main room, sp-B
32289, the Ville, Adam Smith's house, main room, sp-A
32299, the Ville, Adam Smith's house, main room, sp-B
32309, the Ville, Yuriko Yamamoto's house, main room, sp-A
32319, the Ville, Yuriko Yamamoto's house, main room, sp-B
32290, the Ville, Moore family's house, main room, sp-A
32300, the Ville, Moore family's house, main room, sp-B
32310, the Ville, Tamara Taylor and Carmen Ortiz's house, Tamara Taylor's room, sp-A
32320, the Ville, Tamara Taylor and Carmen Ortiz's house, Tamara Taylor's room, sp-B
32291, the Ville, Tamara Taylor and Carmen Ortiz's house, Carmen Ortiz's room, sp-A
32301, the Ville, Tamara Taylor and Carmen Ortiz's house, Carmen Ortiz's room, sp-B
32311, the Ville, Moreno family's house, Tom and Jane Moreno's bedroom, sp-A
32321, the Ville, Moreno family's house, Tom and Jane Moreno's bedroom, sp-B
32292, the Ville, Moreno family's house, empty bedroom, sp-A
32302, the Ville, Moreno family's house, empty bedroom, sp-B
32312, the Ville, Lin family's house, Mei and John Lin's bedroom, sp-A
32322, the Ville, Lin family's house, Mei and John Lin's bedroom, sp-B
32293, the Ville, Lin family's house, Eddy Lin's bedroom, sp-A
32303, the Ville, Lin family's house, Eddy Lin's bedroom, sp-B
32313, the Ville, Dorm for Oak Hill College, Klaus Mueller's room, sp-A
32323, the Ville, Dorm for Oak Hill College, Klaus Mueller's room, sp-B
32294, the Ville, Dorm for Oak Hill College, Maria Lopez's room, sp-A
32304, the Ville, Dorm for Oak Hill College, Ayesha Khan's room, sp-A
32314, the Ville, Dorm for Oak Hill College, Ayesha Khan's room, sp-B
32324, the Ville, Dorm for Oak Hill College, Wolfgang Schulz's room, sp-A
1 32285 the Ville artist's co-living space Latoya Williams's room sp-A
2 32295 the Ville artist's co-living space Rajiv Patel's room sp-A
3 32305 the Ville artist's co-living space Rajiv Patel's room sp-B
4 32315 the Ville artist's co-living space Abigail Chen's room sp-A
5 32286 the Ville artist's co-living space Francisco Lopez's room sp-A
6 32296 the Ville artist's co-living space Hailey Johnson's room sp-A
7 32306 the Ville Arthur Burton's apartment main room sp-A
8 32316 the Ville Arthur Burton's apartment main room sp-B
9 32287 the Ville Ryan Park's apartment main room sp-A
10 32297 the Ville Ryan Park's apartment main room sp-B
11 32307 the Ville Isabella Rodriguez's apartment main room sp-A
12 32317 the Ville Isabella Rodriguez's apartment main room sp-B
13 32288 the Ville Giorgio Rossi's apartment main room sp-A
14 32298 the Ville Giorgio Rossi's apartment main room sp-B
15 32308 the Ville Carlos Gomez's apartment main room sp-A
16 32318 the Ville Carlos Gomez's apartment main room sp-B
17 32289 the Ville Adam Smith's house main room sp-A
18 32299 the Ville Adam Smith's house main room sp-B
19 32309 the Ville Yuriko Yamamoto's house main room sp-A
20 32319 the Ville Yuriko Yamamoto's house main room sp-B
21 32290 the Ville Moore family's house main room sp-A
22 32300 the Ville Moore family's house main room sp-B
23 32310 the Ville Tamara Taylor and Carmen Ortiz's house Tamara Taylor's room sp-A
24 32320 the Ville Tamara Taylor and Carmen Ortiz's house Tamara Taylor's room sp-B
25 32291 the Ville Tamara Taylor and Carmen Ortiz's house Carmen Ortiz's room sp-A
26 32301 the Ville Tamara Taylor and Carmen Ortiz's house Carmen Ortiz's room sp-B
27 32311 the Ville Moreno family's house Tom and Jane Moreno's bedroom sp-A
28 32321 the Ville Moreno family's house Tom and Jane Moreno's bedroom sp-B
29 32292 the Ville Moreno family's house empty bedroom sp-A
30 32302 the Ville Moreno family's house empty bedroom sp-B
31 32312 the Ville Lin family's house Mei and John Lin's bedroom sp-A
32 32322 the Ville Lin family's house Mei and John Lin's bedroom sp-B
33 32293 the Ville Lin family's house Eddy Lin's bedroom sp-A
34 32303 the Ville Lin family's house Eddy Lin's bedroom sp-B
35 32313 the Ville Dorm for Oak Hill College Klaus Mueller's room sp-A
36 32323 the Ville Dorm for Oak Hill College Klaus Mueller's room sp-B
37 32294 the Ville Dorm for Oak Hill College Maria Lopez's room sp-A
38 32304 the Ville Dorm for Oak Hill College Ayesha Khan's room sp-A
39 32314 the Ville Dorm for Oak Hill College Ayesha Khan's room sp-B
40 32324 the Ville Dorm for Oak Hill College Wolfgang Schulz's room sp-A

View file

@ -0,0 +1 @@
32134, the Ville
1 32134 the Ville

Binary file not shown.

View file

@ -0,0 +1,466 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
@Time : 2024/01/17
@Author : mannaandpoem
@File : mock.py
"""
NEW_REQUIREMENT_SAMPLE = """
Adding graphical interface functionality to enhance the user experience in the number-guessing game. The existing number-guessing game currently relies on command-line input for numbers. The goal is to introduce a graphical interface to improve the game's usability and visual appeal
"""
PRD_SAMPLE = """
## Language
en_us
## Programming Language
Python
## Original Requirements
Make a simple number guessing game
## Product Goals
- Ensure a user-friendly interface for the game
- Provide a challenging yet enjoyable game experience
- Design the game to be easily extendable for future features
## User Stories
- As a player, I want to guess numbers and receive feedback on whether my guess is too high or too low
- As a player, I want to be able to set the difficulty level by choosing the range of possible numbers
- As a player, I want to see my previous guesses to strategize my next guess
- As a player, I want to know how many attempts it took me to guess the number once I get it right
## Competitive Analysis
- Guess The Number Game A: Basic text interface, no difficulty levels
- Number Master B: Has difficulty levels, but cluttered interface
- Quick Guess C: Sleek design, but lacks performance tracking
- NumGuess D: Good performance tracking, but not mobile-friendly
- GuessIt E: Mobile-friendly, but too many ads
- Perfect Guess F: Offers hints, but the hints are not very helpful
- SmartGuesser G: Has a learning mode, but lacks a competitive edge
## Competitive Quadrant Chart
quadrantChart
title "User Engagement and Game Complexity"
x-axis "Low Complexity" --> "High Complexity"
y-axis "Low Engagement" --> "High Engagement"
quadrant-1 "Too Simple"
quadrant-2 "Niche Appeal"
quadrant-3 "Complex & Unengaging"
quadrant-4 "Sweet Spot"
"Guess The Number Game A": [0.2, 0.4]
"Number Master B": [0.5, 0.3]
"Quick Guess C": [0.6, 0.7]
"NumGuess D": [0.4, 0.6]
"GuessIt E": [0.7, 0.5]
"Perfect Guess F": [0.6, 0.4]
"SmartGuesser G": [0.8, 0.6]
"Our Target Product": [0.5, 0.8]
## Requirement Analysis
The game should be simple yet engaging, allowing players of different skill levels to enjoy it. It should provide immediate feedback and track the player's performance. The game should also be designed with a clean and intuitive interface, and it should be easy to add new features in the future.
## Requirement Pool
- ['P0', 'Implement the core game logic to randomly select a number and allow the user to guess it']
- ['P0', 'Design a user interface that displays the game status and results clearly']
- ['P1', 'Add difficulty levels by varying the range of possible numbers']
- ['P1', 'Keep track of and display the number of attempts for each game session']
- ['P2', "Store and show the history of the player's guesses during a game session"]
## UI Design draft
The UI will feature a clean and minimalist design with a number input field, submit button, and messages area to provide feedback. There will be options to select the difficulty level and a display showing the number of attempts and history of past guesses.
## Anything UNCLEAR"""
DESIGN_SAMPLE = """
## Implementation approach
We will create a Python-based number guessing game with a simple command-line interface. For the user interface, we will use the built-in 'input' and 'print' functions for interaction. The random library will be used for generating random numbers. We will structure the code to be modular and easily extendable, separating the game logic from the user interface.
## File list
- main.py
- game.py
- ui.py
## Data structures and interfaces
classDiagram
class Game {
-int secret_number
-int min_range
-int max_range
-list attempts
+__init__(difficulty: str)
+start_game()
+check_guess(guess: int) str
+get_attempts() int
+get_history() list
}
class UI {
+start()
+display_message(message: str)
+get_user_input(prompt: str) str
+show_attempts(attempts: int)
+show_history(history: list)
+select_difficulty() str
}
class Main {
+main()
}
Main --> UI
UI --> Game
## Program call flow
sequenceDiagram
participant M as Main
participant UI as UI
participant G as Game
M->>UI: start()
UI->>UI: select_difficulty()
UI-->>G: __init__(difficulty)
G->>G: start_game()
loop Game Loop
UI->>UI: get_user_input("Enter your guess:")
UI-->>G: check_guess(guess)
G->>UI: display_message(feedback)
G->>UI: show_attempts(attempts)
G->>UI: show_history(history)
end
G->>UI: display_message("Correct! Game over.")
UI->>M: main() # Game session ends
## Anything UNCLEAR
The requirement analysis suggests the need for a clean and intuitive interface. Since we are using a command-line interface, we need to ensure that the text-based UI is as user-friendly as possible. Further clarification on whether a graphical user interface (GUI) is expected in the future would be helpful for planning the extendability of the game."""
TASKS_SAMPLE = """
## Required Python packages
- random==2.2.1
## Required Other language third-party packages
- No third-party dependencies required
## Logic Analysis
- ['game.py', 'Contains Game class with methods __init__, start_game, check_guess, get_attempts, get_history and uses random library for generating secret_number']
- ['ui.py', 'Contains UI class with methods start, display_message, get_user_input, show_attempts, show_history, select_difficulty and interacts with Game class']
- ['main.py', 'Contains Main class with method main that initializes UI class and starts the game loop']
## Task list
- game.py
- ui.py
- main.py
## Full API spec
## Shared Knowledge
`game.py` contains the core game logic and is used by `ui.py` to interact with the user. `main.py` serves as the entry point to start the game.
## Anything UNCLEAR
The requirement analysis suggests the need for a clean and intuitive interface. Since we are using a command-line interface, we need to ensure that the text-based UI is as user-friendly as possible. Further clarification on whether a graphical user interface (GUI) is expected in the future would be helpful for planning the extendability of the game."""
OLD_CODE_SAMPLE = """
--- game.py
```## game.py
import random
class Game:
def __init__(self, difficulty: str = 'medium'):
self.min_range, self.max_range = self._set_difficulty(difficulty)
self.secret_number = random.randint(self.min_range, self.max_range)
self.attempts = []
def _set_difficulty(self, difficulty: str):
difficulties = {
'easy': (1, 10),
'medium': (1, 100),
'hard': (1, 1000)
}
return difficulties.get(difficulty, (1, 100))
def start_game(self):
self.secret_number = random.randint(self.min_range, self.max_range)
self.attempts = []
def check_guess(self, guess: int) -> str:
self.attempts.append(guess)
if guess < self.secret_number:
return "It's higher."
elif guess > self.secret_number:
return "It's lower."
else:
return "Correct! Game over."
def get_attempts(self) -> int:
return len(self.attempts)
def get_history(self) -> list:
return self.attempts```
--- ui.py
```## ui.py
from game import Game
class UI:
def start(self):
difficulty = self.select_difficulty()
game = Game(difficulty)
game.start_game()
self.display_welcome_message(game)
feedback = ""
while feedback != "Correct! Game over.":
guess = self.get_user_input("Enter your guess: ")
if self.is_valid_guess(guess):
feedback = game.check_guess(int(guess))
self.display_message(feedback)
self.show_attempts(game.get_attempts())
self.show_history(game.get_history())
else:
self.display_message("Please enter a valid number.")
def display_welcome_message(self, game):
print("Welcome to the Number Guessing Game!")
print(f"Guess the number between {game.min_range} and {game.max_range}.")
def is_valid_guess(self, guess):
return guess.isdigit()
def display_message(self, message: str):
print(message)
def get_user_input(self, prompt: str) -> str:
return input(prompt)
def show_attempts(self, attempts: int):
print(f"Number of attempts: {attempts}")
def show_history(self, history: list):
print("Guess history:")
for guess in history:
print(guess)
def select_difficulty(self) -> str:
while True:
difficulty = input("Select difficulty (easy, medium, hard): ").lower()
if difficulty in ['easy', 'medium', 'hard']:
return difficulty
else:
self.display_message("Invalid difficulty. Please choose 'easy', 'medium', or 'hard'.")```
--- main.py
```## main.py
from ui import UI
class Main:
def main(self):
user_interface = UI()
user_interface.start()
if __name__ == "__main__":
main_instance = Main()
main_instance.main()```
"""
REFINED_PRD_JSON = {
"Language": "en_us",
"Programming Language": "Python",
"Refined Requirements": "Adding graphical interface functionality to enhance the user experience in the number-guessing game.",
"Project Name": "number_guessing_game",
"Refined Product Goals": [
"Ensure a user-friendly interface for the game with the new graphical interface",
"Provide a challenging yet enjoyable game experience with visual enhancements",
"Design the game to be easily extendable for future features, including graphical elements",
],
"Refined User Stories": [
"As a player, I want to interact with a graphical interface to guess numbers and receive visual feedback on my guesses",
"As a player, I want to easily select the difficulty level through the graphical interface",
"As a player, I want to visually track my previous guesses and the number of attempts in the graphical interface",
"As a player, I want to be congratulated with a visually appealing message when I guess the number correctly",
],
"Competitive Analysis": [
"Guess The Number Game A: Basic text interface, no difficulty levels",
"Number Master B: Has difficulty levels, but cluttered interface",
"Quick Guess C: Sleek design, but lacks performance tracking",
"NumGuess D: Good performance tracking, but not mobile-friendly",
"GuessIt E: Mobile-friendly, but too many ads",
"Perfect Guess F: Offers hints, but the hints are not very helpful",
"SmartGuesser G: Has a learning mode, but lacks a competitive edge",
"Graphical Guess H: Graphical interface, but poor user experience due to complex design",
],
"Competitive Quadrant Chart": 'quadrantChart\n title "User Engagement and Game Complexity with Graphical Interface"\n x-axis "Low Complexity" --> "High Complexity"\n y-axis "Low Engagement" --> "High Engagement"\n quadrant-1 "Too Simple"\n quadrant-2 "Niche Appeal"\n quadrant-3 "Complex & Unengaging"\n quadrant-4 "Sweet Spot"\n "Guess The Number Game A": [0.2, 0.4]\n "Number Master B": [0.5, 0.3]\n "Quick Guess C": [0.6, 0.7]\n "NumGuess D": [0.4, 0.6]\n "GuessIt E": [0.7, 0.5]\n "Perfect Guess F": [0.6, 0.4]\n "SmartGuesser G": [0.8, 0.6]\n "Graphical Guess H": [0.7, 0.3]\n "Our Target Product": [0.5, 0.9]',
"Refined Requirement Analysis": [
"The game should maintain its simplicity while integrating a graphical interface for enhanced engagement.",
"Immediate visual feedback is crucial for user satisfaction in the graphical interface.",
"The interface must be intuitive, allowing for easy navigation and selection of game options.",
"The graphical design should be clean and not detract from the game's core guessing mechanic.",
],
"Refined Requirement Pool": [
["P0", "Implement a graphical user interface (GUI) to replace the command-line interaction"],
[
"P0",
"Design a user interface that displays the game status, results, and feedback clearly with graphical elements",
],
["P1", "Incorporate interactive elements for selecting difficulty levels"],
["P1", "Visualize the history of the player's guesses and the number of attempts within the game session"],
["P2", "Create animations for correct or incorrect guesses to enhance user feedback"],
["P2", "Ensure the GUI is responsive and compatible with various screen sizes"],
["P2", "Store and show the history of the player's guesses during a game session"],
],
"UI Design draft": "The UI will feature a modern and minimalist design with a graphical number input field, a submit button with animations, and a dedicated area for visual feedback. It will include interactive elements to select the difficulty level and a visual display for the number of attempts and history of past guesses.",
"Anything UNCLEAR": "",
}
REFINED_DESIGN_JSON = {
"Refined Implementation Approach": "To accommodate the new graphical user interface (GUI) requirements, we will leverage the Tkinter library, which is included with Python and supports the creation of a user-friendly GUI. The game logic will remain in Python, with Tkinter handling the rendering of the interface. We will ensure that the GUI is responsive and provides immediate visual feedback. The main game loop will be event-driven, responding to user inputs such as button clicks and difficulty selection.",
"Refined File list": ["main.py", "game.py", "ui.py", "gui.py"],
"Refined Data structures and interfaces": "\nclassDiagram\n class Game {\n -int secret_number\n -int min_range\n -int max_range\n -list attempts\n +__init__(difficulty: str)\n +start_game()\n +check_guess(guess: int) str\n +get_attempts() int\n +get_history() list\n }\n class UI {\n +start()\n +display_message(message: str)\n +get_user_input(prompt: str) str\n +show_attempts(attempts: int)\n +show_history(history: list)\n +select_difficulty() str\n }\n class GUI {\n +__init__()\n +setup_window()\n +bind_events()\n +update_feedback(message: str)\n +update_attempts(attempts: int)\n +update_history(history: list)\n +show_difficulty_selector()\n +animate_guess_result(correct: bool)\n }\n class Main {\n +main()\n }\n Main --> UI\n UI --> Game\n UI --> GUI\n GUI --> Game\n",
"Refined Program call flow": '\nsequenceDiagram\n participant M as Main\n participant UI as UI\n participant G as Game\n participant GU as GUI\n M->>UI: start()\n UI->>GU: setup_window()\n GU->>GU: bind_events()\n GU->>UI: select_difficulty()\n UI-->>G: __init__(difficulty)\n G->>G: start_game()\n loop Game Loop\n GU->>GU: show_difficulty_selector()\n GU->>UI: get_user_input("Enter your guess:")\n UI-->>G: check_guess(guess)\n G->>GU: update_feedback(feedback)\n G->>GU: update_attempts(attempts)\n G->>GU: update_history(history)\n GU->>GU: animate_guess_result(correct)\n end\n G->>GU: update_feedback("Correct! Game over.")\n GU->>M: main() # Game session ends\n',
"Anything UNCLEAR": "",
}
REFINED_TASKS_JSON = {
"Required Python packages": ["random==2.2.1", "Tkinter==8.6"],
"Required Other language third-party packages": ["No third-party dependencies required"],
"Refined Logic Analysis": [
[
"game.py",
"Contains Game class with methods __init__, start_game, check_guess, get_attempts, get_history and uses random library for generating secret_number",
],
[
"ui.py",
"Contains UI class with methods start, display_message, get_user_input, show_attempts, show_history, select_difficulty and interacts with Game class",
],
[
"gui.py",
"Contains GUI class with methods __init__, setup_window, bind_events, update_feedback, update_attempts, update_history, show_difficulty_selector, animate_guess_result and interacts with Game class for GUI rendering",
],
[
"main.py",
"Contains Main class with method main that initializes UI class and starts the event-driven game loop",
],
],
"Refined Task list": ["game.py", "ui.py", "gui.py", "main.py"],
"Full API spec": "",
"Refined Shared Knowledge": "`game.py` contains the core game logic and is used by `ui.py` to interact with the user. `main.py` serves as the entry point to start the game. `gui.py` is introduced to handle the graphical user interface using Tkinter, which will interact with both `game.py` and `ui.py` for a responsive and user-friendly experience.",
"Anything UNCLEAR": "",
}
CODE_PLAN_AND_CHANGE_SAMPLE = {
"Code Plan And Change": '\n1. Plan for gui.py: Develop the GUI using Tkinter to replace the command-line interface. Start by setting up the main window and event handling. Then, add widgets for displaying the game status, results, and feedback. Implement interactive elements for difficulty selection and visualize the guess history. Finally, create animations for guess feedback and ensure responsiveness across different screen sizes.\n```python\nclass GUI:\n- pass\n+ def __init__(self):\n+ self.setup_window()\n+\n+ def setup_window(self):\n+ # Initialize the main window using Tkinter\n+ pass\n+\n+ def bind_events(self):\n+ # Bind button clicks and other events\n+ pass\n+\n+ def update_feedback(self, message: str):\n+ # Update the feedback label with the given message\n+ pass\n+\n+ def update_attempts(self, attempts: int):\n+ # Update the attempts label with the number of attempts\n+ pass\n+\n+ def update_history(self, history: list):\n+ # Update the history view with the list of past guesses\n+ pass\n+\n+ def show_difficulty_selector(self):\n+ # Show buttons or a dropdown for difficulty selection\n+ pass\n+\n+ def animate_guess_result(self, correct: bool):\n+ # Trigger an animation for correct or incorrect guesses\n+ pass\n```\n\n2. Plan for main.py: Modify the main.py to initialize the GUI and start the event-driven game loop. Ensure that the GUI is the primary interface for user interaction.\n```python\nclass Main:\n def main(self):\n- user_interface = UI()\n- user_interface.start()\n+ graphical_user_interface = GUI()\n+ graphical_user_interface.setup_window()\n+ graphical_user_interface.bind_events()\n+ # Start the Tkinter main loop\n+ pass\n\n if __name__ == "__main__":\n main_instance = Main()\n main_instance.main()\n```\n\n3. Plan for ui.py: Refactor ui.py to work with the new GUI class. Remove command-line interactions and delegate display and input tasks to the GUI.\n```python\nclass UI:\n- def display_message(self, message: str):\n- print(message)\n+\n+ def display_message(self, message: str):\n+ # This method will now pass the message to the GUI to display\n+ pass\n\n- def get_user_input(self, prompt: str) -> str:\n- return input(prompt)\n+\n+ def get_user_input(self, prompt: str) -> str:\n+ # This method will now trigger the GUI to get user input\n+ pass\n\n- def show_attempts(self, attempts: int):\n- print(f"Number of attempts: {attempts}")\n+\n+ def show_attempts(self, attempts: int):\n+ # This method will now update the GUI with the number of attempts\n+ pass\n\n- def show_history(self, history: list):\n- print("Guess history:")\n- for guess in history:\n- print(guess)\n+\n+ def show_history(self, history: list):\n+ # This method will now update the GUI with the guess history\n+ pass\n```\n\n4. Plan for game.py: Ensure game.py remains mostly unchanged as it contains the core game logic. However, make minor adjustments if necessary to integrate with the new GUI.\n```python\nclass Game:\n # No changes required for now\n```\n'
}
REFINED_CODE_INPUT_SAMPLE = """
-----Now, game.py to be rewritten
```## game.py
import random
class Game:
def __init__(self, difficulty: str = 'medium'):
self.min_range, self.max_range = self._set_difficulty(difficulty)
self.secret_number = random.randint(self.min_range, self.max_range)
self.attempts = []
def _set_difficulty(self, difficulty: str):
difficulties = {
'easy': (1, 10),
'medium': (1, 100),
'hard': (1, 1000)
}
return difficulties.get(difficulty, (1, 100))
def start_game(self):
self.secret_number = random.randint(self.min_range, self.max_range)
self.attempts = []
def check_guess(self, guess: int) -> str:
self.attempts.append(guess)
if guess < self.secret_number:
return "It's higher."
elif guess > self.secret_number:
return "It's lower."
else:
return "Correct! Game over."
def get_attempts(self) -> int:
return len(self.attempts)
def get_history(self) -> list:
return self.attempts```
"""
REFINED_CODE_SAMPLE = """
## game.py
import random
class Game:
def __init__(self, difficulty: str = 'medium'):
# Set the difficulty level with default value 'medium'
self.min_range, self.max_range = self._set_difficulty(difficulty)
# Initialize the secret number based on the difficulty
self.secret_number = random.randint(self.min_range, self.max_range)
# Initialize the list to keep track of attempts
self.attempts = []
def _set_difficulty(self, difficulty: str):
# Define the range of numbers for each difficulty level
difficulties = {
'easy': (1, 10),
'medium': (1, 100),
'hard': (1, 1000)
}
# Return the corresponding range for the selected difficulty, default to 'medium' if not found
return difficulties.get(difficulty, (1, 100))
def start_game(self):
# Reset the secret number and attempts list for a new game
self.secret_number = random.randint(self.min_range, self.max_range)
self.attempts.clear()
def check_guess(self, guess: int) -> str:
# Add the guess to the attempts list
self.attempts.append(guess)
# Provide feedback based on the guess
if guess < self.secret_number:
return "It's higher."
elif guess > self.secret_number:
return "It's lower."
else:
return "Correct! Game over."
def get_attempts(self) -> int:
# Return the number of attempts made
return len(self.attempts)
def get_history(self) -> list:
# Return the list of attempts made
return self.attempts
"""

Binary file not shown.

View file

@ -0,0 +1,3 @@
# Code archive
This folder contains a compressed package for the test_incremental_dev.py file, which is used to demonstrate the process of incremental development.

Binary file not shown.

Binary file not shown.

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long