- Removed vestige-agent and vestige-agent-py from workspace members
(ARC-AGI-3 code, not part of Vestige release — caused CI failure)
- Improved deep_reference reasoning chain: fuller output with arrows on
supersession reasoning, longer primary finding preview, fallback message
when no relations found, boosted relation detection for search results
with high combined_score
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
All sidebar links, mobile nav links, command palette navigation, logo link,
and the graph page "Explore Connections" link now correctly use SvelteKit's
base path. Also fixes favicon.svg and manifest.json paths in app.html.
Fixes: https://github.com/samvallad33/vestige/issues/17
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When memories are created, promoted, deleted, or dreamed via MCP tools,
the 3D graph now shows spectacular live animations:
- Rainbow particle burst + elastic scale-up on MemoryCreated
- Ripple wave cascading to nearby nodes
- Green pulse + node growth on MemoryPromoted
- Implosion + dissolution on MemoryDeleted
- Edge growth animation on ConnectionDiscovered
- Purple cascade on DreamStarted/DreamProgress/DreamCompleted
- FIFO eviction at 50 live nodes to guard performance
Also: graph center defaults to most-connected node, legacy HTML
redirects to SvelteKit dashboard, CSS height chain fix in layout.
Testing: 150 unit tests (vitest), 11 e2e tests (Playwright with
MCP Streamable HTTP client), 22 proof screenshots.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Dashboard v2.1 "Nuclear" upgrade:
- Dark glassmorphism UI system (4-tier glass utilities, ambient orbs, nav glow)
- Graph3D decomposed from 806-line monolith into 10 focused modules
- Custom GLSL shaders (nebula FBM background, chromatic aberration, film grain, vignette)
- Enhanced dream mode with smooth 2s lerped transitions and aurora cycling
- Cognitive pipeline visualizer (7-stage search cascade animation)
- Temporal playback slider (scrub through memory evolution over time)
- Bioluminescent color palette for node types and events
Fix flaky CI test on macOS:
- vector::tests::test_add_and_search used near-identical test vectors (additive phase shift)
- Changed to multiplicative frequency so each seed produces a distinct vector
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>