mirror of
https://github.com/samvallad33/vestige.git
synced 2026-05-11 00:32:36 +02:00
feat: dashboard v2.1 glassmorphism + graph decomposition + fix flaky macOS vector test
Dashboard v2.1 "Nuclear" upgrade: - Dark glassmorphism UI system (4-tier glass utilities, ambient orbs, nav glow) - Graph3D decomposed from 806-line monolith into 10 focused modules - Custom GLSL shaders (nebula FBM background, chromatic aberration, film grain, vignette) - Enhanced dream mode with smooth 2s lerped transitions and aurora cycling - Cognitive pipeline visualizer (7-stage search cascade animation) - Temporal playback slider (scrub through memory evolution over time) - Bioluminescent color palette for node types and events Fix flaky CI test on macOS: - vector::tests::test_add_and_search used near-identical test vectors (additive phase shift) - Changed to multiplicative frequency so each seed produces a distinct vector Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
parent
2c1f499a8b
commit
d98cf6136a
241 changed files with 6262 additions and 4884 deletions
1
apps/dashboard/build/_app/immutable/chunks/C2oj68pw.js
Normal file
1
apps/dashboard/build/_app/immutable/chunks/C2oj68pw.js
Normal file
|
|
@ -0,0 +1 @@
|
|||
import{b as T,J as o,a0 as b,E as h,a1 as p,a2 as A,a3 as E,a4 as R,a5 as g,a6 as l}from"./C9Z4nxhR.js";import{B as v}from"./CY4crMrT.js";function S(t,u,_=!1){o&&b();var n=new v(t),c=_?h:0;function i(a,r){if(o){const e=p(t);var s;if(e===A?s=0:e===E?s=!1:s=parseInt(e.substring(1)),a!==s){var f=R();g(f),n.anchor=f,l(!1),n.ensure(a,r),l(!0);return}}n.ensure(a,r)}T(()=>{var a=!1;u((r,s=0)=>{a=!0,i(s,r)}),a||i(!1,null)},c)}export{S as i};
|
||||
Loading…
Add table
Add a link
Reference in a new issue