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Minecraft game add curriculum_agent
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7 changed files with 751 additions and 126 deletions
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@ -40,3 +40,46 @@ TUTORIAL_PATH = DATA_PATH / "tutorial_docx"
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SKILL_DIRECTORY = PROJECT_ROOT / "metagpt/skills"
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MEM_TTL = 24 * 30 * 3600
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### MineCraft ###
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CKPT_DIR = PROJECT_ROOT / "metagpt/ckpt"
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LOG_DIR = PROJECT_ROOT / "logs"
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DEFAULT_WARMUP = {
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"context": 15,
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"biome": 10,
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"time": 15,
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"nearby_blocks": 0,
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"other_blocks": 10,
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"nearby_entities": 5,
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"health": 15,
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"hunger": 15,
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"position": 0,
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"equipment": 0,
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"inventory": 0,
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"optional_inventory_items": 7,
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"chests": 0,
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"completed_tasks": 0,
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"failed_tasks": 0,
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}
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CURRICULUM_OB = [
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"context",
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"biome",
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"time",
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"nearby_blocks",
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"other_blocks",
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"nearby_entities",
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"health",
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"hunger",
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"position",
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"equipment",
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"inventory",
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"chests",
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"completed_tasks",
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"failed_tasks",
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]
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CORE_INVENTORY_ITEMS = r".*_log|.*_planks|stick|crafting_table|furnace"
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r"|cobblestone|dirt|coal|.*_pickaxe|.*_sword|.*_axe", # curriculum_agent: only show these items in inventory before optional_inventory_items reached in warm up
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