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The cloud now dives inward FOREVER, seamlessly. Two layers ride offset phases of fract(uTime/T): the outer grows pow(λ, phase) toward the camera then snaps back (invisible — inner@1/λ == outer@1); the inner (half-period offset) grows promoted by λ to become the next outer shell, while a fresh inner spawns inside. λ=1.923 (=1/0.52 inner scale) makes the snap mathematically exact. A sin(phase·π) seam cross-fade in rimFactor makes each layer fully transparent at its snap → ZERO pop. Particle-space (not a camera dolly) so it can't clip or fight the camera clamp. Rack-focus tracks the descent. uZoomOn gates it: Act II+ and dream mode dive; beats 0/1 + reduced-motion stay still. Verified: seamless loop, no white-out, no recursion, 937 tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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