//go:build shield_native package engines /* #cgo LDFLAGS: -L${SRCDIR}/../../../../shield/build -lshield #cgo CFLAGS: -I${SRCDIR}/../../../../shield/include // shield.h — C-compatible FFI interface for C++ shield engine. // These declarations match the extern "C" functions from shield. // // Build shield: // cd shield && mkdir build && cd build && cmake .. && make // // The library exposes: // shield_init() — Initialize the network protection engine // shield_inspect() — Deep packet inspection / prompt filtering // shield_status() — Get engine health // shield_shutdown() — Graceful shutdown */ import "C" import ( "sync" "time" ) // NativeShield wraps the C++ shield engine via CGo FFI. // Build tag: shield_native type NativeShield struct { mu sync.RWMutex initialized bool version string lastCheck time.Time } // NewNativeShield creates the FFI bridge to the C++ shield engine. func NewNativeShield() (*NativeShield, error) { n := &NativeShield{ version: "0.1.0-ffi", } // TODO: Call C.shield_init() n.initialized = true n.lastCheck = time.Now() return n, nil } // Inspect runs deep packet inspection on the payload. func (n *NativeShield) Inspect(payload []byte) ShieldResult { n.mu.RLock() defer n.mu.RUnlock() if !n.initialized { return ShieldResult{Error: "engine not initialized"} } // TODO: FFI call // cPayload := C.CBytes(payload) // defer C.free(cPayload) // result := C.shield_inspect((*C.char)(cPayload), C.int(len(payload))) return ShieldResult{ Blocked: false, Reason: "", Confidence: 0.0, } } // Status returns the engine health via FFI. func (n *NativeShield) Status() EngineStatus { n.mu.RLock() defer n.mu.RUnlock() if !n.initialized { return EngineOffline } return EngineHealthy } // Name returns the engine identifier. func (n *NativeShield) Name() string { return "shield" } // Version returns the native library version. func (n *NativeShield) Version() string { return n.version } // Shutdown gracefully closes the FFI bridge. func (n *NativeShield) Shutdown() error { n.mu.Lock() defer n.mu.Unlock() // TODO: C.shield_shutdown() n.initialized = false return nil } // ShieldResult is returned by the Inspect function. type ShieldResult struct { Blocked bool `json:"blocked"` Reason string `json:"reason,omitempty"` Confidence float64 `json:"confidence"` Error string `json:"error,omitempty"` }