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fix add inner voice type mismatch problem
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parent
13a69711f0
commit
385f049fa3
7 changed files with 30 additions and 27 deletions
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@ -7,8 +7,9 @@ Description: Compresses a simulation for replay demos.
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import shutil
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import json
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from utils.utils import find_filenames, create_folder_if_not_there
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from utils.const import STORAGE_PATH
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from examples.st_game.utils.utils import find_filenames, create_folder_if_not_there
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from examples.st_game.utils.const import STORAGE_PATH
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def compress(sim_code):
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@ -64,5 +65,6 @@ def compress(sim_code):
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shutil.copyfile(meta_file, f"{compressed_storage}/meta.json")
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shutil.copytree(persona_folder, f"{compressed_storage}/personas/")
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if __name__ == '__main__':
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compress("July1_the_ville_isabella_maria_klaus-step-3-9")
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@ -14,8 +14,9 @@ import json
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import math
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from pathlib import Path
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import networkx as nx
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from utils.const import MAZE_ASSET_PATH
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from utils.utils import read_csv_to_list
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from examples.st_game.utils.const import MAZE_ASSET_PATH
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from examples.st_game.utils.utils import read_csv_to_list
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class Maze:
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@ -7,7 +7,7 @@ from pydantic import Field
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from metagpt.environment import Environment
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from metagpt.roles.role import Role
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from maze import Maze
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from examples.st_game.maze import Maze
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class MazeEnvironment(Environment):
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@ -119,7 +119,7 @@ class STRole(Role):
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observed = self._rc.env.memory.get_by_actions(self._rc.watch)
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self._rc.news = self._rc.memory.remember(observed)
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if len(self._rc.news) == 1 and isinstance(self._rc.news[0], UserRequirement):
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if len(self._rc.news) == 1 and self._rc.news[0].cause_by == UserRequirement:
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# add inner voice
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# TODO
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logger.warning(f"Role: {self.name} add inner voice: {self._rc.news[0].content}")
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@ -469,19 +469,19 @@ class STRole(Role):
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# TODO retrieve, use self._rc.memory 's retrieve functions
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# TODO plan
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plan = self.plan()
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# TODO reflect
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# TODO execute(feed-back into maze_env)
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next_tile, pronunciatio, description = self.execute(plan)
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role_move = {
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"movement": next_tile,
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"pronunciatio": pronunciatio,
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"description": description,
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"chat": self.scratch.chat
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}
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save_movement(self.name, role_move, step=self.step, sim_code=self.sim_code, curr_time=self.curr_time)
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# plan = self.plan()
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#
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# # TODO reflect
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#
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# # TODO execute(feed-back into maze_env)
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# next_tile, pronunciatio, description = self.execute(plan)
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# role_move = {
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# "movement": next_tile,
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# "pronunciatio": pronunciatio,
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# "description": description,
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# "chat": self.scratch.chat
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# }
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# save_movement(self.name, role_move, step=self.step, sim_code=self.sim_code, curr_time=self.curr_time)
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# step update
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logger.info(f"Role: {self.name} run at {self.step} step on {self.curr_time}")
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@ -5,11 +5,11 @@
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import asyncio
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import fire
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from stanford_town import StanfordTown
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from roles.st_role import STRole
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from utils.mg_ga_transform import get_reverie_meta
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from utils.const import STORAGE_PATH
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from utils.utils import copy_folder
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from examples.st_game.stanford_town import StanfordTown
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from examples.st_game.roles.st_role import STRole
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from examples.st_game.utils.mg_ga_transform import get_reverie_meta
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from examples.st_game.utils.const import STORAGE_PATH
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from examples.st_game.utils.utils import copy_folder
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async def startup(idea: str,
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@ -9,8 +9,8 @@ from metagpt.roles.role import Role
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from metagpt.schema import Message
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from metagpt.logs import logger
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from maze_environment import MazeEnvironment
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from actions.user_requirement import UserRequirement
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from examples.st_game.maze_environment import MazeEnvironment
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from examples.st_game.actions.user_requirement import UserRequirement
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class StanfordTown(SoftwareCompany):
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@ -41,7 +41,7 @@ def read_csv_to_list(curr_file: str, header=False, strip_trail=True):
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RETURNS:
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List of list where the component lists are the rows of the file.
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"""
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logger.info(f"start read csv: {curr_file}")
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logger.debug(f"start read csv: {curr_file}")
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if not header:
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analysis_list = []
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with open(curr_file) as f_analysis_file:
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