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vendor: add all of our dependencies
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187
vendor/github.com/disintegration/imaging/effects.go
generated
vendored
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187
vendor/github.com/disintegration/imaging/effects.go
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vendored
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@ -0,0 +1,187 @@
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package imaging
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import (
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"image"
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"math"
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)
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func gaussianBlurKernel(x, sigma float64) float64 {
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return math.Exp(-(x*x)/(2*sigma*sigma)) / (sigma * math.Sqrt(2*math.Pi))
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}
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// Blur produces a blurred version of the image using a Gaussian function.
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// Sigma parameter must be positive and indicates how much the image will be blurred.
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//
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// Usage example:
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//
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// dstImage := imaging.Blur(srcImage, 3.5)
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//
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func Blur(img image.Image, sigma float64) *image.NRGBA {
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if sigma <= 0 {
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// sigma parameter must be positive!
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return Clone(img)
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}
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src := toNRGBA(img)
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radius := int(math.Ceil(sigma * 3.0))
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kernel := make([]float64, radius+1)
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for i := 0; i <= radius; i++ {
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kernel[i] = gaussianBlurKernel(float64(i), sigma)
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}
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var dst *image.NRGBA
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dst = blurHorizontal(src, kernel)
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dst = blurVertical(dst, kernel)
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return dst
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}
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func blurHorizontal(src *image.NRGBA, kernel []float64) *image.NRGBA {
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radius := len(kernel) - 1
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width := src.Bounds().Max.X
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height := src.Bounds().Max.Y
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dst := image.NewNRGBA(image.Rect(0, 0, width, height))
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parallel(width, func(partStart, partEnd int) {
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for x := partStart; x < partEnd; x++ {
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start := x - radius
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if start < 0 {
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start = 0
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}
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end := x + radius
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if end > width-1 {
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end = width - 1
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}
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weightSum := 0.0
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for ix := start; ix <= end; ix++ {
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weightSum += kernel[absint(x-ix)]
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}
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for y := 0; y < height; y++ {
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r, g, b, a := 0.0, 0.0, 0.0, 0.0
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for ix := start; ix <= end; ix++ {
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weight := kernel[absint(x-ix)]
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i := y*src.Stride + ix*4
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r += float64(src.Pix[i+0]) * weight
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g += float64(src.Pix[i+1]) * weight
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b += float64(src.Pix[i+2]) * weight
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a += float64(src.Pix[i+3]) * weight
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}
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r = math.Min(math.Max(r/weightSum, 0.0), 255.0)
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g = math.Min(math.Max(g/weightSum, 0.0), 255.0)
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b = math.Min(math.Max(b/weightSum, 0.0), 255.0)
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a = math.Min(math.Max(a/weightSum, 0.0), 255.0)
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j := y*dst.Stride + x*4
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dst.Pix[j+0] = uint8(r + 0.5)
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dst.Pix[j+1] = uint8(g + 0.5)
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dst.Pix[j+2] = uint8(b + 0.5)
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dst.Pix[j+3] = uint8(a + 0.5)
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}
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}
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})
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return dst
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}
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func blurVertical(src *image.NRGBA, kernel []float64) *image.NRGBA {
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radius := len(kernel) - 1
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width := src.Bounds().Max.X
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height := src.Bounds().Max.Y
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dst := image.NewNRGBA(image.Rect(0, 0, width, height))
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parallel(height, func(partStart, partEnd int) {
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for y := partStart; y < partEnd; y++ {
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start := y - radius
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if start < 0 {
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start = 0
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}
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end := y + radius
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if end > height-1 {
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end = height - 1
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}
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weightSum := 0.0
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for iy := start; iy <= end; iy++ {
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weightSum += kernel[absint(y-iy)]
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}
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for x := 0; x < width; x++ {
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r, g, b, a := 0.0, 0.0, 0.0, 0.0
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for iy := start; iy <= end; iy++ {
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weight := kernel[absint(y-iy)]
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i := iy*src.Stride + x*4
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r += float64(src.Pix[i+0]) * weight
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g += float64(src.Pix[i+1]) * weight
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b += float64(src.Pix[i+2]) * weight
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a += float64(src.Pix[i+3]) * weight
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}
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r = math.Min(math.Max(r/weightSum, 0.0), 255.0)
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g = math.Min(math.Max(g/weightSum, 0.0), 255.0)
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b = math.Min(math.Max(b/weightSum, 0.0), 255.0)
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a = math.Min(math.Max(a/weightSum, 0.0), 255.0)
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j := y*dst.Stride + x*4
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dst.Pix[j+0] = uint8(r + 0.5)
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dst.Pix[j+1] = uint8(g + 0.5)
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dst.Pix[j+2] = uint8(b + 0.5)
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dst.Pix[j+3] = uint8(a + 0.5)
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}
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}
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})
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return dst
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}
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// Sharpen produces a sharpened version of the image.
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// Sigma parameter must be positive and indicates how much the image will be sharpened.
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//
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// Usage example:
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//
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// dstImage := imaging.Sharpen(srcImage, 3.5)
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//
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func Sharpen(img image.Image, sigma float64) *image.NRGBA {
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if sigma <= 0 {
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// sigma parameter must be positive!
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return Clone(img)
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}
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src := toNRGBA(img)
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blurred := Blur(img, sigma)
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width := src.Bounds().Max.X
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height := src.Bounds().Max.Y
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dst := image.NewNRGBA(image.Rect(0, 0, width, height))
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parallel(height, func(partStart, partEnd int) {
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for y := partStart; y < partEnd; y++ {
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for x := 0; x < width; x++ {
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i := y*src.Stride + x*4
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for j := 0; j < 4; j++ {
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k := i + j
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val := int(src.Pix[k]) + (int(src.Pix[k]) - int(blurred.Pix[k]))
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if val < 0 {
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val = 0
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} else if val > 255 {
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val = 255
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}
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dst.Pix[k] = uint8(val)
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}
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}
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}
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})
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return dst
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}
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