mirror of
https://github.com/MODSetter/SurfSense.git
synced 2026-05-13 17:52:38 +02:00
chat-messages: add hitl module with types, hooks, bundle, approval cards, and edit panel.
This commit is contained in:
parent
d9ad9ca5cb
commit
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17 changed files with 1444 additions and 0 deletions
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"use client";
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import { CornerDownLeftIcon, OctagonAlert } from "lucide-react";
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import { useCallback, useEffect, useMemo } from "react";
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import { TextShimmerLoader } from "@/components/prompt-kit/loader";
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import { Alert, AlertDescription, AlertTitle } from "@/components/ui/alert";
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import { Badge } from "@/components/ui/badge";
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import { Button } from "@/components/ui/button";
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import { Separator } from "@/components/ui/separator";
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import type { HitlApprovalCard, HitlDecision, InterruptResult } from "../types";
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import { isInterruptResult } from "../types";
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import { useHitlDecision } from "../use-hitl-decision";
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import { useHitlPhase } from "../use-hitl-phase";
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/**
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* Specialized HITL card for ``DoomLoopMiddleware`` interrupts. The
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* backend signals these by setting ``context.permission === "doom_loop"``
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* on the ``permission_ask`` interrupt.
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*
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* The card replaces the generic "approve/reject" framing with a
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* "continue/stop" affordance that better matches the user's mental
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* model: the agent is stuck repeating itself, not asking permission
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* for a destructive action.
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*/
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function DoomLoopCardView({
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toolName,
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args,
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interruptData,
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onDecision,
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}: {
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toolName: string;
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args: Record<string, unknown>;
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interruptData: InterruptResult;
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onDecision: (decision: HitlDecision) => void;
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}) {
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const { phase, setProcessing, setRejected } = useHitlPhase(interruptData);
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const context = (interruptData.context ?? {}) as Record<string, unknown>;
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const threshold = typeof context.threshold === "number" ? context.threshold : 3;
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const stuckTool = (typeof context.tool === "string" && context.tool) || toolName;
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const recentSignatures = Array.isArray(context.recent_signatures)
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? (context.recent_signatures as string[])
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: [];
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const displayName = stuckTool.replace(/_/g, " ").replace(/\b\w/g, (c) => c.toUpperCase());
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const argPreview = useMemo(() => {
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if (!args || Object.keys(args).length === 0) return null;
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try {
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const json = JSON.stringify(args, null, 2);
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return json.length > 600 ? `${json.slice(0, 600)}…` : json;
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} catch {
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return null;
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}
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}, [args]);
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const handleContinue = useCallback(() => {
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if (phase !== "pending") return;
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setProcessing();
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onDecision({ type: "approve" });
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}, [phase, setProcessing, onDecision]);
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const handleStop = useCallback(() => {
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if (phase !== "pending") return;
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setRejected();
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onDecision({ type: "reject", message: "Doom loop: user requested stop." });
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}, [phase, setRejected, onDecision]);
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useEffect(() => {
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const handler = (e: KeyboardEvent) => {
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if (phase !== "pending") return;
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if (e.key === "Enter" && !e.shiftKey && !e.ctrlKey && !e.metaKey) {
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e.preventDefault();
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handleStop();
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}
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};
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window.addEventListener("keydown", handler);
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return () => window.removeEventListener("keydown", handler);
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}, [phase, handleStop]);
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const isResolved = phase === "complete" || phase === "rejected";
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return (
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<Alert variant={phase === "rejected" ? "default" : "destructive"} className="my-4 max-w-lg">
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<OctagonAlert className="size-4" />
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<AlertTitle className="flex items-center gap-2">
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<span>
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{phase === "rejected"
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? "Stopped"
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: phase === "processing"
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? "Continuing…"
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: phase === "complete"
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? "Continued"
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: "I might be stuck"}
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</span>
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{!isResolved && (
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<Badge variant="outline" className="font-mono text-[10px]">
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doom-loop
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</Badge>
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)}
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</AlertTitle>
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<AlertDescription className="flex flex-col gap-3">
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{phase === "processing" ? (
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<TextShimmerLoader text="Resuming…" size="sm" />
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) : phase === "rejected" ? (
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<p className="text-xs">
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I stopped retrying <span className="font-medium">{displayName}</span> as you asked.
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</p>
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) : phase === "complete" ? (
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<p className="text-xs">
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Continuing to call <span className="font-medium">{displayName}</span> as you asked.
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</p>
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) : (
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<p className="text-xs">
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I called <span className="font-medium">{displayName}</span> {threshold} times in a row
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with similar arguments. Should I keep going or stop and rethink?
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</p>
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)}
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{argPreview && phase === "pending" && (
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<>
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<Separator />
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<div className="flex flex-col gap-1">
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<p className="text-[10px] font-medium uppercase tracking-wide text-muted-foreground">
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Last arguments
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</p>
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<pre className="max-h-32 overflow-auto rounded-md bg-muted/50 p-2 text-[11px] text-foreground/80">
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{argPreview}
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</pre>
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</div>
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</>
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)}
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{recentSignatures.length > 0 && phase === "pending" && (
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<details className="text-[11px] text-muted-foreground">
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<summary className="cursor-pointer select-none">
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Show repeated signatures ({recentSignatures.length})
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</summary>
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<ul className="mt-1 ml-4 list-disc">
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{recentSignatures.map((sig) => (
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<li key={sig} className="font-mono break-all">
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{sig}
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</li>
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))}
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</ul>
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</details>
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)}
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{phase === "pending" && (
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<div className="flex items-center gap-2">
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<Button size="sm" variant="outline" className="rounded-lg gap-1.5" onClick={handleStop}>
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Stop and rethink
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<CornerDownLeftIcon className="size-3 opacity-60" />
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</Button>
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<Button size="sm" variant="ghost" onClick={handleContinue}>
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Continue anyway
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</Button>
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</div>
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)}
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</AlertDescription>
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</Alert>
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);
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}
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/**
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* Discriminator: returns true iff the result is a ``permission_ask``
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* interrupt with ``context.permission === "doom_loop"``. The fallback
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* uses this BEFORE mounting an approval card to choose between
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* ``DoomLoopApproval`` and ``GenericHitlApproval``.
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*/
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export function isDoomLoopInterrupt(result: unknown): boolean {
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if (!isInterruptResult(result)) return false;
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const ctx = (result.context ?? {}) as Record<string, unknown>;
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return ctx.permission === "doom_loop";
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}
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/**
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* Specialized doom-loop approval mounted by ``FallbackToolBody`` when
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* ``isDoomLoopInterrupt(result)`` is true. Caller is responsible for
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* the discrimination; this card receives a known ``InterruptResult``.
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*/
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export const DoomLoopApproval: HitlApprovalCard = ({ toolName, args, result }) => {
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const { dispatch } = useHitlDecision();
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return (
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<DoomLoopCardView
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toolName={toolName}
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args={args}
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interruptData={result}
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onDecision={(decision) => dispatch([decision])}
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/>
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);
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};
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"use client";
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import { CornerDownLeftIcon, Pencil } from "lucide-react";
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import { useCallback, useEffect, useMemo, useState } from "react";
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import { toast } from "sonner";
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import { TextShimmerLoader } from "@/components/prompt-kit/loader";
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import { Button } from "@/components/ui/button";
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import { Input } from "@/components/ui/input";
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import { Textarea } from "@/components/ui/textarea";
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import { getToolDisplayName } from "@/contracts/enums/toolIcons";
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import { connectorsApiService } from "@/lib/apis/connectors-api.service";
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import type { HitlApprovalCard, HitlDecision, InterruptResult } from "../types";
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import { useHitlDecision } from "../use-hitl-decision";
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import { useHitlPhase } from "../use-hitl-phase";
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function ParamEditor({
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params,
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onChange,
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disabled,
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}: {
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params: Record<string, unknown>;
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onChange: (updated: Record<string, unknown>) => void;
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disabled: boolean;
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}) {
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const entries = Object.entries(params);
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if (entries.length === 0) return null;
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return (
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<div className="space-y-2">
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{entries.map(([key, value]) => {
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const strValue = value == null ? "" : String(value);
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const isLong = strValue.length > 120;
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const fieldId = `hitl-param-${key}`;
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return (
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<div key={key} className="space-y-1">
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<label htmlFor={fieldId} className="text-xs font-medium text-muted-foreground">
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{key}
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</label>
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{isLong ? (
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<Textarea
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id={fieldId}
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value={strValue}
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disabled={disabled}
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rows={3}
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onChange={(e) => onChange({ ...params, [key]: e.target.value })}
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className="text-xs"
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/>
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) : (
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<Input
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id={fieldId}
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value={strValue}
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disabled={disabled}
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onChange={(e) => onChange({ ...params, [key]: e.target.value })}
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className="text-xs"
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/>
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)}
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</div>
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);
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})}
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</div>
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);
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}
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function GenericApprovalCardView({
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toolName,
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args,
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interruptData,
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onDecision,
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}: {
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toolName: string;
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args: Record<string, unknown>;
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interruptData: InterruptResult;
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onDecision: (decision: HitlDecision) => void;
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}) {
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const { phase, setProcessing, setRejected } = useHitlPhase(interruptData);
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const [editedParams, setEditedParams] = useState<Record<string, unknown>>(args);
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const [isEditing, setIsEditing] = useState(false);
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const displayName = getToolDisplayName(toolName);
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const mcpServer = interruptData.context?.mcp_server as string | undefined;
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const toolDescription = interruptData.context?.tool_description as string | undefined;
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const mcpConnectorId = interruptData.context?.mcp_connector_id as number | undefined;
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const isMCPTool = mcpConnectorId != null;
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const reviewConfig = interruptData.review_configs?.[0];
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const allowedDecisions = reviewConfig?.allowed_decisions ?? ["approve", "reject"];
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const canEdit = allowedDecisions.includes("edit");
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const hasChanged = useMemo(() => {
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return JSON.stringify(editedParams) !== JSON.stringify(args);
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}, [editedParams, args]);
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const handleApprove = useCallback(() => {
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if (phase !== "pending") return;
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const isEdited = isEditing && hasChanged;
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setProcessing();
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onDecision({
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type: isEdited ? "edit" : "approve",
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edited_action: isEdited
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? { name: interruptData.action_requests[0]?.name ?? toolName, args: editedParams }
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: undefined,
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});
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}, [
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phase,
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setProcessing,
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isEditing,
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hasChanged,
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onDecision,
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interruptData,
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toolName,
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editedParams,
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]);
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const handleAlwaysAllow = useCallback(() => {
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if (phase !== "pending" || !isMCPTool) return;
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setProcessing();
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onDecision({ type: "approve" });
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connectorsApiService.trustMCPTool(mcpConnectorId, toolName).catch(() => {
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toast.error(
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"Failed to save 'Always Allow' preference. The tool will still require approval next time."
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);
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});
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}, [phase, setProcessing, onDecision, isMCPTool, mcpConnectorId, toolName]);
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useEffect(() => {
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const handler = (e: KeyboardEvent) => {
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if (e.key === "Enter" && !e.shiftKey && !e.ctrlKey && !e.metaKey && phase === "pending") {
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handleApprove();
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}
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};
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window.addEventListener("keydown", handler);
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return () => window.removeEventListener("keydown", handler);
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}, [handleApprove, phase]);
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return (
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<div className="my-4 max-w-lg overflow-hidden rounded-2xl border bg-muted/30 transition-[box-shadow] duration-300">
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<div className="flex items-start justify-between px-5 pt-5 pb-4 select-none">
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<div>
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<p className="text-sm font-semibold text-foreground">
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{phase === "rejected"
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? `${displayName} — Rejected`
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: phase === "processing" || phase === "complete"
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? `${displayName} — Approved`
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: displayName}
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</p>
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{phase === "processing" ? (
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<TextShimmerLoader text="Executing..." size="sm" />
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) : phase === "complete" ? (
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<p className="text-xs text-muted-foreground mt-0.5">Action completed</p>
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) : phase === "rejected" ? (
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<p className="text-xs text-muted-foreground mt-0.5">Action was cancelled</p>
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) : (
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<p className="text-xs text-muted-foreground mt-0.5">
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Requires your approval to proceed
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</p>
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)}
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{mcpServer && (
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<p className="text-[10px] text-muted-foreground/70 mt-1">
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via <span className="font-medium">{mcpServer}</span>
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</p>
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)}
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</div>
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{phase === "pending" && canEdit && !isEditing && (
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<Button
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size="sm"
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variant="ghost"
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className="rounded-lg text-muted-foreground -mt-1 -mr-2"
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onClick={() => setIsEditing(true)}
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>
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<Pencil className="size-3.5" />
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Edit
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</Button>
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)}
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</div>
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{toolDescription && phase === "pending" && (
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<>
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<div className="mx-5 h-px bg-border/50" />
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<div className="px-5 py-3">
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<p className="text-xs text-muted-foreground">{toolDescription}</p>
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</div>
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</>
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)}
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{Object.keys(args).length > 0 && (
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<>
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<div className="mx-5 h-px bg-border/50" />
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<div className="px-5 py-4 space-y-2">
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<p className="text-xs font-medium text-muted-foreground">Inputs</p>
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{phase === "pending" && isEditing ? (
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<ParamEditor
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params={editedParams}
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onChange={setEditedParams}
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disabled={phase !== "pending"}
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/>
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) : (
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<pre className="text-xs text-foreground/80 whitespace-pre-wrap break-all bg-muted/50 rounded-lg p-3">
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{JSON.stringify(args, null, 2)}
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</pre>
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)}
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</div>
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</>
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)}
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{phase === "pending" && (
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<>
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<div className="mx-5 h-px bg-border/50" />
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<div className="px-5 py-4 flex items-center gap-2 select-none">
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{allowedDecisions.includes("approve") && (
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<Button size="sm" className="rounded-lg gap-1.5" onClick={handleApprove}>
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{isEditing && hasChanged ? "Approve with edits" : "Approve"}
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<CornerDownLeftIcon className="size-3 opacity-60" />
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</Button>
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)}
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{isMCPTool && (
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<Button size="sm" className="rounded-lg" onClick={handleAlwaysAllow}>
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Always Allow
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</Button>
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)}
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{allowedDecisions.includes("reject") && (
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<Button
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size="sm"
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variant="ghost"
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className="rounded-lg text-muted-foreground"
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onClick={() => {
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setRejected();
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onDecision({ type: "reject", message: "User rejected the action." });
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}}
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>
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Reject
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</Button>
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)}
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</div>
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</>
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)}
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</div>
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);
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}
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/**
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* Default approval card mounted by ``FallbackToolBody`` for unknown HITL
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* tools. Per-tool integrations may also import and compose this card on
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* top of their own framing.
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*
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* Caller (the fallback) is responsible for the ``isInterruptResult``
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* guard; this card receives a known ``InterruptResult`` and skips the
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* defensive runtime check.
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*/
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export const GenericHitlApproval: HitlApprovalCard = ({ toolName, args, result }) => {
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const { dispatch } = useHitlDecision();
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return (
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<GenericApprovalCardView
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toolName={toolName}
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args={args}
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interruptData={result}
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onDecision={(decision) => dispatch([decision])}
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/>
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);
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};
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@ -0,0 +1,2 @@
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export { DoomLoopApproval, isDoomLoopInterrupt } from "./doom-loop-approval";
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export { GenericHitlApproval } from "./generic-approval";
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