fix: humanize pref namespace + async headless cloak

humanize: the wrapper wrote invisible_playwright.humanize[.maxTime], but the
binary's Juggler reads stealthfox.humanize (PageHandler.js gates the Bezier
mouse path on it). The old name was a dead no-op, so humanize never fired and
every mouse.move teleported the cursor — an automation tell. Renamed across
config.py, launcher.py and async_api.py; the mouse test now asserts the on/off
contrast instead of a false-green moves>=1.

headless (async): InvisiblePlaywright(headless=True) crashed on Windows/macOS.
_resolve_headless called make_virtual_display().start() unconditionally, but on
Win/macOS that returns None (the binary self-cloaks via DWMWA_CLOAK; only Linux
spawns Xvfb), so it died with AttributeError. It also never injected
cloak_prefs(), so the window wouldn't have hidden anyway. Mirror the sync
launcher: guard `if vd is not None` + inject cloak_prefs() when headless on
win32/darwin. Verified on FF150: headless=True loads, exits clean, window fully
hidden (no MainWindowHandle / no taskbar entry).
This commit is contained in:
feder-cr 2026-06-12 17:31:31 +02:00
parent 090baa6155
commit b34ecf2a21
5 changed files with 60 additions and 25 deletions

View file

@ -10,7 +10,7 @@ from playwright.async_api import Browser, BrowserContext, Playwright, async_play
from ._fpforge import Profile, generate_profile
from ._geo import prepare_session_geo
from ._headless import make_virtual_display
from ._headless import cloak_prefs, make_virtual_display
from ._proxy import configure_proxy as _configure_proxy_shared
from .download import ensure_binary
from .launcher import _CHROME_H, _CHROME_W, _TASKBAR_H, _tz_env
@ -95,10 +95,19 @@ class InvisiblePlaywright:
extra_prefs=self._extra_prefs,
virtual_display=bool(self._headless and _sys.platform == "win32"),
)
prefs["invisible_playwright.humanize"] = bool(self._humanize)
# Windows & macOS hide the headless window via the binary's own cloak
# (DWMWA_CLOAK / NSWindow alpha) — inject the pref so the patched build
# cloaks its chrome windows. setdefault: an explicit user override wins.
# (Mirrors launcher._build_prefs; the sync path always did this, async
# didn't — so async headless=True never cloaked AND crashed below.)
if self._headless and _sys.platform in ("win32", "darwin"):
for _k, _v in cloak_prefs().items():
prefs.setdefault(_k, _v)
# stealthfox.* is the namespace the binary's Juggler reads (see launcher.py note).
prefs["stealthfox.humanize"] = bool(self._humanize)
if self._humanize:
cap = 1.5 if self._humanize is True else float(self._humanize)
prefs["invisible_playwright.humanize.maxTime"] = str(cap)
prefs["stealthfox.humanize.maxTime"] = str(cap)
playwright_proxy = _configure_proxy_shared(self._proxy, prefs)
pw_headless = self._resolve_headless()
env = self._build_env()
@ -223,8 +232,13 @@ class InvisiblePlaywright:
if not self._headless:
return False
vd = make_virtual_display()
vd.start()
self._virtual_display = vd
# Linux: Xvfb to start. Windows/macOS: make_virtual_display() returns
# None (the binary self-cloaks via cloak_prefs injected in __aenter__),
# so there is nothing to start — guarding the None was the missing piece
# that made async headless=True crash with AttributeError on Windows.
if vd is not None:
vd.start()
self._virtual_display = vd
return False

View file

@ -91,10 +91,11 @@ def get_default_stealth_prefs(
extra_prefs=extra_prefs,
virtual_display=virtual_display,
)
prefs["invisible_playwright.humanize"] = bool(humanize)
# stealthfox.* is the namespace the binary's Juggler reads (see launcher.py note).
prefs["stealthfox.humanize"] = bool(humanize)
if humanize:
max_seconds = float(humanize) if not isinstance(humanize, bool) else 1.5
prefs["invisible_playwright.humanize.maxTime"] = str(max_seconds)
prefs["stealthfox.humanize.maxTime"] = str(max_seconds)
return prefs

View file

@ -346,9 +346,13 @@ class InvisiblePlaywright:
if self._headless and _sys.platform in ("win32", "darwin"):
for _k, _v in cloak_prefs().items():
prefs.setdefault(_k, _v)
prefs["invisible_playwright.humanize"] = bool(self._humanize)
# Pref namespace MUST be stealthfox.* — that's what the binary's Juggler
# reads (PageHandler.js gates the Bezier mouse path on `stealthfox.humanize`).
# The old `invisible_playwright.*` name was a dead no-op (nothing read it), so
# humanize silently never fired and every click teleported the cursor.
prefs["stealthfox.humanize"] = bool(self._humanize)
if self._humanize:
prefs["invisible_playwright.humanize.maxTime"] = str(self._humanize_max_seconds())
prefs["stealthfox.humanize.maxTime"] = str(self._humanize_max_seconds())
return prefs
def _build_env(self) -> Dict[str, str]:

View file

@ -132,12 +132,9 @@ def test_mouse_move_outside_viewport_does_not_raise(firefox_binary):
# ────────────────────────────────────────────────────────────────────
@pytest.mark.e2e
def test_humanize_emits_intermediate_moves(firefox_binary):
"""A long mouse.move from one corner to another should fire several
mousemove events on the page when the humanize hook is enabled (which
is the StealthFox default)."""
with InvisiblePlaywright(seed=42, binary_path=firefox_binary) as browser:
def _humanize_move_count(firefox_binary, humanize):
"""Count page mousemove events fired by ONE long mouse.move."""
with InvisiblePlaywright(seed=42, binary_path=firefox_binary, humanize=humanize) as browser:
page = browser.new_page()
page.goto(_data_url(
"<div id=d style='width:600px;height:400px' "
@ -146,8 +143,27 @@ def test_humanize_emits_intermediate_moves(firefox_binary):
page.mouse.move(10, 10)
page.evaluate("window.__n = 0")
page.mouse.move(500, 300)
moves = page.evaluate("window.__n")
assert moves >= 1, f"expected at least 1 mousemove event, got {moves}"
return page.evaluate("window.__n")
@pytest.mark.e2e
def test_humanize_emits_intermediate_moves(firefox_binary):
"""A long mouse.move must expand into MANY intermediate mousemove events when
humanize is on (Bezier), and ~1 (a teleport) when off. We assert the on/off
CONTRAST: `moves >= 1` alone was a false-green a teleport already fires 1
and that false-green hid a pref-namespace bug (wrapper wrote
`invisible_playwright.humanize`, the binary's Juggler reads `stealthfox.humanize`)
that left humanize silently dead in production. This test now fails if the
pref ever stops reaching the binary."""
on = _humanize_move_count(firefox_binary, True)
off = _humanize_move_count(firefox_binary, False)
assert off <= 2, f"humanize OFF should ~teleport (<=2 moves), got {off}"
assert on >= 4, (
f"humanize ON must expand into many intermediate moves (Bezier); got {on} "
f"(off={off}). moves==1 means the cursor teleports — the exact automation "
f"tell humanize exists to remove, and a sign the stealthfox.* pref isn't "
f"reaching the binary's Juggler."
)
# ────────────────────────────────────────────────────────────────────

View file

@ -29,8 +29,8 @@ def test_get_default_stealth_prefs_random_seed_returns_dict():
assert isinstance(prefs, dict)
assert len(prefs) > 0
# humanize toggle is always set explicitly
assert "invisible_playwright.humanize" in prefs
assert prefs["invisible_playwright.humanize"] is True
assert "stealthfox.humanize" in prefs
assert prefs["stealthfox.humanize"] is True
def test_get_default_stealth_prefs_seed_is_deterministic():
@ -50,22 +50,22 @@ def test_get_default_stealth_prefs_different_seeds_differ():
def test_humanize_false_disables_prefs():
"""humanize=False removes the maxTime knob and flips the toggle to False."""
prefs = get_default_stealth_prefs(seed=42, humanize=False)
assert prefs["invisible_playwright.humanize"] is False
assert "invisible_playwright.humanize.maxTime" not in prefs
assert prefs["stealthfox.humanize"] is False
assert "stealthfox.humanize.maxTime" not in prefs
def test_humanize_default_sets_max_time_1_5():
"""humanize=True -> default maxTime is 1.5s, stored as string."""
prefs = get_default_stealth_prefs(seed=42, humanize=True)
assert prefs["invisible_playwright.humanize"] is True
assert prefs["invisible_playwright.humanize.maxTime"] == "1.5"
assert prefs["stealthfox.humanize"] is True
assert prefs["stealthfox.humanize.maxTime"] == "1.5"
def test_humanize_float_overrides_max_time():
"""Float for humanize is the explicit cap in seconds."""
prefs = get_default_stealth_prefs(seed=42, humanize=3.0)
assert prefs["invisible_playwright.humanize"] is True
assert prefs["invisible_playwright.humanize.maxTime"] == "3.0"
assert prefs["stealthfox.humanize"] is True
assert prefs["stealthfox.humanize.maxTime"] == "3.0"
def test_extra_prefs_overlay_takes_precedence():