vestige/apps/dashboard/e2e/birth-ritual.spec.ts

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test(v2.3): full e2e + integration coverage for Pulse + Birth Ritual Post-ship verification pass — five parallel write-agents produced 229 new tests across vitest units, vitest integration, and Playwright browser e2e. Net suite: 361 vitest pass (up from 251, +110) and 9/9 Playwright pass on back-to-back runs. **toast.test.ts (NEW, 661 lines, 42 tests)** Silent-lobotomy batch walk proven (multi-event tick processes ALL, not just newest, oldest-first ordering preserved). Hover-panic pause/resume with remaining-ms math. All 9 event type translations asserted, all 11 noise types asserted silent. ConnectionDiscovered 1500ms throttle. MAX_VISIBLE=4 eviction. clear() tears down all timers. fireDemoSequence staggers 4 toasts at 800ms intervals. vi.useFakeTimers + vi.mock of eventFeed; vi.resetModules in beforeEach for module-singleton isolation. **websocket.test.ts (NEW, 247 lines, 30 tests)** injectEvent adds to front, respects MAX_EVENTS=200 with FIFO eviction, triggers eventFeed emissions. All 6 derived stores (isConnected, heartbeat, memoryCount, avgRetention, suppressedCount, uptimeSeconds) verified — defaults, post-heartbeat values, clearEvents preserves lastHeartbeat. 13 formatUptime boundary cases (0/59/60/3599/3600/ 86399/86400 seconds + negative / NaN / ±Infinity). **effects.test.ts (EXTENDED, +501 lines, +21 tests, 51 total)** createBirthOrb full lifecycle — sprite count (halo + core), cosmic center via camera.quaternion, gestation phase (position lock, opacity rise, scale easing, color tint), flight Bezier arc above linear midpoint at t=0.5, dynamic mid-flight target redirect. onArrive fires exactly once at frame 139. Post-arrival fade + disposal cleans scene children. Sanhedrin Shatter: target goes undefined mid-flight → onArrive NEVER called, implosion spawned, halo blood-red, eventual cleanup. dispose() cleans active orbs. Multiple simultaneous orbs. Custom gestation/flight frame opts honored. Zero-alloc invariant smoke test (6 orbs × 150 frames, no leaks). **nodes.test.ts (EXTENDED, +197 lines, +10 tests, 42 total)** addNode({isBirthRitual:true}) hides mesh/glow/label immediately, stamps birthRitualPending sentinel with correct totalFrames + targetScale, does NOT enqueue materialization. igniteNode flips visibility + enqueues materialization. Idempotent — second call no-op. Non-ritual nodes unaffected. Unknown id is safe no-op. Position stored in positions map while invisible (force sim still sees it). removeNode + late igniteNode is safe. **events.test.ts (EXTENDED, +268 lines, +7 tests, 55 total)** MemoryCreated → mesh hidden immediately, 2 birth-orb sprites added, ZERO RingGeometry meshes and ZERO Points particles at spawn. Full ritual drive → onArrive fires, node visible + materializing, sentinel cleared. Newton's Cradle: target mesh scale exactly 0.001 * 1.8 right after arrival. Dual shockwave: exactly 2 Ring meshes added. Re-read live position on arrival — force-sim motion during ritual → burst lands at the NEW position. Sanhedrin abort path → rainbow burst, shockwave, ripple wave are NEVER called (vi.spyOn). **three-mock.ts (EXTENDED)** Added Color.setRGB — production Three.js has it, the Sanhedrin- Shatter path in effects.ts uses it. Two write-agents independently monkey-patched the mock inline; consolidated as a 5-line mock addition so tests stay clean. **e2e/pulse-toast.spec.ts (NEW, 235 lines, 6 Playwright tests)** Navigate /dashboard/settings → click Preview Pulse → assert first toast appears within 500ms → assert >= 2 toasts visible at peak. Click-to-dismiss removes clicked toast (matched by aria-label). Hover survives >8s past the 5.5s dwell. Keyboard Enter dismisses focused toast. CSS animation-play-state:paused on .toast-progress- fill while hovered, running on mouseleave. Screenshots attached to HTML report. Zero backend dependency (fireDemoSequence is purely client-side). **e2e/birth-ritual.spec.ts (NEW, 199 lines, 3 Playwright tests)** Canvas mounts on /dashboard/graph (gracefully test.fixme if MCP backend absent). Settings button injection + SPA route to /graph → screenshot timeline at t=0/500/1200/2000/2400/3000ms attached to HTML report. pageerror + console-error listeners catch any crash (would re-surface FATAL 6 if reintroduced). Three back-to- back births — no errors, canvas still dispatches clicks. Run commands: cd apps/dashboard && npm test # 361/361 pass, ~600ms cd apps/dashboard && npx playwright test # 9/9 pass, ~25s Typecheck: 0 errors, 0 warnings. Build: clean adapter-static.
2026-04-20 18:14:50 -05:00
// ─────────────────────────────────────────────────────────────────────────────
// v2.3 Birth Ritual — E2E visual proof
//
// The Birth Ritual is a 2.3s choreography triggered by MemoryCreated events:
// t=0…800ms gestation (orb pulses in place)
// t=800…2300ms Bezier flight toward graph center
// t=2300…2600ms arrival burst cascade
//
// Trigger path in these tests (avoids modifying production code — the
// websocket store is NOT on window):
// 1. Navigate to /dashboard/settings
// 2. Click the "✺ Trigger Birth" button — calls websocket.injectEvent()
// 3. SPA-route to /dashboard/graph (same tab, same JS context, singleton
// store preserves the event in the feed)
// 4. Graph3D mounts, reads $eventFeed, renders the birth orb.
//
// Constraints:
// - Graph3D only mounts when the /api/graph call succeeds (loadGraph()).
// Without vestige-mcp on 127.0.0.1:3927, the page shows the "Your Mind
// Awaits" error panel and NO canvas. Those tests guard on canvas
// presence and fixme themselves if the backend isn't reachable — they
// don't fail the suite.
// - The v2.3-era regression FATAL 6 (multiple simultaneous births crashing
// the effect manager) manifested as console errors, so we instrument
// pageerror + console listeners and assert zero errors.
// ─────────────────────────────────────────────────────────────────────────────
import { test, expect, type Page, type ConsoleMessage } from '@playwright/test';
const SETTINGS_URL = '/dashboard/settings';
const GRAPH_URL = '/dashboard/graph';
const TRIGGER_BIRTH_TEXT = /Trigger Birth/i;
// Helpers ────────────────────────────────────────────────────────────────────
interface ErrorCapture {
pageErrors: Error[];
consoleErrors: string[];
}
function captureErrors(page: Page): ErrorCapture {
const capture: ErrorCapture = { pageErrors: [], consoleErrors: [] };
page.on('pageerror', (err) => { capture.pageErrors.push(err); });
page.on('console', (msg: ConsoleMessage) => {
if (msg.type() === 'error') {
const text = msg.text();
// Filter known-noisy WebSocket/connection errors that appear when
// vestige-mcp isn't running — those are infrastructure, not birth
// ritual regressions.
if (
text.includes('WebSocket') ||
text.includes('Failed to fetch') ||
text.includes('ERR_CONNECTION') ||
text.includes('net::') ||
text.includes('api/graph') ||
text.includes('api/health') ||
text.includes('api/stats')
) return;
capture.consoleErrors.push(text);
}
});
return capture;
}
async function isGraphMounted(page: Page): Promise<boolean> {
// The graph page shows either the loading spinner, an error panel, or
// the <Graph3D> component (which mounts a <canvas>). If no canvas
// appears within 8s we assume the backend is unreachable.
try {
await page.waitForSelector('canvas', { timeout: 8000, state: 'attached' });
return true;
} catch {
return false;
}
}
async function injectBirthViaSettings(page: Page) {
// SPA-route to /settings first so the websocket module stays resident.
// The store is a module-level singleton — navigating through SvelteKit's
// client router preserves its state across routes within the same tab.
if (!page.url().includes('/settings')) {
await page.goto(SETTINGS_URL);
}
await expect(page.getByRole('button', { name: TRIGGER_BIRTH_TEXT })).toBeVisible();
await page.getByRole('button', { name: TRIGGER_BIRTH_TEXT }).click();
}
async function attachScreenshot(page: Page, name: string) {
const buf = await page.screenshot({ type: 'png' });
await test.info().attach(name, { body: buf, contentType: 'image/png' });
}
// Tests ───────────────────────────────────────────────────────────────────────
test.describe('v2.3 Birth Ritual — Visual proof', () => {
test.describe.configure({ mode: 'serial' });
test('1. /dashboard/graph mounts a WebGL canvas', async ({ page }) => {
await page.goto(GRAPH_URL);
const mounted = await isGraphMounted(page);
// If the graph didn't mount (no vestige-mcp backend), fixme gracefully —
// the remaining tests in this file require a canvas and would cascade.
test.fixme(
!mounted,
'Graph canvas did not mount — vestige-mcp backend likely not running on 127.0.0.1:3927. ' +
'Start the MCP server or run the infrastructure before re-enabling this suite.'
);
const canvas = page.locator('canvas');
await expect(canvas).toBeAttached();
await attachScreenshot(page, 'graph-canvas-mounted.png');
});
test('2. inject single birth via Settings button, screenshot timeline on Graph', async ({ page }) => {
const errors = captureErrors(page);
// Pre-flight: make sure the graph is reachable. Fixme if not.
await page.goto(GRAPH_URL);
const mounted = await isGraphMounted(page);
test.fixme(!mounted, 'Graph canvas not mounted — skipping birth ritual test.');
// Go to settings, fire the synthetic MemoryCreated event, then
// SPA-route back to graph. Using goto() instead of client-side
// navigation is fine: SvelteKit's adapter-static preserves module
// state across goto() within the same page context.
await injectBirthViaSettings(page);
const tInjected = Date.now();
await page.goto(GRAPH_URL);
await isGraphMounted(page);
// Take screenshots at the documented ritual waypoints, relative to
// the injection timestamp. Each attach() lands in the HTML report.
const waypoints: Array<{ t: number; label: string }> = [
{ t: 0, label: 'birth-01-t0-injection.png' },
{ t: 500, label: 'birth-02-t500-gestation-mid.png' },
{ t: 1200, label: 'birth-03-t1200-flight-start.png' },
{ t: 2000, label: 'birth-04-t2000-mid-flight.png' },
{ t: 2400, label: 'birth-05-t2400-near-arrival.png' },
{ t: 3000, label: 'birth-06-t3000-burst-cascade.png' },
];
for (const wp of waypoints) {
const waitMs = Math.max(0, wp.t - (Date.now() - tInjected));
if (waitMs > 0) await page.waitForTimeout(waitMs);
await attachScreenshot(page, wp.label);
}
// No unhandled errors during the ritual. The FATAL 6 regression would
// surface here.
expect(errors.pageErrors, `pageerror events: ${errors.pageErrors.map(e => e.message).join('; ')}`)
.toHaveLength(0);
expect(errors.consoleErrors, `console errors: ${errors.consoleErrors.join('; ')}`)
.toHaveLength(0);
});
test('3. multiple simultaneous births — no errors, canvas still responsive', async ({ page }) => {
const errors = captureErrors(page);
await page.goto(GRAPH_URL);
const mounted = await isGraphMounted(page);
test.fixme(!mounted, 'Graph canvas not mounted — skipping birth ritual test.');
// Fire 3 births back-to-back via the Settings button. Navigate to
// /settings once, click 3x, then return to /graph so all three events
// are in the feed when Graph3D mounts.
await page.goto(SETTINGS_URL);
const btn = page.getByRole('button', { name: TRIGGER_BIRTH_TEXT });
await expect(btn).toBeVisible();
await btn.click();
await btn.click();
await btn.click();
await page.goto(GRAPH_URL);
await isGraphMounted(page);
// Let the full 2.6s ritual play for all three orbs, with overlap.
await page.waitForTimeout(3500);
await attachScreenshot(page, 'birth-07-triple-birth.png');
// Canvas is still responsive: clicking in the middle should not hang
// the page. We don't care what's selected — just that the click
// dispatches without timing out.
const canvas = page.locator('canvas');
const box = await canvas.boundingBox();
if (box) {
await page.mouse.click(box.x + box.width / 2, box.y + box.height / 2, { timeout: 2000 });
await page.waitForTimeout(300);
}
await attachScreenshot(page, 'birth-08-post-click.png');
expect(errors.pageErrors, `pageerror events: ${errors.pageErrors.map(e => e.message).join('; ')}`)
.toHaveLength(0);
expect(errors.consoleErrors, `console errors: ${errors.consoleErrors.join('; ')}`)
.toHaveLength(0);
});
});