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TurnRuntime now publishes every turn's events (durable ones tagged with their 1-based file offset, deltas without) to an injected TurnEventHub, regardless of who started the turn. Main forwards durable events to all windows on one turns:events channel; the renderer's new useTurn(turnId) hook joins live turns gap/duplicate-free via the offset protocol. The sub-agent card drops its 1s polling for push updates, and the nine per-channel window fan-out loops collapse into one broadcastToWindows. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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