From 51efdaf39f583a51962ba5e4d87584d0a6eaf6f4 Mon Sep 17 00:00:00 2001 From: SteadyW <233242505+YusufB5@users.noreply.github.com> Date: Fri, 19 Jun 2026 20:51:55 +0300 Subject: [PATCH] Update Adaptive Frame Codec section in README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 27ff7de..4e7f75f 100644 --- a/README.md +++ b/README.md @@ -35,7 +35,7 @@ No autoplay restrictions. To the browser, it's just text on a canvas. 2. **Frontend (Vanilla JS)**: Receives binary frames via WebSockets, manages a jitter buffer, and renders to a Canvas grid. 3. **Communication**: Optimized WebSocket protocol with a custom `INIT` handshake for dynamic resolution/FPS adjustment. -## 🗜️ Adaptive Frame Codec (opt-in,valid for mod [2-5]) +## 🗜️ Adaptive Frame Codec (opt-in,valid for ASCI mod [2-5]) The original binary protocol re-sends the full grid every frame. An opt-in adaptive codec picks the smallest of three encodings per frame and tags it in a