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SpriteNodeMaterial.setupPositionView already rebuilds the billboard quad from positionGeometry — the prior .add(positionLocal) double-counted it (harmless at 0.1 size). Bare center is required for the upcoming velocity-stretch streak (scaleNode/rotationNode will drive the quad). Verified renders identically. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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