LibRay/tools/keys2db.py

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#!/usr/bin/env python3
# -*- coding: utf8 -*-
# libray - Libre Blu-Ray PS3 ISO Tool
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# Copyright © 2018 - 2024 Nichlas Severinsen
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#
# This file is part of libray.
#
# libray is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# libray is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with libray. If not, see <https://www.gnu.org/licenses/>.
# This script transforms Datfile.dat and keys/*.key keyfiles into a sqlite3 keys.db
# Keys.db is then moved to libray/data/keys.db and packaged with libray in setup.py.
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# Libray checks if this file is bundled with it and has logic to identify the correct key.
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# TODO: In theory we could add the game-serials (BLUS-0000) and check that first.
import bs4
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import csv
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import sys
import shutil
import sqlite3
import pathlib
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import argparse
import requests
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if __name__ == '__main__':
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parser = argparse.ArgumentParser()
parser.add_argument('-d', '--database', type=pathlib.Path, default='keys.db', help='Path to keys.db')
parser.add_argument('-k', '--keys', type=pathlib.Path, default='keys', help='Path to .key keys')
parser.add_argument('--show-missing', action='store_true', help='Show titles missing keys')
args = parser.parse_args()
if args.database.exists():
args.database.unlink()
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# Check if there's a mapping csv that maps the keynames to title IDs
mapping = pathlib.Path('keys.csv')
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title_ids = {}
if mapping.exists():
with open(mapping, 'r') as infile:
reader = csv.DictReader(infile, delimiter=',', quotechar='"', )
for row in reader:
title_ids[row['md5']] = {
'title_id': row['title_id'],
'filename': row['filename'],
'size': row['size'],
'crc32': row['crc32'],
}
db = sqlite3.connect(args.database)
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c = db.cursor()
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c.execute('CREATE TABLE games (title_id TEXT, name TEXT, size TEXT, crc32 TEXT, md5 TEXT, sha1 TEXT, key BLOB)')
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db.commit()
cwd = pathlib.Path(__file__).resolve().parent
keys_path = cwd / 'keys'
if not keys_path.exists():
print('Error: No keys/ folder. Place the .key files in a tools/keys/ folder')
sys.exit()
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any_dats = [x for x in cwd.glob('*.dat')]
if not any_dats:
print('Error: No .dat file. Place the .dat file in the tools/ folder')
sys.exit()
datfile = any_dats[0]
warnings = 0
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with open(datfile, 'r') as infile:
soup = bs4.BeautifulSoup(infile.read(), features='html5lib')
for game in soup.find_all('game'):
name = game.find('description').text.strip()
attrs = game.find('rom').attrs
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try:
title_map = title_ids[attrs['md5']]
assert title_map['size'] == attrs['size']
assert title_map['crc32'] == attrs['crc']
title_id = title_map['title_id']
except (KeyError, AssertionError):
title_id = None
# Some of the records are spaces:
if not title_id:
title_id = None
entry = [title_id, name, attrs['size'], attrs['crc'], attrs['md5'], attrs['sha1']]
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try:
with open(cwd / ('keys/' + name + '.key'), 'rb') as keyfile:
entry.append(keyfile.read())
except FileNotFoundError:
warnings += 1
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if args.show_missing:
print('Warning: missing keyfile for %s [%s]' % (name, attrs['crc']))
c.execute('INSERT INTO games (title_id, name, size, crc32, md5, sha1) VALUES (?, ?, ?, ?, ?, ?)', entry)
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continue
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c.execute('INSERT INTO games VALUES (?, ?, ?, ?, ?, ?, ?)', entry)
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db.commit()
db.close()
data_path = (cwd.parent / 'libray') / 'data/'
if not data_path.exists():
data_path.mkdir()
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shutil.copyfile(args.database, ((cwd.parent / 'libray') / 'data/') / args.database.name)
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print('Warning: no keyfiles for %s titles' % str(warnings))
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