AsciiCam/C/include/ascii.h

30 lines
1.1 KiB
C

#ifndef ASCII_H
#define ASCII_H
#include <stddef.h>
#include <stdint.h>
#define ASCII_CHARS_DEFAULT " .:-=+*#%@"
typedef struct {
int brightness; /* additive offset applied to gray: -128..128 */
int contrast; /* multiplier in percent; 100 = no change */
int invert; /* non-zero: flip brightness -> charset mapping */
int color; /* non-zero: emit ANSI truecolor escape codes */
int dither; /* non-zero: apply Floyd-Steinberg dithering */
const char *charset; /* custom charset string; NULL -> ASCII_CHARS_DEFAULT */
} ascii_opts_t;
// Convert YUYV raw data to grayscale
void yuyv_to_gray(const uint8_t *yuyv, uint8_t *gray, int width, int height);
void yuyv_to_rgb(const uint8_t *yuyv, uint8_t *rgb, int width, int height);
// Output buffer sizing
size_t ascii_out_size(int dst_w, int dst_h, int color);
// grayscale to ASCII output grid
int grayscale_to_ascii(const uint8_t *gray, const uint8_t *rgb, int src_w,
int src_h, int dst_w, int dst_h, char *out,
size_t out_size, const ascii_opts_t *opts);
#endif