The firefox-10 build gated green on all 5 targets but both macOS gate legs
failed. The cloak/webgl guards hard-required a live WebGL context, and macOS
GitHub runners expose none in the CI session (no software-GL fallback, unlike
Linux llvmpipe and Windows WARP). The cloak renders fine there anyway, which the
non-blank screenshot proves, so on the mac legs the WebGL-present check now
self-skips and the cocoa cloak is validated via the screenshot plus CGWindowAlpha.
The gamma masking guard skips on mac too (platform-agnostic C++, covered on Linux
and Windows).
verify-cloak.yml re-runs these guards against a prior build run's artifacts with
no rebuild, so a test-only fix like this is validated against the real binaries
in minutes instead of a 3h rebuild.
headless=True now hides the window via the binary's own cloak pref
(zoom.stealth.cloak_windows) on Windows and macOS instead of the broken
thread-level SetThreadDesktop; macOS is now supported. Linux keeps Xvfb.
Adds e2e guards that also run per-platform in the release drive-gate:
- test_cloak: the window is hidden (Windows DWMWA_CLOAKED / macOS CGWindowAlpha)
yet still renders + drives; the macOS leg is where the cocoa cloak patch runs.
- a WebGL readPixels masking guard: the gamma noise must stay a smooth gamma
remap, not the pixelscan-maskable +-1 spikes.
These mirrored BotD's individual detectors (webdriver/appVersion/userAgent/
functionBind/productSub/process/evalLength/languages/plugins/mimeTypes/
distinctive-props/documentAttributes/windowSize/webGL) — our reverse-engineering
of BotD from before we ran the real library. Now that test_detectors_e2e.py runs
the actual @fingerprintjs/botd against the binary on CI (asserts bot===false),
they're redundant. Kept the complementary/unique tests: fpjs-surface, pinning,
sannysoft + fpscanner (which mimic detectors we do NOT run, so not covered by
BotD/FpJS), and the determinism/consistency suite.
The 138 @pytest.mark.e2e tests were doubly inactive: deselected by addopts AND
skipped without a cached binary — and 3 of the 6 per-file firefox_binary
fixtures silently ignored INVPW_BINARY_PATH, so they'd test whatever was cached
even when you pointed the suite elsewhere (a false-confidence trap).
- Centralize firefox_binary into conftest.py (env INVPW_BINARY_PATH → cache →
skip); delete the 6 duplicates. Unify test_webrtc_realness onto the same env.
- scripts/run_e2e.py: one command that runs ALL e2e against a chosen binary,
with reruns so an under-load interaction flake (dblclick/hover pass 3/3 in
isolation) self-heals while a real break fails every attempt. The webrtc e2e
fake a TCP-only SOCKS locally, so the suite is offline. This is the MANDATORY
pre-release browser gate (local — hosted runners are too interaction-flaky).
- Running the suite against firefox-9 surfaced a real gap: `invisible_playwright
fetch --force` was unrecognized (the subparser took no args) though the e2e
test + docstring expect it. Implement it: drop the cached version dir, refetch.
- Add pytest-rerunfailures + playwright to the dev extras.
Baseline against firefox-9: 136 passed, 1 skipped (linux_only on win host),
1 was the --force gap now fixed.