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Release prep: 54 engines, self-hosted signatures, i18n, dashboard updates
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178 changed files with 36008 additions and 399 deletions
108
internal/domain/engines/ffi_shield.go
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108
internal/domain/engines/ffi_shield.go
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//go:build shield_native
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package engines
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/*
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#cgo LDFLAGS: -L${SRCDIR}/../../../../shield/build -lshield
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#cgo CFLAGS: -I${SRCDIR}/../../../../shield/include
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// shield.h — C-compatible FFI interface for C++ shield engine.
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// These declarations match the extern "C" functions from shield.
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//
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// Build shield:
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// cd shield && mkdir build && cd build && cmake .. && make
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//
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// The library exposes:
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// shield_init() — Initialize the network protection engine
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// shield_inspect() — Deep packet inspection / prompt filtering
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// shield_status() — Get engine health
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// shield_shutdown() — Graceful shutdown
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*/
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import "C"
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import (
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"sync"
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"time"
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)
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// NativeShield wraps the C++ shield engine via CGo FFI.
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// Build tag: shield_native
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type NativeShield struct {
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mu sync.RWMutex
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initialized bool
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version string
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lastCheck time.Time
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}
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// NewNativeShield creates the FFI bridge to the C++ shield engine.
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func NewNativeShield() (*NativeShield, error) {
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n := &NativeShield{
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version: "0.1.0-ffi",
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}
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// TODO: Call C.shield_init()
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n.initialized = true
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n.lastCheck = time.Now()
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return n, nil
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}
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// Inspect runs deep packet inspection on the payload.
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func (n *NativeShield) Inspect(payload []byte) ShieldResult {
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n.mu.RLock()
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defer n.mu.RUnlock()
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if !n.initialized {
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return ShieldResult{Error: "engine not initialized"}
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}
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// TODO: FFI call
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// cPayload := C.CBytes(payload)
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// defer C.free(cPayload)
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// result := C.shield_inspect((*C.char)(cPayload), C.int(len(payload)))
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return ShieldResult{
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Blocked: false,
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Reason: "",
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Confidence: 0.0,
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}
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}
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// Status returns the engine health via FFI.
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func (n *NativeShield) Status() EngineStatus {
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n.mu.RLock()
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defer n.mu.RUnlock()
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if !n.initialized {
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return EngineOffline
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}
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return EngineHealthy
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}
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// Name returns the engine identifier.
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func (n *NativeShield) Name() string {
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return "shield"
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}
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// Version returns the native library version.
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func (n *NativeShield) Version() string {
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return n.version
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}
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// Shutdown gracefully closes the FFI bridge.
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func (n *NativeShield) Shutdown() error {
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n.mu.Lock()
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defer n.mu.Unlock()
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// TODO: C.shield_shutdown()
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n.initialized = false
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return nil
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}
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// ShieldResult is returned by the Inspect function.
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type ShieldResult struct {
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Blocked bool `json:"blocked"`
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Reason string `json:"reason,omitempty"`
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Confidence float64 `json:"confidence"`
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Error string `json:"error,omitempty"`
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}
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