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Clarify Adaptive Frame Codec opt-in validity
Updated Adaptive Frame Codec section to clarify opt-in validity range.
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@ -35,7 +35,7 @@ No autoplay restrictions. To the browser, it's just text on a canvas.
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2. **Frontend (Vanilla JS)**: Receives binary frames via WebSockets, manages a jitter buffer, and renders to a Canvas grid.
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2. **Frontend (Vanilla JS)**: Receives binary frames via WebSockets, manages a jitter buffer, and renders to a Canvas grid.
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3. **Communication**: Optimized WebSocket protocol with a custom `INIT` handshake for dynamic resolution/FPS adjustment.
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3. **Communication**: Optimized WebSocket protocol with a custom `INIT` handshake for dynamic resolution/FPS adjustment.
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## 🗜️ Adaptive Frame Codec (opt-in, backward compatible)
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## 🗜️ Adaptive Frame Codec (opt-in,valid for mod [2-5])
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The original binary protocol re-sends the full grid every frame. An opt-in
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The original binary protocol re-sends the full grid every frame. An opt-in
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adaptive codec picks the smallest of three encodings per frame and tags it in a
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adaptive codec picks the smallest of three encodings per frame and tags it in a
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@ -58,7 +58,6 @@ the tested one.
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| content | vs. legacy |
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| content | vs. legacy |
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| :------ | :--------- |
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| :------ | :--------- |
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| static screen / slideshow | **0.3%** (≈375×) |
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| static screen / slideshow | **0.3%** (≈375×) |
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| pixel mode | 11.6% (≈8.6×) |
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| high-motion / full-frame change | 63% (never worse than legacy) |
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| high-motion / full-frame change | 63% (never worse than legacy) |
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An optional `--quality {lossless,high,balanced,low}` enables lossy *temporal
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An optional `--quality {lossless,high,balanced,low}` enables lossy *temporal
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