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100 lines
3.6 KiB
Go
100 lines
3.6 KiB
Go
package soc
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import (
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"fmt"
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"time"
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)
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// IncidentStatus tracks the lifecycle of a SOC incident.
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type IncidentStatus string
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const (
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StatusOpen IncidentStatus = "OPEN"
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StatusInvestigating IncidentStatus = "INVESTIGATING"
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StatusResolved IncidentStatus = "RESOLVED"
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StatusFalsePositive IncidentStatus = "FALSE_POSITIVE"
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)
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// Incident represents a correlated security incident aggregated from multiple SOCEvents.
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// Each incident maintains a cryptographic anchor to the Decision Logger hash chain.
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type Incident struct {
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ID string `json:"id"` // INC-YYYY-NNNN
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Status IncidentStatus `json:"status"`
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Severity EventSeverity `json:"severity"` // Max severity of constituent events
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Title string `json:"title"`
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Description string `json:"description"`
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Events []string `json:"events"` // Event IDs
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EventCount int `json:"event_count"`
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DecisionChainAnchor string `json:"decision_chain_anchor"` // SHA-256 hash (§5.6)
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ChainLength int `json:"chain_length"`
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CorrelationRule string `json:"correlation_rule"` // Rule that triggered this incident
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KillChainPhase string `json:"kill_chain_phase"` // Reconnaissance/Exploitation/Exfiltration
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MITREMapping []string `json:"mitre_mapping"` // T-codes
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PlaybookApplied string `json:"playbook_applied,omitempty"`
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CreatedAt time.Time `json:"created_at"`
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UpdatedAt time.Time `json:"updated_at"`
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ResolvedAt *time.Time `json:"resolved_at,omitempty"`
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AssignedTo string `json:"assigned_to,omitempty"`
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}
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// incidentCounter is a simple in-memory counter for generating incident IDs.
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var incidentCounter int
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// NewIncident creates a new incident from a correlation match.
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func NewIncident(title string, severity EventSeverity, correlationRule string) Incident {
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incidentCounter++
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return Incident{
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ID: fmt.Sprintf("INC-%d-%04d", time.Now().Year(), incidentCounter),
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Status: StatusOpen,
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Severity: severity,
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Title: title,
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CorrelationRule: correlationRule,
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CreatedAt: time.Now(),
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UpdatedAt: time.Now(),
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}
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}
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// AddEvent adds an event ID to the incident and updates severity if needed.
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func (inc *Incident) AddEvent(eventID string, severity EventSeverity) {
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inc.Events = append(inc.Events, eventID)
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inc.EventCount = len(inc.Events)
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if severity.Rank() > inc.Severity.Rank() {
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inc.Severity = severity
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}
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inc.UpdatedAt = time.Now()
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}
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// SetAnchor sets the Decision Logger chain anchor for forensics (§5.6).
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func (inc *Incident) SetAnchor(hash string, chainLength int) {
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inc.DecisionChainAnchor = hash
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inc.ChainLength = chainLength
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inc.UpdatedAt = time.Now()
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}
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// Resolve marks the incident as resolved.
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func (inc *Incident) Resolve(status IncidentStatus) {
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now := time.Now()
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inc.Status = status
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inc.ResolvedAt = &now
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inc.UpdatedAt = now
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}
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// IsOpen returns true if the incident is not resolved.
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func (inc *Incident) IsOpen() bool {
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return inc.Status == StatusOpen || inc.Status == StatusInvestigating
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}
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// MTTD returns Mean Time To Detect (time from first event to incident creation).
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// Requires the timestamp of the first correlated event.
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func (inc *Incident) MTTD(firstEventTime time.Time) time.Duration {
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return inc.CreatedAt.Sub(firstEventTime)
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}
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// MTTR returns Mean Time To Resolve (time from creation to resolution).
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// Returns 0 if not yet resolved.
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func (inc *Incident) MTTR() time.Duration {
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if inc.ResolvedAt == nil {
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return 0
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}
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return inc.ResolvedAt.Sub(inc.CreatedAt)
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}
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