import { Database } from "bun:sqlite"; Database.setCustomSQLite("/usr/local/opt/sqlite3/lib/libsqlite3.dylib"); const db = new Database(":memory:"); //sqliteVec.load(db); db.loadExtension("../../dist/vec0"); const { sqlite_version, vec_version } = db .prepare( "select sqlite_version() as sqlite_version, vec_version() as vec_version;" ) .get(); console.log(`sqlite_version=${sqlite_version}, vec_version=${vec_version}`); const items = [ [1, [0.1, 0.1, 0.1, 0.1]], [2, [0.2, 0.2, 0.2, 0.2]], [3, [0.3, 0.3, 0.3, 0.3]], [4, [0.4, 0.4, 0.4, 0.4]], [5, [0.5, 0.5, 0.5, 0.5]], ]; const query = [0.3, 0.3, 0.3, 0.3]; db.exec("CREATE VIRTUAL TABLE vec_items USING vec0(embedding float[4])"); const insertStmt = db.prepare( "INSERT INTO vec_items(rowid, embedding) VALUES (?, vec_f32(?))" ); const insertVectors = db.transaction((items) => { for (const [id, vector] of items) { insertStmt.run(BigInt(id), new Float32Array(vector)); } }); insertVectors(items); const rows = db .prepare( ` SELECT rowid, distance FROM vec_items WHERE embedding MATCH ? ORDER BY distance LIMIT 3 ` ) .all(new Float32Array(query)); console.log(rows);