vestige/apps/dashboard
Sam Valladares 4163f4fc80 fix(cinema): contain the particle storm on-screen (soft sphere + velocity clamp)
Particles (esp. the unbounded Rössler chaos mode) could fly off-screen. Add a
camera-frame-sized spherical containment field: spring pull-back past the
radius, hard velocity clamp, and a snap-to-shell safety net so no particle can
escape. The sandbox sizes the radius from camera distance + vfov each frame so
the storm reframes as the camera flies. Verified: check + build green.
2026-06-22 00:14:29 -05:00
..
build ci(pages): deploy dashboard to GitHub Pages with subpath-aware base 2026-06-21 17:46:43 -05:00
e2e v2.0.8 Pulse — Reasoning Theater + Pulse Toast + Terrarium + Intel Mac (#44) 2026-04-23 02:21:11 -05:00
src fix(cinema): contain the particle storm on-screen (soft sphere + velocity clamp) 2026-06-22 00:14:29 -05:00
static feat: Vestige v2.0.0 "Cognitive Leap" — 3D dashboard, HyDE search, WebSocket events 2026-02-22 03:07:25 -06:00
.env.example v2.1.2 Honest Memory 2026-05-06 02:22:24 -05:00
package-lock.json Release v2.1.23 Receipt Lock hardening 2026-05-27 19:03:16 -05:00
package.json chore(release): v2.1.27 — External-Source Connectors 2026-06-19 11:10:54 -05:00
playwright.config.ts feat: live memory materialization — nodes spawn in 3D graph in real-time 2026-03-03 14:04:31 -06:00
svelte.config.js ci(pages): deploy dashboard to GitHub Pages with subpath-aware base 2026-06-21 17:46:43 -05:00
tsconfig.json feat: live memory materialization — nodes spawn in 3D graph in real-time 2026-03-03 14:04:31 -06:00
vite.config.ts feat: live memory materialization — nodes spawn in 3D graph in real-time 2026-03-03 14:04:31 -06:00