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fix: votewolf_difficulty bug; refactor :rename prob into rate; perf: py func structure
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2 changed files with 54 additions and 53 deletions
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@ -3,7 +3,7 @@ Filename: MetaGPT/examples/werewolf_game/evals/eval.py
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Created Date: Oct 18, 2023
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Revised Date: Oct 20, 2023
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Author: [Aria](https://github.com/ariafyy)
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Info: eval the vote correct probability of non_werewolves
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Info: eval the Voting Accuracy Rate of non_werewolves and Vote Difficulity
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'''
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from metagpt.const import WORKSPACE_ROOT, PROJECT_ROOT
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@ -66,13 +66,9 @@ class Vote:
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chunks[f'vote_{chunk_id}'] = final_chunk
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return chunks
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def get_vote_prob_difficulity(self, text: str) -> float:
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def _vote_rate_players(self, text: str):
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"""
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# calculate the probability of goodteam vote werewolves
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# vote_wolf_difficulty: num_voted_wolfs / num_living_players
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sometimes werewolf will camouflage as a good person and vote wolf
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# calculate the rateability of goodteam vote werewolves
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:example:
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input:
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@ -87,13 +83,13 @@ class Vote:
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werewolves: ['Player5']
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non_werewolves: ['Player1', 'Player2', 'Player3', 'Player6']
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as you can see :Player2(Villager) and Player3(Villager) vote to eliminate Player5(Werewolf)
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:return goodteam vote Probability: 100.00%
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:return vote_wolf_difficulty: 4 / 5
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:return goodteam vote rateability: 100.00%
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"""
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pattern = re.compile(r'(\w+)\(([^\)]+)\): \d+ \| I vote to eliminate (\w+)')
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# find all werewolves
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werewolves = []
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for match in pattern.finditer(text):
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if match.group(2) == 'Werewolf':
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werewolves.append(match.group(1))
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@ -110,33 +106,37 @@ class Vote:
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if match.group(2) != 'Werewolf' and match.group(3) in werewolves:
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correct_votes += 1
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# cal the probability of non_werewolves
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prob = correct_votes / num_non_werewolves
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good_vote_prob = round(prob, 2)
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# cal the rateability of non_werewolves
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rate = correct_votes / num_non_werewolves
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good_vote_rate = round(rate, 2)
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return {"good_vote_rate": good_vote_rate, "werewolves": werewolves, "non_werewolves": non_werewolves}
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# count the num of living players voting wolfs, ignore their positions
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vote2eliminate_wolfs = []
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for match in pattern.finditer(text):
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if match.group(2) != 'Werewolf' and match.group(3) in werewolves:
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correct_votes += 1
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if match.group(3) in werewolves:
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vote2eliminate_wolfs.append(match.group(3))
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def get_goodteam_vote_rate(self, text: str) -> float:
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goodteam_vote_rate = self._vote_rate_players(text)["good_vote_rate"]
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return goodteam_vote_rate
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def get_werewolves(self, text: str) -> list:
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werewolves_list = self._vote_rate_players(text)["werewolves"]
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return werewolves_list
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def get_non_werewolves(self, text: str) -> list:
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non_werewolves_list = self._vote_rate_players(text)["non_werewolves"]
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return non_werewolves_list
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def get_votewolf_difficulty(self, werewolves: list, non_werewolves: list) -> str:
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num_living_wolfs = len(werewolves)
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num_living_players = len(werewolves) + len(non_werewolves)
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num_vote2eliminate_wolfs = len(set(vote2eliminate_wolfs))
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votewolf_difficulty = "{0} / {1}".format(num_vote2eliminate_wolfs, num_living_players)
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return good_vote_prob, votewolf_difficulty
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votewolf_difficulty = "_{0} / {1}".format(num_living_wolfs, num_living_players)
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return votewolf_difficulty
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def get_result_df(self, out_txtfile: str) -> pd.DataFrame:
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"""
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folder: sub folders for evals
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file: evaluation file, each file represents one game
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votes: the number of votes, eg. vote_1 represents the first vote of this game,
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good_vote_prob:the probability of a good person voting against a werewolf,
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good_vote_rate:the rateability of a good person voting against a werewolf,
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correct_votes / the total number of players other than werewolves
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total_votes:the total number of votes cast
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vote_wolf_difficulty: num_voted_wolfs / num_living_players
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sometimes werewolf will camouflage as a good person and vote wolf
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"""
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with open(out_txtfile, "r") as out_file:
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text = out_file.read()
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@ -146,56 +146,58 @@ class Vote:
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if v != "":
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chunks_list = list(chunks.keys())
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total_votes = len(chunks_list) - 1
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good_vote_prob, votewolf_difficulty = self.get_vote_prob_difficulity(v)
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werewolves = self.get_werewolves(v)
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non_werewolves = self.get_non_werewolves(v)
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good_vote_rate = self.get_goodteam_vote_rate(v)
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votewolf_difficulty = self.get_votewolf_difficulty(werewolves, non_werewolves)
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folder = Utils().filename_to_foldername(out_txtfile)
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result = {
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"folder": folder,
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"file": Path(out_txtfile).stem + ".txt",
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"vote_round": k,
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"good_vote_prob": good_vote_prob,
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"good_vote_rate": good_vote_rate,
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"total_votes": total_votes,
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"votewolf_difficulty": votewolf_difficulty
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}
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res.append(result)
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df = pd.DataFrame(res)
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return df
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def calc_avg_prob(self, IN_PATH) -> pd.DataFrame:
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def calc_avg_rate(self, IN_PATH) -> pd.DataFrame:
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"""
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get avg_prob for each game
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avg_prob : the good_prob/total number of votes in the game
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vote1_prob: only check vote round1 , eval the mean of good_vote_prob
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get avg_rate for each game
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avg_rate : the good_rate/total number of votes in the game
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vote1_rate: First Round Voting Accuracy Rate
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"""
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infiles_list = self._get_log_fileslist(IN_PATH)
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votefiles_list = self.extract_votes_from_logs(infiles_list)
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df_list = [self._load_df_from_file(file) for file in votefiles_list]
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combined_df = pd.concat(df_list, ignore_index=True)
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# calculate the average good_vote_prob for each file
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mean_probs = self._calculate_mean_probs(combined_df)
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combined_df["avg_prob"] = combined_df["file"].map(mean_probs)
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# calculate vote1 prob
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vote1_probs = self._calc_vote1_probs(combined_df)
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combined_df["vote1_prob"] = combined_df["folder"].map(vote1_probs.set_index("folder")["good_vote_prob"])
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combined_df.loc[combined_df["vote_round"] != "vote_1", "vote1_prob"] = np.nan
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combined_df["vote1_prob"] = combined_df["vote1_prob"].apply(self._format_probs)
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combined_df["good_vote_prob"] = combined_df["good_vote_prob"].apply(self._format_probs)
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combined_df["avg_prob"] = combined_df["avg_prob"].apply(self._format_probs)
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combined_df.sort_values(["folder"], ascending=True, inplace=True)
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# calculate the average good_vote_rate for each file
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mean_rates = self._calculate_mean_rates(combined_df)
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combined_df["avg_rate"] = combined_df["file"].map(mean_rates)
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# calculate vote1 rate
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vote1_rates = self._calc_vote1_rates(combined_df)
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combined_df["vote1_rate"] = combined_df["folder"].map(vote1_rates.set_index("folder")["good_vote_rate"])
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combined_df.loc[combined_df["vote_round"] != "vote_1", "vote1_rate"] = np.nan
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combined_df["vote1_rate"] = combined_df["vote1_rate"].apply(self._format_rates)
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combined_df["good_vote_rate"] = combined_df["good_vote_rate"].apply(self._format_rates)
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combined_df["avg_rate"] = combined_df["avg_rate"].apply(self._format_rates)
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combined_df.sort_values(["file"], ascending=True, inplace=True)
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return combined_df
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def _calc_vote1_probs(self, df):
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def _calc_vote1_rates(self, df):
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df_vote1 = df[df["vote_round"] == 'vote_1']
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vote1_probs = df_vote1.groupby("folder")["good_vote_prob"].mean().reset_index()
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return vote1_probs
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vote1_rates = df_vote1.groupby("folder")["good_vote_rate"].mean().reset_index()
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return vote1_rates
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def _load_df_from_file(self, file):
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return self.get_result_df(file)
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def _calculate_mean_probs(self, df):
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return df.groupby("file")["good_vote_prob"].mean()
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def _calculate_mean_rates(self, df):
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return df.groupby("file")["good_vote_rate"].mean()
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def _format_probs(self, s):
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def _format_rates(self, s):
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return Utils().float_to_percent(s)
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def get_eval_csv(self, IN_PATH, EVAL_RESULT):
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@ -203,11 +205,11 @@ class Vote:
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IN_PATH : parent folder of ["01-10", "11-20", "21-30"]
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EVAL_RESULT : output csv file path
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"""
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combined_df = self.calc_avg_prob(IN_PATH)
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combined_df = self.calc_avg_rate(IN_PATH)
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combined_df.to_csv(EVAL_RESULT, index=False)
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if __name__ == '__main__':
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IN_PATH = PROJECT_ROOT / "examples/werewolf_game/evals"
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EVAL_RESULT = WORKSPACE_ROOT / "outputs" / 'goodteam_vote_probability.csv'
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EVAL_RESULT = WORKSPACE_ROOT / "outputs" / 'goodteam_vote_rate.csv'
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Vote().get_eval_csv(IN_PATH, EVAL_RESULT)
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@ -88,7 +88,6 @@ class Utils:
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elif ignore_text in line:
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in_valid_block = False
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@staticmethod
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def get_file_list(path: str) -> list:
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file_pattern = os.path.join(path, '*.txt')
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