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Minecraft game add skill_manager & ignore bug fix
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parent
dfc59422d9
commit
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25 changed files with 941 additions and 81 deletions
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@ -101,20 +101,19 @@ class DesignCurriculum(Action):
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# TODO: change to FaissStore
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# self.qa_cache_questions_vectordb = FaissStore( {CKPT_DIR}/ 'curriculum/vectordb')
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# Check if qa_cache right using
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assert self.qa_cache_questions_vectordb._collection.count() == len(
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self.qa_cache
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), (
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f"Curriculum Agent's qa cache question vectordb is not synced with qa_cache.json.\n"
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f"There are {self.qa_cache_questions_vectordb._collection.count()} questions in vectordb "
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f"but {len(self.qa_cache)} questions in qa_cache.json.\n"
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f"Did you set resume=False when initializing the agent?\n"
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f"You may need to manually delete the qa cache question vectordb directory for running from scratch.\n"
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)
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@classmethod
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def set_qa_cache(cls, qa_cache):
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cls.qa_cache = qa_cache
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# Check if qa_cache right using
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assert cls.qa_cache_questions_vectordb._collection.count() == len(
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cls.qa_cache
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), (
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f"Curriculum Agent's qa cache question vectordb is not synced with qa_cache.json.\n"
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f"There are {cls.qa_cache_questions_vectordb._collection.count()} questions in vectordb "
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f"but {len(cls.qa_cache)} questions in qa_cache.json.\n"
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f"Did you set resume=False when initializing the agent?\n"
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f"You may need to manually delete the qa cache question vectordb directory for running from scratch.\n"
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)
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@classmethod
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def generate_qa(cls, events, chest_observation):
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@ -27,20 +27,23 @@ class GenerateActionCode(Action):
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# logger.info(f"parsed_result is HERE: {parsed_result}")
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try:
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return parsed_result["program_code"] + "\n" + parsed_result["exec_code"]
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return (
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parsed_result["program_code"] + "\n" + parsed_result["exec_code"],
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parsed_result["program_name"],
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)
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except:
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logger.error(f"Failed to parse response: {parsed_result}")
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return None
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return None, None
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async def run(self, human_msg, system_msg, *args, **kwargs):
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logger.info(f"run {self.__repr__()}")
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# Generate action code.
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generated_code = await self.generate_code(
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generated_code, program_name = await self.generate_code(
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human_msg=human_msg, system_msg=system_msg
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)
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# Return the generated code.
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return generated_code
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return generated_code, program_name
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class SummarizeLog(Action):
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@ -2,9 +2,15 @@
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# @Date : 2023/9/23 14:56
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# @Author : stellahong (stellahong@fuzhi.ai)
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# @Desc :
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import os
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import json
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from langchain.embeddings.openai import OpenAIEmbeddings
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from langchain.vectorstores import Chroma
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from metagpt.document_store import FaissStore
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from metagpt.logs import logger
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from metagpt.actions import Action
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from metagpt.const import CKPT_DIR
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class RetrieveSkills(Action):
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@ -12,14 +18,44 @@ class RetrieveSkills(Action):
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Action class for retrieving skills.
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Refer to the code in the voyager/agents/skill.py for implementation details.
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"""
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def __init__(self, name="", context=None, llm=None):
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super().__init__(name, context, llm)
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self.vect_db = ""
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async def run(self, *args, **kwargs):
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# TODO: mv to PlayerAction
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self.retrieval_top_k = 5
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self.skills = {}
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self.vectordb = Chroma(
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collection_name="skill_vectordb",
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embedding_function=OpenAIEmbeddings(),
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persist_directory=f"{CKPT_DIR}/skill/vectordb",
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)
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@classmethod
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def set_skills(cls, skills):
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cls.skills = skills
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# Check if skills right using
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assert cls.vectordb._collection.count() == len(cls.skills), (
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f"Skill Manager's vectordb is not synced with skills.json.\n"
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f"There are {cls.vectordb._collection.count()} skills in vectordb but {len(cls.skills)} skills in skills.json.\n"
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f"Did you set resume=False when initializing the manager?\n"
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f"You may need to manually delete the vectordb directory for running from scratch."
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)
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async def run(self, query, *args, **kwargs):
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# Implement the logic for retrieving skills here.
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return []
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k = min(self.vectordb._collection.count(), self.retrieval_top_k)
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if k == 0:
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return []
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logger.info(f"Skill Manager retrieving for {k} skills")
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docs_and_scores = self.vectordb.similarity_search_with_score(query, k=k)
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logger.info(
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f"Skill Manager retrieved skills: "
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f"{', '.join([doc.metadata['name'] for doc, _ in docs_and_scores])}"
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)
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skills = []
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for doc, _ in docs_and_scores:
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skills.append(self.skills[doc.metadata["name"]]["code"])
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return skills
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class AddNewSkills(Action):
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@ -27,13 +63,71 @@ class AddNewSkills(Action):
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Action class for adding new skills.
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Refer to the code in the voyager/agents/skill.py for implementation details.
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"""
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def __init__(self, name="", context=None, llm=None):
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super().__init__(name, context, llm)
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async def run(self, *args, **kwargs):
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# TODO: mv to PlayerAction
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self.vectordb = Chroma(
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collection_name="skill_vectordb",
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embedding_function=OpenAIEmbeddings(),
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persist_directory=f"{CKPT_DIR}/skill/vectordb",
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)
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# TODO: change to FaissStore
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# self.qa_cache_questions_vectordb = FaissStore( {CKPT_DIR}/ 'skill/vectordb')
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@classmethod
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def set_skills(cls, skills):
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cls.skills = skills
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# Check if skills right using
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assert cls.vectordb._collection.count() == len(cls.skills), (
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f"Skill Manager's vectordb is not synced with skills.json.\n"
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f"There are {cls.vectordb._collection.count()} skills in vectordb but {len(cls.skills)} skills in skills.json.\n"
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f"Did you set resume=False when initializing the manager?\n"
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f"You may need to manually delete the vectordb directory for running from scratch."
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)
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async def run(
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self, task, program_name, program_code, skills, skill_desp, *args, **kwargs
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):
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# Implement the logic for adding new skills here.
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pass
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if task.startswith("Deposit useless items into the chest at"):
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# No need to reuse the deposit skill
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return {}
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# TODO: Fix this
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logger.info(
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f"Skill Manager generated description for {program_name}:\n{skill_desp}\033[0m"
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)
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if program_name in skills:
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logger.info(f"Skill {program_name} already exists. Rewriting!")
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self.vectordb._collection.delete(ids=[program_name])
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i = 2
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while f"{program_name}V{i}.js" in os.listdir(f"{CKPT_DIR}/skill/code"):
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i += 1
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dumped_program_name = f"{program_name}V{i}"
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else:
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dumped_program_name = program_name
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self.vectordb.add_texts(
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texts=[skill_desp],
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ids=[program_name],
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metadatas=[{"name": program_name}],
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)
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# FIXME
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# assert self.vectordb._collection.count() == len(
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# skills
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# ), "vectordb is not synced with skills.json"
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with open(f"{CKPT_DIR}/skill/code/{dumped_program_name}.js", "w") as f:
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f.write(program_code)
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with open(f"{CKPT_DIR}/skill/description/{dumped_program_name}.txt", "w") as f:
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f.write(skill_desp)
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with open(f"{CKPT_DIR}/skill/skills.json", "w") as f:
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json.dump(skills, f)
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self.vectordb.persist()
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return {
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"code": program_code,
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"description": skill_desp,
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}
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class GenerateSkillDescription(Action):
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@ -41,13 +135,12 @@ class GenerateSkillDescription(Action):
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Action class for generating skill descriptions.
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Refer to the code in the voyager/agents/skill.py for implementation details.
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"""
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def __init__(self, name="", context=None, llm=None):
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super().__init__(name, context, llm)
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async def run(self, *args, **kwargs):
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# Implement the logic for generating skill descriptions here.
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pass
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async def run(self, program_name, human_message, system_message, *args, **kwargs):
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# Implement the logic for generating skill descriptions here.
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rsp = await self._aask(prompt=human_message, system_msgs=system_message)
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skill_description = f" // { rsp}"
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return f"async function {program_name}(bot) {{\n{skill_description}\n}}"
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