---
title: Add to Website
description: Add your Dograh voice agent to any website so visitors can talk to it.
---
### How to add it
Add your voice agent to any website using the Deploy Agent dialog in your agent's settings.
Step 1: Open the agent settings by clicking the gear icon in the top-right of the agent editor.

Step 2: Scroll to the **Deployment** section and click **Configure Embed**.

Step 3: Enable embedding, add your website's domain to **Allowed Domains**, choose **Floating Widget**, **Inline Component**, or **Headless (Bring Your Own UI)**, customize the button (position, color, text) if applicable, and click **Save Configurations**.

Step 4: Copy the generated embed code and paste it into your web page to test your agent.

## Embed modes
| Mode | What it renders | When to use |
| --------------------- | -------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
| **Floating Widget** | A pill-shaped CTA button anchored to a corner of the page. | You want a turn-key chat-bubble experience that doesn't disturb your existing layout. |
| **Inline Component** | A panel rendered inside a `
` that you place in your page. | You want the agent embedded in a specific section (landing-page hero, support tab, etc.). |
| **Headless** | No UI. Only the audio pipeline plus a JavaScript API on `window.DograhWidget`. | You want full control over the UI — your own buttons, design system, framework state, animations. |
## Prerequisites
These apply to all three modes:
- Serve your page over **HTTPS** or from `http://localhost`. Browsers refuse microphone access on plain HTTP origins or `file://`.
- If you set **Allowed Domains** in the dashboard, include your test origin (e.g. `localhost`) — otherwise the widget's config and signaling requests are rejected. Leave the list empty to allow all domains.
- The embed snippet you copy from the dashboard is a single `
```
### React + TypeScript
```tsx
import { useEffect, useState } from 'react';
type CallStatus = 'idle' | 'connecting' | 'connected' | 'failed';
declare global {
interface Window {
DograhWidget: {
start: () => void;
end: () => void;
onStatusChange: (cb: (status: CallStatus, text?: string, subtext?: string) => void) => void;
onError: (cb: (err: Error) => void) => void;
};
}
}
export function TalkButton() {
const [status, setStatus] = useState('idle');
useEffect(() => {
window.DograhWidget.onStatusChange((s) => setStatus(s));
window.DograhWidget.onError((err) => console.error('Dograh error:', err.message));
}, []);
const isLive = status === 'connected' || status === 'connecting';
const label = { idle: 'Talk to AI', connecting: 'Connecting…', connected: 'End Call', failed: 'Retry' }[status];
return (
);
}
```
`start()` must run inside a real user-gesture handler (`click`, `touchend`, etc.). Browsers refuse to grant microphone access to scripts that request it outside of one — calling `start()` from a `setTimeout` or on page load will fail with a permission error.
## Lifecycle callbacks (all modes)
The `on*` callbacks in the [Headless JavaScript API](#javascript-api) work in **all three embed modes**, not just Headless. Use them for analytics or to trigger UI in the host page even when the widget is rendering its own UI (Floating or Inline).
```js
window.DograhWidget.onCallConnected(({ agentId, workflowRunId }) => {
analytics.track('voice_call_started', { agentId, workflowRunId });
});
window.DograhWidget.onCallDisconnected(({ workflowRunId, durationSeconds }) => {
analytics.track('voice_call_ended', { workflowRunId, durationSeconds });
});
```
`onCallConnected` and `onCallDisconnected` only fire when the call actually establishes a media connection — failed-to-connect attempts (e.g. denied mic, network failure) don't trigger them, so analytics stay clean.