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feat: dashboard v2.1 glassmorphism + graph decomposition + fix flaky macOS vector test
Dashboard v2.1 "Nuclear" upgrade: - Dark glassmorphism UI system (4-tier glass utilities, ambient orbs, nav glow) - Graph3D decomposed from 806-line monolith into 10 focused modules - Custom GLSL shaders (nebula FBM background, chromatic aberration, film grain, vignette) - Enhanced dream mode with smooth 2s lerped transitions and aurora cycling - Cognitive pipeline visualizer (7-stage search cascade animation) - Temporal playback slider (scrub through memory evolution over time) - Bioluminescent color palette for node types and events Fix flaky CI test on macOS: - vector::tests::test_add_and_search used near-identical test vectors (additive phase shift) - Changed to multiplicative frequency so each seed produces a distinct vector Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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import{s as c,g as l}from"./DnKV7_Y9.js";import{V as o,W as a,X as b,g as p,h as d,Y as g}from"./C9Z4nxhR.js";let s=!1,i=Symbol();function y(e,n,r){const u=r[n]??(r[n]={store:null,source:b(void 0),unsubscribe:a});if(u.store!==e&&!(i in r))if(u.unsubscribe(),u.store=e??null,e==null)u.source.v=void 0,u.unsubscribe=a;else{var t=!0;u.unsubscribe=c(e,f=>{t?u.source.v=f:d(u.source,f)}),t=!1}return e&&i in r?l(e):p(u.source)}function m(){const e={};function n(){o(()=>{for(var r in e)e[r].unsubscribe();g(e,i,{enumerable:!1,value:!0})})}return[e,n]}function N(e){var n=s;try{return s=!1,[e(),s]}finally{s=n}}export{y as a,N as c,m as s};
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