vestige/apps
Sam Valladares 5e8a22a427 feat(auteur): Phase 2 — director executes the screenplay (shippable hero)
director.ts: optional shots:ResolvedShot[] in DirectorOptions; per-beat
  flight/dwell timing; framePosition now reads move (push_in/pull_back/crane
  scale standoff) + angle (low=look-up, high=look-down) + standoff; orbit shots
  revolve the camera during dwell; Dutch roll via camera.up; hard/match cuts
  snap (editorial cut). With NO shots the camera is byte-identical to before
  (all values fall back to the existing constants + easeInOutCubic lerp).
MemoryCinema.svelte: build computeSignals + planShotsDeterministic + resolveShots
  on launch, pass shots to the director; onBeat drives storm mode + director's
  note + Act + tension from the shot. New UI: pre-roll DIRECTOR'S PLAN card
  (logline naming real memories), per-beat 'why this shot' note, Act I/II/III
  badge, tension-tinted progress bar, Auteur source badge.

The deterministic auteur ships the hero film with zero LLM. 937 tests + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 00:58:35 -05:00
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dashboard feat(auteur): Phase 2 — director executes the screenplay (shippable hero) 2026-06-22 00:58:35 -05:00