SurfSense/surfsense_web/components/assistant-ui/tool-fallback.tsx
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chore: linting
2026-04-30 18:42:38 -07:00

512 lines
19 KiB
TypeScript

import { type ToolCallMessagePartComponent, useAuiState } from "@assistant-ui/react";
import { useQueryClient } from "@tanstack/react-query";
import { useAtomValue } from "jotai";
import { CheckIcon, ChevronDownIcon, RotateCcw, XCircleIcon } from "lucide-react";
import { useEffect, useMemo, useState } from "react";
import { toast } from "sonner";
import { chatSessionStateAtom } from "@/atoms/chat/chat-session-state.atom";
import { NestedScroll } from "@/components/assistant-ui/nested-scroll";
import {
DoomLoopApprovalToolUI,
isDoomLoopInterrupt,
} from "@/components/tool-ui/doom-loop-approval";
import { GenericHitlApprovalToolUI } from "@/components/tool-ui/generic-hitl-approval";
import {
AlertDialog,
AlertDialogAction,
AlertDialogCancel,
AlertDialogContent,
AlertDialogDescription,
AlertDialogFooter,
AlertDialogHeader,
AlertDialogTitle,
AlertDialogTrigger,
} from "@/components/ui/alert-dialog";
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import { Card } from "@/components/ui/card";
import { Collapsible, CollapsibleContent, CollapsibleTrigger } from "@/components/ui/collapsible";
import { Separator } from "@/components/ui/separator";
import { Spinner } from "@/components/ui/spinner";
import { getToolDisplayName } from "@/contracts/enums/toolIcons";
import { markActionRevertedInCache, useAgentActionsQuery } from "@/hooks/use-agent-actions-query";
import { agentActionsApiService } from "@/lib/apis/agent-actions-api.service";
import { AppError } from "@/lib/error";
import { isInterruptResult } from "@/lib/hitl";
import { cn } from "@/lib/utils";
/**
* Inline Revert button rendered on a tool card when the matching
* ``AgentActionLog`` row is reversible and hasn't been reverted yet.
*
* Reads from the unified ``useAgentActionsQuery`` cache — the SAME
* react-query cache the agent-actions sheet consumes. SSE events
* (``data-action-log`` / ``data-action-log-updated``) and
* ``POST /threads/{id}/revert/{id}`` responses both flow through the
* cache via ``setQueryData`` helpers, so the card and the sheet stay
* in lockstep on every code path: page reload, navigation, live
* stream, post-stream reversibility flip, and explicit revert clicks.
*
* Match key (in priority order):
* 1. ``a.tool_call_id === toolCallId`` — direct hit in parity_v2 when
* the model streamed ``tool_call_chunks`` so the card's synthetic
* id IS the LangChain id.
* 2. ``a.tool_call_id === langchainToolCallId`` — legacy mode (or
* parity_v2 with provider-side chunk emission) where the card's
* synthetic id is ``call_<run_id>`` and the LangChain id is
* backfilled onto the part by ``tool-output-available``.
* 3. ``(chat_turn_id, tool_name, position-within-turn)`` — fallback
* for cards whose synthetic id is ``call_<run_id>`` AND whose
* ``langchainToolCallId`` never got backfilled (provider emitted
* the tool_call as a single payload with no chunks AND streaming
* pre-dated the ``tool-output-available langchainToolCallId``
* backfill, e.g. older threads). Reads the parent message's
* ``chatTurnId`` and ``content`` via ``useAuiState`` so we can
* match position-by-tool-name within the turn against the
* action_log rows the server returned in ``created_at`` order.
*/
function ToolCardRevertButton({
toolCallId,
toolName,
langchainToolCallId,
}: {
toolCallId: string;
toolName: string;
langchainToolCallId?: string;
}) {
const session = useAtomValue(chatSessionStateAtom);
const threadId = session?.threadId ?? null;
const queryClient = useQueryClient();
const { findByToolCallId, findByChatTurnAndTool } = useAgentActionsQuery(threadId);
// Parent message metadata, read via the narrowest possible
// selectors so this card doesn't re-render on every text-delta of
// every other part in the same message during streaming.
//
// IMPORTANT — ``useAuiState`` re-renders the component whenever the
// returned slice's identity changes. Returning ``message?.content``
// (an array) would re-render on every token because the runtime
// rebuilds the parts array. Returning a PRIMITIVE (the position
// number) lets ``useAuiState``'s ``Object.is`` check short-circuit
// when the position hasn't actually moved — which is the common
// case during text streaming, when only ``text``/``reasoning``
// parts are mutating and the same-toolName tool-call ordering is
// stable. (See Vercel React rule ``rerender-defer-reads``.)
const chatTurnId = useAuiState(({ message }) => {
const meta = message?.metadata as { custom?: { chatTurnId?: string } } | undefined;
return meta?.custom?.chatTurnId ?? null;
});
const positionInTurn = useAuiState(({ message }) => {
const content = message?.content;
if (!Array.isArray(content)) return -1;
let n = -1;
for (const part of content) {
if (
part &&
typeof part === "object" &&
(part as { type?: string }).type === "tool-call" &&
(part as { toolName?: string }).toolName === toolName
) {
n += 1;
if ((part as { toolCallId?: string }).toolCallId === toolCallId) return n;
}
}
return -1;
});
const action = useMemo(() => {
// Tier 1 + 2: O(1) Map-backed direct id match. Covers
// ~all parity_v2 streams and any legacy stream that backfilled
// ``langchainToolCallId`` via ``tool-output-available``.
const direct = findByToolCallId(toolCallId) ?? findByToolCallId(langchainToolCallId);
if (direct) return direct;
// Tier 3: position-within-turn fallback. Only kicks in when the
// card has a synthetic ``call_<run_id>`` id AND no
// ``langchainToolCallId`` was ever backfilled — i.e. the tool
// was emitted as a single non-chunked payload AND streaming
// pre-dated the on_tool_end backfill.
if (!chatTurnId || positionInTurn < 0) return null;
const turnSameTool = findByChatTurnAndTool(chatTurnId, toolName);
return turnSameTool[positionInTurn] ?? null;
}, [
findByToolCallId,
findByChatTurnAndTool,
toolCallId,
langchainToolCallId,
chatTurnId,
toolName,
positionInTurn,
]);
const [isReverting, setIsReverting] = useState(false);
const [confirmOpen, setConfirmOpen] = useState(false);
if (!action) return null;
if (!action.reversible) return null;
if (action.reverted_by_action_id !== null && action.reverted_by_action_id !== undefined)
return null;
if (action.is_revert_action) return null;
if (action.error !== null && action.error !== undefined) return null;
if (!threadId) return null;
const handleRevert = async () => {
setIsReverting(true);
try {
const response = await agentActionsApiService.revert(threadId, action.id);
markActionRevertedInCache(queryClient, threadId, action.id, response.new_action_id ?? null);
toast.success(response.message || "Action reverted.");
} catch (err) {
// 503 means revert is gated off on this deployment — hide the
// button silently rather than nagging the user. Any other error
// is surfaced as a toast so the operator can investigate.
if (err instanceof AppError && err.status === 503) {
return;
}
const message =
err instanceof AppError
? err.message
: err instanceof Error
? err.message
: "Failed to revert action.";
toast.error(message);
} finally {
setIsReverting(false);
setConfirmOpen(false);
}
};
return (
<AlertDialog open={confirmOpen} onOpenChange={setConfirmOpen}>
<AlertDialogTrigger asChild>
<Button
size="sm"
variant="outline"
className="gap-1.5"
onClick={(e) => {
e.stopPropagation();
setConfirmOpen(true);
}}
disabled={isReverting}
>
{isReverting ? (
// Spinner's typed props don't accept ``data-icon`` and
// it renders an <output>, not an <svg>, so Button's
// auto-sizing rule doesn't apply. Bare spinner +
// Button's gap handle layout.
<Spinner size="xs" />
) : (
<RotateCcw data-icon="inline-start" />
)}
Revert
</Button>
</AlertDialogTrigger>
<AlertDialogContent>
<AlertDialogHeader>
<AlertDialogTitle>Revert this action?</AlertDialogTitle>
<AlertDialogDescription>
This will undo{" "}
<span className="font-medium">{getToolDisplayName(action.tool_name)}</span> and add a
new entry to the history. Your chat is preserved only the changes the agent made to
your knowledge base or connected apps will be rolled back where possible.
</AlertDialogDescription>
</AlertDialogHeader>
<AlertDialogFooter>
<AlertDialogCancel disabled={isReverting}>Cancel</AlertDialogCancel>
<AlertDialogAction
onClick={(e) => {
e.preventDefault();
handleRevert();
}}
disabled={isReverting}
className="gap-1.5"
>
{isReverting && <Spinner size="xs" />}
Revert
</AlertDialogAction>
</AlertDialogFooter>
</AlertDialogContent>
</AlertDialog>
);
}
/**
* Compact tool-call card.
*
* shadcn composition note: we intentionally use ``Card`` as a visual
* frame WITHOUT ``CardHeader / CardContent``. The full composition's
* ``p-6`` padding doesn't fit a compact collapsible header that IS the
* trigger; using ``Card`` alone preserves the rounded border, shadow,
* and ``bg-card`` token (semantic colors) without forcing a layout
* that doesn't fit. All status colors use semantic tokens — no manual
* dark-mode overrides, no raw hex.
*/
const DefaultToolFallbackInner: ToolCallMessagePartComponent = (props) => {
const { toolCallId, toolName, argsText, result, status } = props;
// ``langchainToolCallId`` is a SurfSense-specific extension the
// streaming pipeline attaches to the tool-call content part so
// the Revert button can resolve its ``AgentActionLog`` row even
// when only the LC id is known. assistant-ui's
// ``ToolCallMessagePartProps`` doesn't list it, but the runtime
// spreads ``{...part}`` so the prop reaches us at runtime.
const langchainToolCallId = (props as { langchainToolCallId?: string }).langchainToolCallId;
const isCancelled = status?.type === "incomplete" && status.reason === "cancelled";
const isError = status?.type === "incomplete" && status.reason === "error";
const isRunning = status?.type === "running" || status?.type === "requires-action";
/*
Per-card expansion state. Initial value is ``isRunning`` so a
card streaming in mounts already-expanded (no flash of
collapsed → expanded on first paint), while a card loaded from
history (status="complete") mounts collapsed. The useEffect
below keeps this in lockstep with this card's own ``isRunning``
when it transitions: false → true auto-expands (e.g. a tool
that re-runs after edit), true → false auto-collapses once the
tool finishes. Because the dep is per-card ``isRunning`` and
not the chat-level streaming flag, sibling cards on the same
assistant turn each manage their own expansion independently.
Once ``isRunning`` is false the user controls expansion via
``onOpenChange``.
*/
const [isExpanded, setIsExpanded] = useState(isRunning);
useEffect(() => {
setIsExpanded(isRunning);
}, [isRunning]);
const errorData = status?.type === "incomplete" ? status.error : undefined;
const serializedError = useMemo(
() => (errorData && typeof errorData !== "string" ? JSON.stringify(errorData) : null),
[errorData]
);
const serializedResult = useMemo(
() =>
result !== undefined && typeof result !== "string" ? JSON.stringify(result, null, 2) : null,
[result]
);
const cancelledReason =
isCancelled && status.error
? typeof status.error === "string"
? status.error
: serializedError
: null;
const errorReason =
isError && status.error
? typeof status.error === "string"
? status.error
: serializedError
: null;
const displayName = getToolDisplayName(toolName);
const subtitle = errorReason ?? cancelledReason;
return (
<Card
className={cn(
"my-4 max-w-lg overflow-hidden",
isCancelled && "opacity-60",
isError && "border-destructive/30"
)}
>
{/*
``group`` lets the chevron (rendered as a sibling of the
main trigger button) read the Collapsible Root's
``data-[state=open]`` for rotation. The Collapsible is
fully controlled via ``isExpanded`` — the useEffect
above syncs it to ``isRunning`` so the card auto-opens
while a tool streams in and auto-collapses once it
finishes. We deliberately DON'T pass ``disabled`` so
both triggers stay clickable; ``onOpenChange`` is wired
to a setter that no-ops while ``isRunning`` (see
``handleOpenChange`` below) which keeps the card pinned
open mid-stream without losing keyboard / pointer
affordance the moment streaming ends.
*/}
<Collapsible
className="group"
open={isExpanded}
onOpenChange={(next) => {
// Block manual collapse while the tool is still
// streaming — otherwise a stray click on either
// trigger would close the card and hide the live
// ``argsText`` panel mid-run. After streaming the
// user has full control again.
if (isRunning) return;
setIsExpanded(next);
}}
>
{/*
Header row: main trigger on the left (icon + title
col), Revert + chevron-trigger on the right as
siblings of the main trigger. The chevron is wrapped
in its OWN ``CollapsibleTrigger`` (Radix supports
multiple triggers per Root) so clicking the chevron
toggles the same state as clicking the title row.
The Revert button stays a separate AlertDialog
trigger and stops propagation in its onClick so it
doesn't toggle the collapsible while opening the
confirm dialog. Keeping these as flat siblings —
rather than nesting Revert / chevron inside the
title trigger — avoids invalid HTML
(button-in-button) and lets the Revert button
render in BOTH the collapsed and expanded states.
*/}
<div className="flex items-stretch transition-colors hover:bg-muted/50">
<CollapsibleTrigger asChild>
<button
type="button"
className={cn(
"flex flex-1 min-w-0 items-center gap-3 py-4 pl-5 pr-2 text-left",
// Inset ring — Card's ``overflow-hidden`` would
// clip an ``offset-2`` ring; ``ring-inset``
// paints inside the button box.
"focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-inset",
"disabled:cursor-default"
)}
>
<div
className={cn(
"flex size-8 shrink-0 items-center justify-center rounded-lg",
isError ? "bg-destructive/10" : isCancelled ? "bg-muted" : "bg-primary/10"
)}
>
{isError ? (
<XCircleIcon className="size-4 text-destructive" />
) : isCancelled ? (
<XCircleIcon className="size-4 text-muted-foreground" />
) : isRunning ? (
<Spinner size="sm" className="text-primary" />
) : (
<CheckIcon className="size-4 text-primary" />
)}
</div>
<div className="flex flex-1 min-w-0 flex-col gap-0.5">
<div className="flex items-center gap-2">
<p
className={cn(
"text-sm font-semibold truncate",
isCancelled && "text-muted-foreground line-through",
isError && "text-destructive"
)}
>
{displayName}
</p>
{isRunning && <Badge variant="secondary">Running</Badge>}
{isError && <Badge variant="destructive">Failed</Badge>}
{isCancelled && <Badge variant="outline">Cancelled</Badge>}
</div>
{subtitle && (
<p
className={cn(
"text-xs truncate",
isError ? "text-destructive/80" : "text-muted-foreground"
)}
>
{subtitle}
</p>
)}
</div>
</button>
</CollapsibleTrigger>
{/*
Right-side controls. The Revert button is
visible whenever the matching action is
reversible — including the collapsed state —
but ``ToolCardRevertButton`` itself returns
``null`` while a tool is still running because
no action-log row exists yet, so it doesn't
need an explicit ``isRunning`` gate here.
*/}
<div className="flex shrink-0 items-center gap-2 pl-2 pr-5">
<ToolCardRevertButton
toolCallId={toolCallId}
toolName={toolName}
langchainToolCallId={langchainToolCallId}
/>
<CollapsibleTrigger asChild>
<button
type="button"
aria-label={isExpanded ? "Collapse details" : "Expand details"}
className={cn(
"flex size-7 shrink-0 items-center justify-center rounded-md",
"text-muted-foreground hover:bg-muted hover:text-foreground",
"focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-inset",
"disabled:cursor-default"
)}
>
<ChevronDownIcon
className={cn(
"size-4 transition-transform duration-200",
"group-data-[state=open]:rotate-180"
)}
/>
</button>
</CollapsibleTrigger>
</div>
</div>
{/*
CollapsibleContent body — auto-open while streaming
(see ``open`` prop above) so the live ``argsText``
streams into the Inputs panel directly, no need for
a separate "Live input" panel. Native
``overflow-auto`` instead of ``ScrollArea`` because
Radix's Viewport can let content bleed past
``max-h-*`` in dynamic flex layouts. ``min-w-0`` on
the column wrappers guarantees ``break-all`` wraps
correctly within the bounded ``max-w-lg`` Card.
*/}
<CollapsibleContent>
<Separator />
<div className="flex flex-col gap-3 px-5 py-3">
{(argsText || isRunning) && (
<div className="flex flex-col gap-1 min-w-0">
<p className="text-xs font-medium text-muted-foreground">Inputs</p>
<NestedScroll className="max-h-48 overflow-auto rounded-md bg-muted/40">
{argsText ? (
<pre className="px-3 py-2 text-xs text-foreground/80 whitespace-pre-wrap break-all font-mono">
{argsText}
</pre>
) : (
// Bridges the brief gap between
// ``tool-input-start`` (creates the
// card, ``argsText`` undefined) and
// the first ``tool-input-delta``.
<p className="px-3 py-2 text-xs italic text-muted-foreground">
Waiting for input
</p>
)}
</NestedScroll>
</div>
)}
{!isCancelled && result !== undefined && (
<>
<Separator />
<div className="flex flex-col gap-1 min-w-0">
<p className="text-xs font-medium text-muted-foreground">Result</p>
<NestedScroll className="max-h-64 overflow-auto rounded-md bg-muted/40">
<pre className="px-3 py-2 text-xs text-foreground/80 whitespace-pre-wrap break-all font-mono">
{typeof result === "string" ? result : serializedResult}
</pre>
</NestedScroll>
</div>
</>
)}
</div>
</CollapsibleContent>
</Collapsible>
</Card>
);
};
export const ToolFallback: ToolCallMessagePartComponent = (props) => {
if (isInterruptResult(props.result)) {
if (isDoomLoopInterrupt(props.result)) {
return <DoomLoopApprovalToolUI {...props} />;
}
return <GenericHitlApprovalToolUI {...props} />;
}
return <DefaultToolFallbackInner {...props} />;
};