Push 0.10.0
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25 changed files with 2016 additions and 645 deletions
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@ -2,7 +2,7 @@
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# -*- coding: utf8 -*-
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# libray - Libre Blu-Ray PS3 ISO Tool
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# Copyright © 2018 - 2021 Nichlas Severinsen
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# Copyright © 2018 - 2024 Nichlas Severinsen
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#
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# This file is part of libray.
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#
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@ -21,28 +21,54 @@
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# This script transforms Datfile.dat and keys/*.key keyfiles into a sqlite3 keys.db
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# Keys.db is then moved to libray/data/keys.db and packaged with libray in setup.py.
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# Libray checks if this file is bundled with it and checks if it has a key for the .iso using a crc32 of it.
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# Libray checks if this file is bundled with it and has logic to identify the correct key.
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# TODO: In theory we could add the game-serials (BLUS-0000) and check that first.
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import bs4
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import csv
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import sys
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import shutil
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import sqlite3
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import pathlib
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import argparse
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import requests
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if __name__ == '__main__':
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db_path = pathlib.Path('keys.db')
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parser = argparse.ArgumentParser()
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parser.add_argument('-d', '--database', type=pathlib.Path, default='keys.db', help='Path to keys.db')
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parser.add_argument('-k', '--keys', type=pathlib.Path, default='keys', help='Path to .key keys')
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parser.add_argument('--show-missing', action='store_true', help='Show titles missing keys')
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args = parser.parse_args()
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if db_path.exists():
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db_path.unlink()
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if args.database.exists():
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args.database.unlink()
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db = sqlite3.connect(db_path)
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# Check if there's a mapping csv that maps the keynames to title IDs
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mapping = pathlib.Path('keys.csv')
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title_ids = {}
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if mapping.exists():
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with open(mapping, 'r') as infile:
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reader = csv.DictReader(infile, delimiter=',', quotechar='"', )
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for row in reader:
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title_ids[row['md5']] = {
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'title_id': row['title_id'],
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'filename': row['filename'],
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'size': row['size'],
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'crc32': row['crc32'],
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}
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db = sqlite3.connect(args.database)
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c = db.cursor()
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c.execute('CREATE TABLE games (name TEXT, size TEXT, crc32 TEXT, md5 TEXT, sha1 TEXT, key BLOB)')
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c.execute('CREATE TABLE games (title_id TEXT, name TEXT, size TEXT, crc32 TEXT, md5 TEXT, sha1 TEXT, key BLOB)')
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db.commit()
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cwd = pathlib.Path(__file__).resolve().parent
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@ -72,17 +98,36 @@ if __name__ == '__main__':
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name = game.find('description').text.strip()
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attrs = game.find('rom').attrs
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entry = [name, attrs['size'], attrs['crc'], attrs['md5'], attrs['sha1']]
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try:
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title_map = title_ids[attrs['md5']]
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assert title_map['size'] == attrs['size']
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assert title_map['crc32'] == attrs['crc']
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title_id = title_map['title_id']
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except (KeyError, AssertionError):
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title_id = None
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# Some of the records are spaces:
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if not title_id:
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title_id = None
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entry = [title_id, name, attrs['size'], attrs['crc'], attrs['md5'], attrs['sha1']]
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try:
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with open(cwd / ('keys/' + name + '.key'), 'rb') as keyfile:
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entry.append(keyfile.read())
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except FileNotFoundError:
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warnings += 1
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c.execute('INSERT INTO games (name, size, crc32, md5, sha1) VALUES (?, ?, ?, ?, ?)', entry)
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if args.show_missing:
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print('Warning: missing keyfile for %s [%s]' % (name, attrs['crc']))
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c.execute('INSERT INTO games (title_id, name, size, crc32, md5, sha1) VALUES (?, ?, ?, ?, ?, ?)', entry)
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continue
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c.execute('INSERT INTO games VALUES (?, ?, ?, ?, ?, ?)', entry)
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c.execute('INSERT INTO games VALUES (?, ?, ?, ?, ?, ?, ?)', entry)
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db.commit()
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@ -93,7 +138,7 @@ if __name__ == '__main__':
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if not data_path.exists():
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data_path.mkdir()
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shutil.copyfile(db_path, ((cwd.parent / 'libray') / 'data/') / db_path.name)
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shutil.copyfile(args.database, ((cwd.parent / 'libray') / 'data/') / args.database.name)
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print('Warning: no keyfiles for %s titles' % str(warnings))
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