vestige/apps/dashboard/.svelte-kit/output/server/chunks/utils2.js
Sam Valladares c2d28f3433 feat: Vestige v2.0.0 "Cognitive Leap" — 3D dashboard, HyDE search, WebSocket events
The biggest release in Vestige history. Complete visual and cognitive overhaul.

Dashboard:
- SvelteKit 2 + Three.js 3D neural visualization at localhost:3927/dashboard
- 7 interactive pages: Graph, Memories, Timeline, Feed, Explore, Intentions, Stats
- WebSocket event bus with 16 event types, real-time 3D animations
- Bloom post-processing, GPU instanced rendering, force-directed layout
- Dream visualization mode, FSRS retention curves, command palette (Cmd+K)
- Keyboard shortcuts, responsive mobile layout, PWA installable
- Single binary deployment via include_dir! (22MB)

Engine:
- HyDE query expansion (intent classification + 3-5 semantic variants + centroid)
- fastembed 5.11 with optional Nomic v2 MoE + Qwen3 reranker + Metal GPU
- Emotional memory module (#29)
- Criterion benchmark suite

Backend:
- Axum WebSocket at /ws with heartbeat + event broadcast
- 7 new REST endpoints for cognitive operations
- Event emission from MCP tools via shared broadcast channel
- CORS for SvelteKit dev mode

Distribution:
- GitHub issue templates (bug report, feature request)
- CHANGELOG with comprehensive v2.0 release notes
- README updated with dashboard docs, architecture diagram, comparison table

734 tests passing, zero warnings, 22MB release binary.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 03:07:25 -06:00

43 lines
1.1 KiB
JavaScript

const text_encoder = new TextEncoder();
const text_decoder = new TextDecoder();
function get_relative_path(from, to) {
const from_parts = from.split(/[/\\]/);
const to_parts = to.split(/[/\\]/);
from_parts.pop();
while (from_parts[0] === to_parts[0]) {
from_parts.shift();
to_parts.shift();
}
let i = from_parts.length;
while (i--) from_parts[i] = "..";
return from_parts.concat(to_parts).join("/");
}
function base64_encode(bytes) {
if (globalThis.Buffer) {
return globalThis.Buffer.from(bytes).toString("base64");
}
let binary = "";
for (let i = 0; i < bytes.length; i++) {
binary += String.fromCharCode(bytes[i]);
}
return btoa(binary);
}
function base64_decode(encoded) {
if (globalThis.Buffer) {
const buffer = globalThis.Buffer.from(encoded, "base64");
return new Uint8Array(buffer);
}
const binary = atob(encoded);
const bytes = new Uint8Array(binary.length);
for (let i = 0; i < binary.length; i++) {
bytes[i] = binary.charCodeAt(i);
}
return bytes;
}
export {
text_encoder as a,
base64_encode as b,
base64_decode as c,
get_relative_path as g,
text_decoder as t
};