Alongside BotD and FingerprintJS, the detector e2e now runs two more FOSS
client-side detectors against the binary, vendored and served from localhost so it
stays offline on CI. fpscanner: assert its engine-agnostic bot rules (webdriver/
selenium/bot-UA/platform/timezone/language) are clean. CreepJS (the Firefox-aware
one): runs fully offline via window.Fingerprint with every non-loopback request
aborted, asserting headlessRating==0 and no JS-proxy stealth tell. The Chrome-only
and GPU-sensitive signals are logged, not asserted, so a software-WebGL CI host
doesn't false-red. Validated against firefox-10: full e2e 130 green.
Instead of only our hand-rolled signal checks, load the actual MIT detection
libraries against the patched binary and assert it isn't flagged:
- BotD (the client-side bot detector FingerprintJS Pro itself uses): detect()
must return bot=false (no automation/headless tell).
- FingerprintJS OSS: visitorId present and stable across two fresh launches
with the same seed (drift = per-session entropy = a bot tell).
Hermetic: the libs are vendored (tests/vendor/, pinned, MIT) and served from a
localhost server — no external CDN (Firefox tracking-protection blocks it
anyway), no IP/network dependency, runs identically on a dev box and the GitHub
runner. Both green locally against firefox-9.