mirror of
https://github.com/trustgraph-ai/trustgraph.git
synced 2026-07-01 09:29:38 +02:00
597 lines
21 KiB
TypeScript
597 lines
21 KiB
TypeScript
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import { useEffect, useRef, useCallback, useState, MouseEvent } from "react";
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import type { DomainKey, Entity, GraphNode, OntologyType, Relationship } from "../../types";
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import { ZoomControls } from "./ZoomControls";
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import { border } from "../../theme";
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interface GraphCanvasProps {
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entities: Entity[];
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relationships: Relationship[];
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ontology: OntologyType;
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highlightedEntities: string[];
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onNodeClick: (node: GraphNode) => void;
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activeFilter: DomainKey | null;
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}
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const SETTLE_TIME = 10000; // 10 seconds until nodes settle
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const FRAME_INTERVAL = 1000 / 30; // 30fps
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export function GraphCanvas({ entities, relationships, ontology, highlightedEntities, onNodeClick, activeFilter }: GraphCanvasProps) {
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const containerRef = useRef<HTMLDivElement>(null);
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const staticCanvasRef = useRef<HTMLCanvasElement>(null);
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const nodesCanvasRef = useRef<HTMLCanvasElement>(null);
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const edgesCanvasRef = useRef<HTMLCanvasElement>(null);
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const nodesRef = useRef<GraphNode[]>([]);
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const animRef = useRef<number>(0);
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const hoveredRef = useRef<string | null>(null);
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const settledRef = useRef<boolean>(false);
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const startTimeRef = useRef<number>(0);
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const timeRef = useRef<number>(0);
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const lastFrameTimeRef = useRef<number>(0);
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// Store view state in refs to avoid triggering resets
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const highlightedRef = useRef<string[]>(highlightedEntities);
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const activeFilterRef = useRef<DomainKey | null>(activeFilter);
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const relationshipsRef = useRef<Relationship[]>(relationships);
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const ontologyRef = useRef<OntologyType>(ontology);
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const [hovered, setHovered] = useState<string | null>(null);
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const [containerSize, setContainerSize] = useState({ width: 0, height: 0 });
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// Zoom and pan state
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const [zoom, setZoom] = useState(1);
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const [pan, setPan] = useState({ x: 0, y: 0 });
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const zoomRef = useRef(1);
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const panRef = useRef({ x: 0, y: 0 });
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const isPanningRef = useRef(false);
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const lastPanPosRef = useRef({ x: 0, y: 0 });
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// Keep zoom/pan refs in sync
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zoomRef.current = zoom;
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panRef.current = pan;
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// Keep refs in sync with props
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useEffect(() => {
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highlightedRef.current = highlightedEntities;
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}, [highlightedEntities]);
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useEffect(() => {
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activeFilterRef.current = activeFilter;
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}, [activeFilter]);
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useEffect(() => {
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relationshipsRef.current = relationships;
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}, [relationships]);
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useEffect(() => {
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ontologyRef.current = ontology;
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}, [ontology]);
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// Track container size changes
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useEffect(() => {
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const container = containerRef.current;
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if (!container) return;
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const resizeObserver = new ResizeObserver((entries) => {
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const entry = entries[0];
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if (entry) {
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setContainerSize({
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width: entry.contentRect.width,
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height: entry.contentRect.height,
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});
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}
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});
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resizeObserver.observe(container);
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return () => resizeObserver.disconnect();
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}, []);
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// Draw static layer (grid + domain labels)
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const drawStaticLayer = useCallback((ctx: CanvasRenderingContext2D, canvas: HTMLCanvasElement, domainPositions: Record<DomainKey, { x: number; y: number }>) => {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Grid stays fixed (no transform)
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ctx.strokeStyle = border.grid;
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ctx.lineWidth = 1;
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for (let x = 0; x < canvas.width; x += 60) {
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ctx.beginPath(); ctx.moveTo(x, 0); ctx.lineTo(x, canvas.height); ctx.stroke();
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}
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for (let y = 0; y < canvas.height; y += 60) {
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ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(canvas.width, y); ctx.stroke();
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}
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// Domain labels with zoom/pan transform
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ctx.save();
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ctx.translate(panRef.current.x, panRef.current.y);
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ctx.scale(zoomRef.current, zoomRef.current);
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const currentOntology = ontologyRef.current;
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(Object.entries(domainPositions) as [DomainKey, { x: number; y: number }][]).forEach(([domain, pos]) => {
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const data = currentOntology[domain];
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ctx.font = "bold 22px 'IBM Plex Mono', monospace";
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ctx.fillStyle = data.color + "44";
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ctx.textAlign = "center";
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ctx.fillText(data.label.toUpperCase(), pos.x, pos.y - Math.min(canvas.width, canvas.height) * 0.14);
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});
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ctx.restore();
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}, []);
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// Draw nodes layer - reads from refs
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const drawNodesLayer = useCallback((ctx: CanvasRenderingContext2D, canvas: HTMLCanvasElement, time: number) => {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Apply zoom/pan transform
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ctx.save();
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ctx.translate(panRef.current.x, panRef.current.y);
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ctx.scale(zoomRef.current, zoomRef.current);
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const nodes = nodesRef.current;
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const settled = settledRef.current;
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const highlighted = highlightedRef.current;
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const filter = activeFilterRef.current;
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const rels = relationshipsRef.current;
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nodes.forEach((node) => {
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const isHighlighted = highlighted && highlighted.includes(node.id);
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const isHovered = hoveredRef.current === node.id;
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const isDimmed = highlighted && highlighted.length > 0 && !isHighlighted;
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const isFiltered = filter && node.domain !== filter && !rels.some(
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r => r.domain.includes(filter) && (r.from === node.id || r.to === node.id)
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);
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const alpha = isFiltered ? 0.15 : isDimmed ? 0.3 : 1;
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const r = isHighlighted || isHovered ? node.r * 1.4 : node.r;
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const pulseR = isHighlighted && !settled ? Math.sin(time * 3) * 3 : 0;
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// Glow
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if ((isHighlighted || isHovered) && !isFiltered) {
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ctx.beginPath();
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ctx.arc(node.x, node.y, r + 12 + pulseR, 0, Math.PI * 2);
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const grd = ctx.createRadialGradient(node.x, node.y, r, node.x, node.y, r + 12 + pulseR);
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grd.addColorStop(0, node.glow);
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grd.addColorStop(1, "rgba(0,0,0,0)");
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ctx.fillStyle = grd;
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ctx.fill();
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}
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// Node circle
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ctx.beginPath();
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ctx.arc(node.x, node.y, r, 0, Math.PI * 2);
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ctx.fillStyle = node.color + Math.round(alpha * 255 * 0.2).toString(16).padStart(2, "0");
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ctx.fill();
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ctx.strokeStyle = node.color + Math.round(alpha * 255).toString(16).padStart(2, "0");
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ctx.lineWidth = isHighlighted ? 2.5 : 1.5;
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ctx.stroke();
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// Label
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ctx.font = `${isHighlighted ? "bold " : ""}${isHovered ? 17 : 14}px 'IBM Plex Sans', sans-serif`;
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ctx.fillStyle = `rgba(255,255,255,${alpha * (isHighlighted ? 1 : 0.75)})`;
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ctx.textAlign = "center";
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ctx.fillText(node.label, node.x, node.y + r + 18);
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// Update node positions (spring physics + drift) - only if not settled
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if (!settled) {
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node.x += (node.targetX - node.x) * 0.02;
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node.y += (node.targetY - node.y) * 0.02;
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node.x += Math.sin(time + node.targetX * 0.01) * 0.3;
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node.y += Math.cos(time + node.targetY * 0.01) * 0.3;
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}
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});
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ctx.restore();
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}, []);
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// Draw edges layer - reads from refs
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const drawEdgesLayer = useCallback((ctx: CanvasRenderingContext2D, canvas: HTMLCanvasElement, time: number) => {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Apply zoom/pan transform
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ctx.save();
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ctx.translate(panRef.current.x, panRef.current.y);
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ctx.scale(zoomRef.current, zoomRef.current);
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const nodes = nodesRef.current;
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const highlighted = highlightedRef.current;
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const filter = activeFilterRef.current;
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const rels = relationshipsRef.current;
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const filteredRels = filter
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? rels.filter((r) => r.domain.includes(filter))
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: rels;
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filteredRels.forEach((rel) => {
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const fromNode = nodes.find((n) => n.id === rel.from);
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const toNode = nodes.find((n) => n.id === rel.to);
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if (!fromNode || !toNode) return;
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const isHighlighted =
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highlighted &&
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highlighted.includes(rel.from) &&
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highlighted.includes(rel.to);
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const baseAlpha = isHighlighted ? 0.7 : 0.12;
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const pulse = isHighlighted ? Math.sin(time * 4) * 0.15 + 0.15 : 0;
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ctx.beginPath();
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ctx.moveTo(fromNode.x, fromNode.y);
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// Curved edges
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const mx = (fromNode.x + toNode.x) / 2 + (fromNode.y - toNode.y) * 0.1;
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const my = (fromNode.y + toNode.y) / 2 + (toNode.x - fromNode.x) * 0.1;
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ctx.quadraticCurveTo(mx, my, toNode.x, toNode.y);
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const gradient = ctx.createLinearGradient(fromNode.x, fromNode.y, toNode.x, toNode.y);
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gradient.addColorStop(0, fromNode.color + Math.round((baseAlpha + pulse) * 255).toString(16).padStart(2, "0"));
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gradient.addColorStop(1, toNode.color + Math.round((baseAlpha + pulse) * 255).toString(16).padStart(2, "0"));
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ctx.strokeStyle = gradient;
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ctx.lineWidth = isHighlighted ? 3 : 1.5;
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ctx.stroke();
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// Animated particles on highlighted edges
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if (isHighlighted) {
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const t = (time * 2) % 1;
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const px = (1 - t) * (1 - t) * fromNode.x + 2 * (1 - t) * t * mx + t * t * toNode.x;
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const py = (1 - t) * (1 - t) * fromNode.y + 2 * (1 - t) * t * my + t * t * toNode.y;
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ctx.beginPath();
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ctx.arc(px, py, 3, 0, Math.PI * 2);
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ctx.fillStyle = "#fff";
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ctx.fill();
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}
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});
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ctx.restore();
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}, []);
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// Animation loop function - separate from setup
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const runAnimation = useCallback(() => {
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const nodesCanvas = nodesCanvasRef.current;
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const edgesCanvas = edgesCanvasRef.current;
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const nodesCtx = nodesCanvas?.getContext("2d");
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const edgesCtx = edgesCanvas?.getContext("2d");
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if (!nodesCtx || !nodesCanvas || !edgesCtx || !edgesCanvas) return;
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// Capture validated references for the closure
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const validNodesCtx = nodesCtx;
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const validNodesCanvas = nodesCanvas;
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const validEdgesCtx = edgesCtx;
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const validEdgesCanvas = edgesCanvas;
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function animate(currentTime: number) {
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// Throttle to target fps
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if (currentTime - lastFrameTimeRef.current < FRAME_INTERVAL) {
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animRef.current = requestAnimationFrame(animate);
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return;
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}
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lastFrameTimeRef.current = currentTime;
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timeRef.current += 0.01;
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// Check if we should settle
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if (!settledRef.current && currentTime - startTimeRef.current > SETTLE_TIME) {
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settledRef.current = true;
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}
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const hasHighlights = highlightedRef.current && highlightedRef.current.length > 0;
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const isSettled = settledRef.current;
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// Draw edges layer
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drawEdgesLayer(validEdgesCtx, validEdgesCanvas, timeRef.current);
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// Draw nodes layer
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if (!isSettled || hasHighlights || hoveredRef.current) {
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drawNodesLayer(validNodesCtx, validNodesCanvas, timeRef.current);
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}
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// Continue animation if not settled, or if there are highlights
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if (!isSettled || hasHighlights) {
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animRef.current = requestAnimationFrame(animate);
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} else {
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// Settled with no highlights - do one final draw and stop
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drawNodesLayer(validNodesCtx, validNodesCanvas, timeRef.current);
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drawEdgesLayer(validEdgesCtx, validEdgesCanvas, timeRef.current);
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animRef.current = 0;
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}
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}
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animRef.current = requestAnimationFrame(animate);
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}, [drawNodesLayer, drawEdgesLayer]);
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// Main setup - only runs when data or size changes
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useEffect(() => {
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const staticCanvas = staticCanvasRef.current;
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const nodesCanvas = nodesCanvasRef.current;
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const edgesCanvas = edgesCanvasRef.current;
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if (!staticCanvas || !nodesCanvas || !edgesCanvas || containerSize.width === 0) return;
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// Cancel any existing animation
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if (animRef.current) {
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cancelAnimationFrame(animRef.current);
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animRef.current = 0;
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}
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// Setup all canvases
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[staticCanvas, nodesCanvas, edgesCanvas].forEach(canvas => {
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canvas.width = containerSize.width * 2;
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canvas.height = containerSize.height * 2;
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canvas.style.width = containerSize.width + "px";
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canvas.style.height = containerSize.height + "px";
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});
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const cx = staticCanvas.width / 2;
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const cy = staticCanvas.height / 2;
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// Position nodes in domain clusters
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const domainKeys = Object.keys(ontology);
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const domainPositions: Record<DomainKey, { x: number; y: number }> = {};
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domainKeys.forEach((domain, i) => {
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const angle = (Math.PI * 2 * i) / domainKeys.length - Math.PI / 2;
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const radius = Math.min(cx, cy) * 0.45;
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domainPositions[domain] = {
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x: cx + Math.cos(angle) * radius,
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y: cy + Math.sin(angle) * radius,
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};
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});
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nodesRef.current = entities.map((e) => {
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const dp = domainPositions[e.domain];
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const subIdx = ontology[e.domain].subclasses.findIndex((s) => s.id === e.id);
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const total = ontology[e.domain].subclasses.length;
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const angle = ((Math.PI * 2) / total) * subIdx - Math.PI / 2;
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const radius = Math.min(staticCanvas.width, staticCanvas.height) * 0.1;
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return {
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...e,
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x: dp.x + Math.cos(angle) * radius,
|
||
|
|
y: dp.y + Math.sin(angle) * radius,
|
||
|
|
vx: 0,
|
||
|
|
vy: 0,
|
||
|
|
targetX: dp.x + Math.cos(angle) * radius,
|
||
|
|
targetY: dp.y + Math.sin(angle) * radius,
|
||
|
|
r: 18,
|
||
|
|
};
|
||
|
|
});
|
||
|
|
|
||
|
|
const staticCtx = staticCanvas.getContext("2d");
|
||
|
|
if (!staticCtx) return;
|
||
|
|
|
||
|
|
// Draw static layer once
|
||
|
|
drawStaticLayer(staticCtx, staticCanvas, domainPositions);
|
||
|
|
|
||
|
|
// Reset animation state
|
||
|
|
settledRef.current = false;
|
||
|
|
startTimeRef.current = performance.now();
|
||
|
|
timeRef.current = 0;
|
||
|
|
lastFrameTimeRef.current = 0;
|
||
|
|
|
||
|
|
// Start animation
|
||
|
|
runAnimation();
|
||
|
|
|
||
|
|
return () => {
|
||
|
|
if (animRef.current) {
|
||
|
|
cancelAnimationFrame(animRef.current);
|
||
|
|
animRef.current = 0;
|
||
|
|
}
|
||
|
|
};
|
||
|
|
}, [entities, ontology, containerSize, drawStaticLayer, runAnimation]);
|
||
|
|
|
||
|
|
// Restart animation when highlights change (without resetting positions)
|
||
|
|
useEffect(() => {
|
||
|
|
const hasHighlights = highlightedEntities && highlightedEntities.length > 0;
|
||
|
|
|
||
|
|
// If we have highlights and animation isn't running, restart it
|
||
|
|
if (hasHighlights && animRef.current === 0) {
|
||
|
|
runAnimation();
|
||
|
|
}
|
||
|
|
}, [highlightedEntities, runAnimation]);
|
||
|
|
|
||
|
|
// Redraw on filter change (without resetting)
|
||
|
|
useEffect(() => {
|
||
|
|
const nodesCanvas = nodesCanvasRef.current;
|
||
|
|
const edgesCanvas = edgesCanvasRef.current;
|
||
|
|
const nodesCtx = nodesCanvas?.getContext("2d");
|
||
|
|
const edgesCtx = edgesCanvas?.getContext("2d");
|
||
|
|
|
||
|
|
if (nodesCtx && nodesCanvas && edgesCtx && edgesCanvas && settledRef.current && animRef.current === 0) {
|
||
|
|
drawNodesLayer(nodesCtx, nodesCanvas, timeRef.current);
|
||
|
|
drawEdgesLayer(edgesCtx, edgesCanvas, timeRef.current);
|
||
|
|
}
|
||
|
|
}, [activeFilter, drawNodesLayer, drawEdgesLayer]);
|
||
|
|
|
||
|
|
const handleMouseMove = useCallback((e: MouseEvent<HTMLCanvasElement>) => {
|
||
|
|
// Handle panning first
|
||
|
|
if (isPanningRef.current) {
|
||
|
|
const dx = (e.clientX - lastPanPosRef.current.x) * 2;
|
||
|
|
const dy = (e.clientY - lastPanPosRef.current.y) * 2;
|
||
|
|
lastPanPosRef.current = { x: e.clientX, y: e.clientY };
|
||
|
|
setPan(p => ({ x: p.x + dx, y: p.y + dy }));
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
const canvas = nodesCanvasRef.current;
|
||
|
|
if (!canvas) return;
|
||
|
|
const rect = canvas.getBoundingClientRect();
|
||
|
|
|
||
|
|
// Transform screen coordinates to world coordinates (accounting for zoom/pan)
|
||
|
|
const screenX = (e.clientX - rect.left) * 2;
|
||
|
|
const screenY = (e.clientY - rect.top) * 2;
|
||
|
|
const x = (screenX - panRef.current.x) / zoomRef.current;
|
||
|
|
const y = (screenY - panRef.current.y) / zoomRef.current;
|
||
|
|
|
||
|
|
const nodes = nodesRef.current;
|
||
|
|
let found: string | null = null;
|
||
|
|
for (const node of nodes) {
|
||
|
|
const dx = node.x - x;
|
||
|
|
const dy = node.y - y;
|
||
|
|
if (Math.sqrt(dx * dx + dy * dy) < node.r * 1.5) {
|
||
|
|
found = node.id;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
const wasHovered = hoveredRef.current;
|
||
|
|
hoveredRef.current = found;
|
||
|
|
setHovered(found);
|
||
|
|
canvas.style.cursor = isPanningRef.current ? "grabbing" : (found ? "pointer" : "default");
|
||
|
|
|
||
|
|
// Redraw if hover state changed and we're settled
|
||
|
|
if (wasHovered !== found && settledRef.current) {
|
||
|
|
const nodesCanvas = nodesCanvasRef.current;
|
||
|
|
const edgesCanvas = edgesCanvasRef.current;
|
||
|
|
const nodesCtx = nodesCanvas?.getContext("2d");
|
||
|
|
const edgesCtx = edgesCanvas?.getContext("2d");
|
||
|
|
|
||
|
|
if (nodesCtx && nodesCanvas && edgesCtx && edgesCanvas) {
|
||
|
|
drawNodesLayer(nodesCtx, nodesCanvas, timeRef.current);
|
||
|
|
drawEdgesLayer(edgesCtx, edgesCanvas, timeRef.current);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}, [drawNodesLayer, drawEdgesLayer]);
|
||
|
|
|
||
|
|
const handleClick = useCallback((e: MouseEvent<HTMLCanvasElement>) => {
|
||
|
|
// Don't trigger click if we were panning
|
||
|
|
if (e.shiftKey) return;
|
||
|
|
if (hoveredRef.current && onNodeClick) {
|
||
|
|
const node = nodesRef.current.find((n) => n.id === hoveredRef.current);
|
||
|
|
if (node) onNodeClick(node);
|
||
|
|
}
|
||
|
|
}, [onNodeClick]);
|
||
|
|
|
||
|
|
// Redraw all layers (used when zoom/pan changes)
|
||
|
|
const redrawAllLayers = useCallback(() => {
|
||
|
|
const staticCanvas = staticCanvasRef.current;
|
||
|
|
const nodesCanvas = nodesCanvasRef.current;
|
||
|
|
const edgesCanvas = edgesCanvasRef.current;
|
||
|
|
const staticCtx = staticCanvas?.getContext("2d");
|
||
|
|
const nodesCtx = nodesCanvas?.getContext("2d");
|
||
|
|
const edgesCtx = edgesCanvas?.getContext("2d");
|
||
|
|
|
||
|
|
if (!staticCtx || !staticCanvas || !nodesCtx || !nodesCanvas || !edgesCtx || !edgesCanvas) return;
|
||
|
|
|
||
|
|
// Recalculate domain positions for static layer redraw
|
||
|
|
const cx = staticCanvas.width / 2;
|
||
|
|
const cy = staticCanvas.height / 2;
|
||
|
|
const domainKeys = Object.keys(ontologyRef.current);
|
||
|
|
const domainPositions: Record<DomainKey, { x: number; y: number }> = {};
|
||
|
|
domainKeys.forEach((domain, i) => {
|
||
|
|
const angle = (Math.PI * 2 * i) / domainKeys.length - Math.PI / 2;
|
||
|
|
const radius = Math.min(cx, cy) * 0.45;
|
||
|
|
domainPositions[domain] = {
|
||
|
|
x: cx + Math.cos(angle) * radius,
|
||
|
|
y: cy + Math.sin(angle) * radius,
|
||
|
|
};
|
||
|
|
});
|
||
|
|
|
||
|
|
drawStaticLayer(staticCtx, staticCanvas, domainPositions);
|
||
|
|
drawEdgesLayer(edgesCtx, edgesCanvas, timeRef.current);
|
||
|
|
drawNodesLayer(nodesCtx, nodesCanvas, timeRef.current);
|
||
|
|
}, [drawStaticLayer, drawEdgesLayer, drawNodesLayer]);
|
||
|
|
|
||
|
|
// Zoom handler - zoom towards cursor position
|
||
|
|
const handleWheel = useCallback((e: React.WheelEvent) => {
|
||
|
|
e.preventDefault();
|
||
|
|
const delta = e.deltaY > 0 ? 0.9 : 1.1;
|
||
|
|
const newZoom = Math.min(4, Math.max(0.25, zoomRef.current * delta));
|
||
|
|
|
||
|
|
const canvas = nodesCanvasRef.current;
|
||
|
|
if (!canvas) return;
|
||
|
|
const rect = canvas.getBoundingClientRect();
|
||
|
|
const cursorX = (e.clientX - rect.left) * 2; // Account for 2x canvas scaling
|
||
|
|
const cursorY = (e.clientY - rect.top) * 2;
|
||
|
|
|
||
|
|
// Adjust pan to zoom towards cursor
|
||
|
|
const zoomRatio = newZoom / zoomRef.current;
|
||
|
|
const newPanX = cursorX - (cursorX - panRef.current.x) * zoomRatio;
|
||
|
|
const newPanY = cursorY - (cursorY - panRef.current.y) * zoomRatio;
|
||
|
|
|
||
|
|
setZoom(newZoom);
|
||
|
|
setPan({ x: newPanX, y: newPanY });
|
||
|
|
}, []);
|
||
|
|
|
||
|
|
// Pan handlers
|
||
|
|
const handleMouseDown = useCallback((e: MouseEvent<HTMLCanvasElement>) => {
|
||
|
|
if (e.button === 1 || (e.button === 0 && e.shiftKey)) {
|
||
|
|
e.preventDefault();
|
||
|
|
isPanningRef.current = true;
|
||
|
|
lastPanPosRef.current = { x: e.clientX, y: e.clientY };
|
||
|
|
}
|
||
|
|
}, []);
|
||
|
|
|
||
|
|
const handleMouseUp = useCallback(() => {
|
||
|
|
isPanningRef.current = false;
|
||
|
|
}, []);
|
||
|
|
|
||
|
|
// Reset zoom/pan
|
||
|
|
const handleResetView = useCallback(() => {
|
||
|
|
setZoom(1);
|
||
|
|
setPan({ x: 0, y: 0 });
|
||
|
|
}, []);
|
||
|
|
|
||
|
|
// Redraw when zoom/pan changes
|
||
|
|
useEffect(() => {
|
||
|
|
if (containerSize.width > 0) {
|
||
|
|
redrawAllLayers();
|
||
|
|
}
|
||
|
|
}, [zoom, pan, containerSize, redrawAllLayers]);
|
||
|
|
|
||
|
|
const canvasStyle: React.CSSProperties = {
|
||
|
|
position: "absolute",
|
||
|
|
top: 0,
|
||
|
|
left: 0,
|
||
|
|
width: "100%",
|
||
|
|
height: "100%",
|
||
|
|
};
|
||
|
|
|
||
|
|
return (
|
||
|
|
<div
|
||
|
|
ref={containerRef}
|
||
|
|
style={{ position: "relative", width: "100%", height: "100%", overflow: "hidden" }}
|
||
|
|
onMouseUp={handleMouseUp}
|
||
|
|
onMouseLeave={handleMouseUp}
|
||
|
|
>
|
||
|
|
{/* Layer 1: Static (grid + domain labels) */}
|
||
|
|
<canvas ref={staticCanvasRef} style={canvasStyle} />
|
||
|
|
{/* Layer 2: Edges */}
|
||
|
|
<canvas ref={edgesCanvasRef} style={canvasStyle} />
|
||
|
|
{/* Layer 3: Nodes (on top for interaction) */}
|
||
|
|
<canvas
|
||
|
|
ref={nodesCanvasRef}
|
||
|
|
onMouseMove={handleMouseMove}
|
||
|
|
onMouseDown={handleMouseDown}
|
||
|
|
onClick={handleClick}
|
||
|
|
onWheel={handleWheel}
|
||
|
|
style={canvasStyle}
|
||
|
|
/>
|
||
|
|
|
||
|
|
<ZoomControls
|
||
|
|
zoom={zoom}
|
||
|
|
onZoomIn={() => setZoom(z => Math.min(4, z * 1.2))}
|
||
|
|
onZoomOut={() => setZoom(z => Math.max(0.25, z / 1.2))}
|
||
|
|
onReset={handleResetView}
|
||
|
|
/>
|
||
|
|
|
||
|
|
{/* Tooltip */}
|
||
|
|
{hovered && (() => {
|
||
|
|
const node = nodesRef.current.find((n) => n.id === hovered);
|
||
|
|
if (!node) return null;
|
||
|
|
// Transform node position to screen coordinates
|
||
|
|
const sx = (node.x * zoomRef.current + panRef.current.x) / 2;
|
||
|
|
const sy = (node.y * zoomRef.current + panRef.current.y) / 2;
|
||
|
|
return (
|
||
|
|
<div style={{
|
||
|
|
position: "absolute", left: sx + 20, top: sy - 20,
|
||
|
|
background: "rgba(15,15,20,0.95)", border: `1px solid ${node.color}44`,
|
||
|
|
borderRadius: 8, padding: "10px 14px", pointerEvents: "none",
|
||
|
|
backdropFilter: "blur(12px)", zIndex: 10, minWidth: 180,
|
||
|
|
}}>
|
||
|
|
<div style={{ color: node.color, fontWeight: 700, fontSize: 13, fontFamily: "'IBM Plex Mono', monospace" }}>
|
||
|
|
{node.icon} {node.label}
|
||
|
|
</div>
|
||
|
|
<div style={{ color: "#888", fontSize: 11, marginTop: 4, fontFamily: "'IBM Plex Mono', monospace" }}>
|
||
|
|
{Object.entries(node.props || {}).map(([k, v]) => (
|
||
|
|
<div key={k}><span style={{ color: "#666" }}>{k}:</span> <span style={{ color: "#ccc" }}>{String(v)}</span></div>
|
||
|
|
))}
|
||
|
|
</div>
|
||
|
|
</div>
|
||
|
|
);
|
||
|
|
})()}
|
||
|
|
</div>
|
||
|
|
);
|
||
|
|
}
|