Path pass over turn-runtime-design.md, session-design.md,
VIDEO_MODE.md, and LIVE_NOTE.md: every source pointer updated to the
runtime/ layout, the turn doc's suggested-module-layout section (§28)
refreshed to the real tree (it predated the event hub, bridges, and
composer), and the session doc's §14 layout fixed including its old
§11/§14 contradiction about where the headless runner lives.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Findings from a fresh post-refactor review. The turn-runtime bridges
imported convertFromMessages and getToolPermissionMetadata from
agents/runtime.ts — the legacy engine file — making it undeletable;
both move to neutral modules (agents/message-encoding.ts,
agents/permission-metadata.ts) that both engines now share. The
abort registry, used by the live tool registry, moves out of the
legacy runs/ cluster into turns/. Dead surface goes: the zero-consumer
CopilotInstructions, skillCatalog, RunLogger, and MappedToolCall
exports are deleted, mapAgentTool/StreamStepMessageBuilder become
module-private, and the mid-file import scar from the composer
extraction is hoisted.
Three review fixes ride along: ITurnEventBus gains
subscribe/subscribeAll so consumers stop resolving the concrete hub;
skill carry-forward becomes its own registry trait instead of
overloading workspaceContext; and connection checks (slack/composio/
code-mode/google) collapse into one shared connections.ts consumed by
both skill availability and the copilot prompt blocks — plus stale
doc pointers (VIDEO_MODE.md to moved prompt text, CLAUDE.md's dangling
AGENTS.md reference).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A mute button on both call surfaces (full-screen call and floating
popout) that pauses everything going to the assistant while keeping the
call alive — for stepping away to talk to someone in the room without
ending and restarting the call.
- Mic audio stops reaching Deepgram (user mute OR'd into the existing
thinking/speaking setPaused; KeepAlives keep the socket warm so
unmute is instant)
- Camera/screen frames stop being sampled (new setCapturePaused in
useVideoMode); collectFrames() returns nothing while muted, so typed
messages during a mute carry no frames either
- Devices stay acquired for instant resume; mute resets at call
start/end; assistant output is unaffected (Stop handles that)
- Honest UI: "Muted" status chip replaces the green "Listening" pulse,
muted badge on the user tile, pill's share badge flips to "Sharing
paused"; new toggle-mic popout action + micMuted in popout state
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>