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https://github.com/MODSetter/SurfSense.git
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feat: enhance chain-of-thought display with smart expand/collapse behavior and state management for improved user interaction
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24dd52ed99
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3 changed files with 178 additions and 45 deletions
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@ -30,7 +30,7 @@ import {
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} from "lucide-react";
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import Image from "next/image";
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import Link from "next/link";
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import { type FC, useState, useRef, useCallback } from "react";
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import { type FC, useState, useRef, useCallback, useEffect } from "react";
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import { useAtomValue } from "jotai";
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import { activeSearchSpaceIdAtom } from "@/atoms/search-spaces/search-space-query.atoms";
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import { useSearchSourceConnectors } from "@/hooks/use-search-source-connectors";
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@ -94,35 +94,102 @@ function getStepIcon(status: "pending" | "in_progress" | "completed", title: str
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}
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/**
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* Chain of thought display component
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* Chain of thought display component with smart expand/collapse behavior
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*/
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const ThinkingStepsDisplay: FC<{ steps: ThinkingStep[] }> = ({ steps }) => {
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const ThinkingStepsDisplay: FC<{ steps: ThinkingStep[]; isThreadRunning?: boolean }> = ({ steps, isThreadRunning = true }) => {
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// Track which steps the user has manually toggled (overrides auto behavior)
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const [manualOverrides, setManualOverrides] = useState<Record<string, boolean>>({});
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// Track previous step statuses to detect changes
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const prevStatusesRef = useRef<Record<string, string>>({});
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// Derive effective status: if thread stopped and step is in_progress, treat as completed
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const getEffectiveStatus = (step: ThinkingStep): "pending" | "in_progress" | "completed" => {
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if (step.status === "in_progress" && !isThreadRunning) {
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return "completed"; // Thread was stopped, so mark as completed
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}
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return step.status;
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};
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// Check if any step is effectively in progress
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const hasInProgressStep = steps.some(step => getEffectiveStatus(step) === "in_progress");
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// Find the last completed step index (using effective status)
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const lastCompletedIndex = steps
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.map((s, i) => getEffectiveStatus(s) === "completed" ? i : -1)
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.filter(i => i !== -1)
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.pop();
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// Clear manual overrides when a step's status changes
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useEffect(() => {
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const currentStatuses: Record<string, string> = {};
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steps.forEach(step => {
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currentStatuses[step.id] = step.status;
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// If status changed, clear any manual override for this step
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if (prevStatusesRef.current[step.id] && prevStatusesRef.current[step.id] !== step.status) {
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setManualOverrides(prev => {
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const next = { ...prev };
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delete next[step.id];
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return next;
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});
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}
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});
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prevStatusesRef.current = currentStatuses;
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}, [steps]);
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if (steps.length === 0) return null;
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const getStepOpenState = (step: ThinkingStep, index: number): boolean => {
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const effectiveStatus = getEffectiveStatus(step);
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// If user has manually toggled, respect that
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if (manualOverrides[step.id] !== undefined) {
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return manualOverrides[step.id];
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}
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// Auto behavior: open if in progress
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if (effectiveStatus === "in_progress") {
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return true;
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}
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// Auto behavior: keep last completed step open if no in-progress step
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if (!hasInProgressStep && index === lastCompletedIndex) {
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return true;
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}
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// Default: collapsed
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return false;
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};
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const handleToggle = (stepId: string, currentOpen: boolean) => {
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setManualOverrides(prev => ({
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...prev,
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[stepId]: !currentOpen,
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}));
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};
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return (
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<div className="mx-auto w-full max-w-(--thread-max-width) px-2 py-2">
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<ChainOfThought>
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{steps.map((step) => {
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const icon = getStepIcon(step.status, step.title);
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{steps.map((step, index) => {
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const effectiveStatus = getEffectiveStatus(step);
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const icon = getStepIcon(effectiveStatus, step.title);
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const isOpen = getStepOpenState(step, index);
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return (
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<ChainOfThoughtStep
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key={step.id}
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defaultOpen={step.status === "in_progress"}
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open={isOpen}
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onOpenChange={() => handleToggle(step.id, isOpen)}
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>
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<ChainOfThoughtTrigger
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leftIcon={icon}
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swapIconOnHover={step.status !== "in_progress"}
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swapIconOnHover={effectiveStatus !== "in_progress"}
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className={cn(
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step.status === "in_progress" && "text-foreground font-medium",
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step.status === "completed" && "text-muted-foreground"
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effectiveStatus === "in_progress" && "text-foreground font-medium",
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effectiveStatus === "completed" && "text-muted-foreground"
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)}
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>
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{step.title}
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</ChainOfThoughtTrigger>
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{step.items && step.items.length > 0 && (
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<ChainOfThoughtContent>
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{step.items.map((item, index) => (
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<ChainOfThoughtItem key={`${step.id}-item-${index}`}>
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{step.items.map((item, idx) => (
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<ChainOfThoughtItem key={`${step.id}-item-${idx}`}>
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{item}
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</ChainOfThoughtItem>
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))}
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@ -263,8 +330,8 @@ const ThreadWelcome: FC = () => {
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return (
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<div className="aui-thread-welcome-root mx-auto flex w-full max-w-(--thread-max-width) grow flex-col items-center px-4 relative">
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{/* Greeting positioned near the composer */}
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<div className="aui-thread-welcome-message absolute top-1/2 left-0 right-0 flex flex-col items-center text-center z-10 -translate-y-[calc(50%+100px)]">
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{/* Greeting positioned above the composer - fixed position */}
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<div className="aui-thread-welcome-message absolute bottom-[calc(50%+5rem)] left-0 right-0 flex flex-col items-center text-center z-10">
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<h1 className="aui-thread-welcome-message-inner fade-in slide-in-from-bottom-2 animate-in text-5xl delay-100 duration-500 ease-out fill-mode-both flex items-center gap-4">
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{/** biome-ignore lint/a11y/noStaticElementInteractions: wrong lint error, this is a workaround to fix the lint error */}
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<div
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@ -295,8 +362,8 @@ const ThreadWelcome: FC = () => {
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{getTimeBasedGreeting(user?.email)}
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</h1>
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</div>
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{/* Composer centered in the middle of the screen */}
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<div className="fade-in slide-in-from-bottom-3 animate-in delay-200 duration-500 ease-out fill-mode-both w-full flex items-center justify-center absolute top-1/2 left-0 right-0 -translate-y-1/2">
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{/* Composer - top edge fixed, expands downward only */}
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<div className="fade-in slide-in-from-bottom-3 animate-in delay-200 duration-500 ease-out fill-mode-both w-full flex items-start justify-center absolute top-[calc(50%-3.5rem)] left-0 right-0">
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<Composer />
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</div>
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</div>
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@ -525,12 +592,15 @@ const AssistantMessageInner: FC = () => {
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const messageId = useMessage((m) => m.id);
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const thinkingSteps = thinkingStepsMap.get(messageId) || [];
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// Check if thread is still running (for stopping the spinner when cancelled)
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const isThreadRunning = useAssistantState(({ thread }) => thread.isRunning);
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return (
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<>
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{/* Show thinking steps BEFORE the text response */}
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{thinkingSteps.length > 0 && (
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<div className="mb-3">
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<ThinkingStepsDisplay steps={thinkingSteps} />
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<ThinkingStepsDisplay steps={thinkingSteps} isThreadRunning={isThreadRunning} />
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</div>
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)}
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